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Complex Plots, Part 2: Modifying Plots
The second way we’ll try complicating a plot is through plot modifiers. This happens when a try-fail cycle not only furthers the solution of one plot-problem but spawns a new plot-problem. What these plots actually modify are the stakes. They can give far-off worst-case scenarios more immediacy, which is what the plot analysis we’ll be getting into today does. Or they can show clear examples of what’s at stake for more abstract cases (think of Gollum in The Lord of the Rings clarifies our fears for what could happen to Frodo).
How does this work? Let’s look back at the plot analysis I did for The Expanse, Season 1 Episode 2, “The Big Empty.” A brief recap:
The Background: The Knight, a small, rickety life-boat sized spaceship with 5 survivors is all that’s left of the Canterbury after an attack on the larger vessel.
The Problem: The Knight’s radio is dead.
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…So I was puttering around on Twitter the other day, as one does, and in mid-putter found that someone on my timeline had just RT’d some tweets from a discussion about which approach to writing a book (or other longish piece of prose) was the best: pantsing or plotting. (”Pantsing”, for those of you who may not have come across the term, indicates just sort of making up a story as you go along, without establishing an underlying structure first or (sometimes) knowing how it’s going to end. “Plotting” means having some kind of plan about where the story is going to go – which I would normally take as meaning a premise or outline of some sort.)
And the person at the core of this particular thread, Rebecca F. Kuang, said this:
wait can someone who isn’t a pantser actually explain themselves? how detailed does your outlines get? do you really know the sequence of and content of every scene ahead of time? how you figure out smaller plot threads before you’re ~in~ it?
Since I’m emphatically not a pantser, but a four-decade plotter, I thought maybe I could bring something useful to the discussion. I asked how much detail on the process was wanted? as I’d been doing this for a while.
Rebecca said:
haha well what i’m most curious about is how you can “feel” the story’s tone/heft/urgency and connect with the characters and their plight from an abstract outline? i’d like to plan more, but i have a hard time thinking from a birds eye view
It’s a good question. But for a moment there I was brought up short, as the concept of an “abstract” outline kind of startled me. I couldn’t imagine what kind of outline that would be. And then the horrible thought occurred: Wait. Can it be that when some of these folks hear “outline” they’re thinking about that godawful high-school English kind of thing? Full of Roman numerals and numbers and capital letters and small letters – ?
Oh gods no. No no no no no no, it’s not like that at all.
…So I got into the subject a little: what novel outlines can look like, the trick I was taught about how to structure them, and how to make them work for you. (There are some references to Scrivener in there, because that’s what I use, but the advice will work perfectly well no matter what software or other instrumentality you’re using. My outlines tend to start out with pen and writing paper, but they don’t stay on paper for long.) There are also a couple of examples of the kind of outline you would send an editor when querying.
The thread got long, and a little disjointed. So when it was over I cut my bits together and polished them a little; and at the end added one (extremely important) afternote. Then I put it up on my main blog, right here. So if this is a subject that might interest you, maybe you want to take a look, as (to my great pleasure) I’m already hearing from people who say they’re finding the info / approach in the post useful.
Just as an FYI: A copy of the post will also go up on FicFoundry.com when that site goes live at the end of the month, as that’s where all my writing stuff will be going from now on. (It was past time that whole batch of content had someplace of its own. That’s getting sorted now.)
…And now back to work. (Yet another outline, as it happens…) :)
Writing from Scratch #9: Complex Plots, Part 2. Writing from Scratch is a weekly blog series that takes writing back to the basics. #writing #writingadvice
Writing from Scratch is a weekly blog series that takes writing back to the basics. Each week we’ll build on what we’ve learned before to craft our stories.
Go to index. Go to first post. Go to previous post.
Complex Plots, Part 2: Modifying Plots
The second way we’ll try complicating a plot is through plot modifiers. This happens when a try-fail cycle not only furthers the solution of…
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Now that we have gone over the four simple plot-problems (1, 2, 3, 4) and how they are solved through try-fail cycles, we’ll take a look at how to make complex, compound, and compound-complex plots through the same devices as sentence creation.
The first way we’ll try complicating a plot is by making the solution of the first noted plot-problem dependent on the solution of a second plot-problem, which stands in for easy solution prevention. We’re typically going to use dependent plots to strengthen audience satisfaction when the character is finally able to succeed. Or, like in the case-study we’ll look at today, they can be used to draw what appeared to be disparate plots together in longer works.
