Hello, Joyous angels! trying my absolute best to post as much \\ also, don't forget to check out my Insta @Mil00f_
167 posts
Tanuki tips:
They have big balls which are also propellers
It’s not rlly finished but I’ll post an update of this piece later on!
woaw kermit
MERRY X-MAS YaLl
MIke WizOwlskI
This is available on RedBubble!
https://www.redbubble.com/people/trashyarteest/works/35856257-arin-mario-and-danny-luigi?asc=u&p=sticker
Tried to edit, I don’t rlly know if it’s good but oh we l p
...
IT IS I!
medieval Kermit the 3rd
Crispier version
KIRBEHHHHH
ES CHRISTMAS YE SPECCY CUNTSS <3 I LOVE YA ALL
This is legit cute <3
We knew we wanted to launch our latest gaming feature, Indie Game Spotlight, with a game that would really get Tumblr excited. That’s why we’re kicking this off with the creators of Ooblets (@ooblets), one of the most adorable life simulation games around. You can collect creatures, enjoy town life, discover new crops, operate a farm and all your little Ooblets compete in dance battles. Naturally.
We spoke to writer and designer Ben Wasser and programmer and art director Rebecca Cordingley (@nonplayercat) to give you the low-down of their latest game, soon to be available on Xbox One and PC.
Ben: On the writing and tone, I took a lot of inspiration from things like Bee and PuppyCat, Adventure Time, and Steven Universe. Also, our battle system was inspired by a few RPG card games, like Monster Slayers, Card Quest, and Slay the Spire.
Rebecca: This is always a hard one to answer because making games often involves millions of small difficulties that add up to a giant ball of problems. I think a lot of bigger isolated issues relate to trying to please everyone and all the various platforms, aspect ratios, controller layouts etc. They’re not the hardest issues to solve, but will often just involve busy work or good-enough solutions.
Game design issues are harder to solve because they involve a lot of grey areas and are never self-contained, and that’s where you end up with those giant balls of lots of little problems that you chip away at day by day.
Ben: Don’t wait for the perfect moment to start or think that you need other people to help you. You just have to start making stuff yourself with what you’ve got.
Rebecca:
Try to enjoy the process as much as the outcome / don’t become so focused on worrying about the finish line that you forget to enjoy making the game.
However hard you think making a game might be, multiply that by 10
Learn by doing!
Ben: I asked Rebecca for an answer to this and she just wrote “GOVERNMENTJOB TALLBOY” which I think are two separate cheat codes, one for getting a free cushy government job, and the other for her to be taller.
Ben: I’m gonna have to go with Pantsabear.
Rebecca: Tud! She has a sweet little froggy soul.
We’re hoping to launch sometime in 2019. We’re still too far out for a good estimate, but it would be awesome if we could do earlier in the year opposed to later!
Need this game? Ooblets will be available on Xbox One and Steam when it’s ready to launch. Follow @ooblets to stay tuned for all the updates.
more spoopy art
1- Spiaggia Monterosso al Mare - Italy. 2- Montmartre - Paris.
My profile pic for this month! happy Halloween yall!
Art of my two favourite boys!
IIIIIIITS....GRIFFIN MCELROY
marci and Bonnie :)
r.i.p adventure time, you were my childhood
profile pick on instagram : @Trashy_Arteest