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Now that we have gone over the four simple plot-problems (1, 2, 3, 4) and how they are solved through try-fail cycles, we’ll take a look at how to make complex, compound, and compound-complex plots through the same devices as sentence creation.
The first way we’ll try complicating a plot is by making the solution of the first noted plot-problem dependent on the solution of a second plot-problem, which stands in for easy solution prevention. We’re typically going to use dependent plots to strengthen audience satisfaction when the character is finally able to succeed. Or, like in the case-study we’ll look at today, they can be used to draw what appeared to be disparate plots together in longer works.
Read more on WordPress
Now that we have gone over the four simple plot-problems (1, 2, 3, 4) and how they are solved through try-fail cycles, we’ll take a look at how to make complex, compound, and compound-complex plots through the same devices as sentence creation.
The first way we’ll try complicating a plot is by making the solution of the first noted plot-problem dependent on the solution of a second plot-problem, which stands in for easy solution prevention. We’re typically going to use dependent plots to strengthen audience satisfaction when the character is finally able to succeed. Or, like in the case-study we’ll look at today, they can be used to draw what appeared to be disparate plots together in longer works.
Read more on WordPress
The Event Plot
The problem of an Event plot is a disruption to the status quo. The solution comes either from setting everything right again or adapting to the change. The Event plot is probably what most people think of when they think “what is a plot?” Any story that deals with a life-changing or world-changing event is an Event.
The first plot I analyzed, from The Expanse television series, is an Event plot. Let’s look at another: The Princess Diaries. As we did with Lord of the Rings, we’ll look at the movie rather than books because more people will be familiar with the movie (which is a damn shame).
The Event: Mia Thermopolis’s grandmother tells Mia that she is the princess of small European kingdom Genovia, and she must take the throne.
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Flash Fiction: A Simple Plot
The first writing prompts we’re going to tackle will be flash fiction pieces. Flash fiction is a complete story written in under 1,500 words. We’ll be aiming for 250-500 words at first – that is one or two pages double spaced written in Times New Roman 12 pt. font.
The type of flash fiction I’ll encourage you to write will be Eighteen Sentence Stories*, and each of these sentences will have a very specific job.
The first Three sentences will provide the main character, the setting, and the genre (which clues the audience in on what kind of story they are about to read).
The main character should be introduced via an action that reveals their attitude at the start and with one defining job or trait that relates them to the plot. For example, a character may be both a father of three and a pilot. If the problem of the plot will deal with the kidnapping of one of his daughters, then “father” or “father of three” will be the defining job; if the problem of the plot will deal with the starship he’s piloting falling under attack, then “pilot” will be the defining job.
The setting should be introduced via a grounding sensory detail. The lingering scent of cookies left to burn when the parents received the ransom note. Or the pressure of being pinned back into the pilot’s seat under g forces.
The genre should be introduced via something specific and unique to the story. A ransom note is not specific or unique; a ransom note scrawled on the back of a picture that went missing off the fridge the week before is. A space ship is not specific or unique; a living space ship with a giant brain in its core that the pilot must psychically link to via the tentacles that suction onto his temples is.
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The Milieu Plot
The problem of the milieu plot involves a problem of location or setting. The character is often either in a place they need/want to escape from or not in the specific place they need/want to be in. The try-fail cycles will involve traveling away from or to the location. Gulliver’s Travels, The Great Escape, and The Hobbit contain milieu plots.
The Lord of the Rings contains one very large milieu – the problem of getting the One Ring from the Shire where its been hidden for a number of years to Mordor where it can finally be destroyed. We can further break this down into smaller milieu plots. Let’s look at one: the problem of crossing the Misty Mountains. (And we’ll use the events as they occur in the movie, since more people have watched that than read the book)
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The Milieu Plot
The problem of the milieu plot involves a problem of location or setting. The character is often either in a place they need/want to escape from or not in the specific place they need/want to be in. The try-fail cycles will involve traveling away from or to the location. Gulliver’s Travels, The Great Escape, and The Hobbit contain milieu plots.
The Lord of the Rings contains one very large milieu – the problem of getting the One Ring from the Shire where its been hidden for a number of years to Mordor where it can finally be destroyed. We can further break this down into smaller milieu plots. Let’s look at one: the problem of crossing the Misty Mountains. (And we’ll use the events as they occur in the movie, since more people have watched that than read the book)
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The Inquiry Plot
The problem of an inquiry plot involves a question that needs answering for its solution. The classic is Whodunnit? But any who, what, where, when, why, or how style questions can provide the problem for an inquiry plot. Traditionally, try-fail cycles in an inquiry plot come in the form of following clues which can lead to more clues (or questions) or end up being red-herrings that have caused a set back in solving the riddle.
Let’s look at the classic mystery “A Night of Fright is No Delight,” Scooby Doo! Where Are You? Season 1, episode 16. (I went a little overboard on this one, but it’s just too fun!)
If you haven’t seen this classic episode, then a quick background is that the gang has been invited to spend the night in an allegedly haunted house for the chance to receive a part of an inheritance along with four other possible heirs.
The Question: Who is the Phantom Shadow?
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The Character Plot
The problem of a Character plot involves a character’s worldview – their beliefs, values, desires, and fears. Many but not all stories include a Character plot, often called a character arc, in which a character’s worldview shifts. A Character plot is entirely concerned with the internal state of the character in question and as such is rarely seen on its own. When it is on its own, as it is in “Miss Brill” by Katherine Mansfield, you can end up with an extraordinary story.
Because a Character plot is entirely internal, the try-fail cycles don’t work out exactly the same as they do when dealing with an external/physical problem and solution; they are also up for interpretation by the reader when done subtly and beautifully as in “Miss Brill.” Character plot try-fails are often not even done intentionally as typically the character does not realize a change in the worldview needs to occur. So, read “Miss Brill” (it’s short, less than 2,000 words) and try for yourself to determine the problem – it’s not stated directly – and identify the try-fails. After, you can read over my interpretation, please let me know in the comments how our thoughts compare!
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The Event Plot
The problem of an Event plot is a disruption to the status quo. The solution comes either from setting everything right again or adapting to the change. The Event plot is probably what most people think of when they think “what is a plot?” Any story that deals with a life-changing or world-changing event is an Event.
The first plot I analyzed, from The Expanse television series, is an Event plot. Let’s look at another: The Princess Diaries. As we did with Lord of the Rings, we’ll look at the movie rather than books because more people will be familiar with the movie (which is a damn shame).
The Event: Mia Thermopolis’s grandmother tells Mia that she is the princess of small European kingdom Genovia, and she must take the throne.
Read More on WordPress
The Event Plot
The problem of an Event plot is a disruption to the status quo. The solution comes either from setting everything right again or adapting to the change. The Event plot is probably what most people think of when they think “what is a plot?” Any story that deals with a life-changing or world-changing event is an Event.
The first plot I analyzed, from The Expanse television series, is an Event plot. Let’s look at another: The Princess Diaries. As we did with Lord of the Rings, we’ll look at the movie rather than books because more people will be familiar with the movie (which is a damn shame).
The Event: Mia Thermopolis’s grandmother tells Mia that she is the princess of small European kingdom Genovia, and she must take the throne.
Read More on WordPress
The Character Plot
The problem of a Character plot involves a character’s worldview – their beliefs, values, desires, and fears. Many but not all stories include a Character plot, often called a character arc, in which a character’s worldview shifts. A Character plot is entirely concerned with the internal state of the character in question and as such is rarely seen on its own. When it is on its own, as it is in “Miss Brill” by Katherine Mansfield, you can end up with an extraordinary story.
Because a Character plot is entirely internal, the try-fail cycles don’t work out exactly the same as they do when dealing with an external/physical problem and solution; they are also up for interpretation by the reader when done subtly and beautifully as in “Miss Brill.” Character plot try-fails are often not even done intentionally as typically the character does not realize a change in the worldview needs to occur. So, read “Miss Brill” (it’s short, less than 2,000 words) and try for yourself to determine the problem – it’s not stated directly – and identify the try-fails. After, you can read over my interpretation, please let me know in the comments how our thoughts compare!
Read More on WordPress
The Inquiry Plot
The problem of an inquiry plot involves a question that needs answering for its solution. The classic is Whodunnit? But any who, what, where, when, why, or how style questions can provide the problem for an inquiry plot. Traditionally, try-fail cycles in an inquiry plot come in the form of following clues which can lead to more clues (or questions) or end up being red-herrings that have caused a set back in solving the riddle.
Let’s look at the classic mystery “A Night of Fright is No Delight,” Scooby Doo! Where Are You? Season 1, episode 16. (I went a little overboard on this one, but it’s just too fun!)
If you haven’t seen this classic episode, then a quick background is that the gang has been invited to spend the night in an allegedly haunted house for the chance to receive a part of an inheritance along with four other possible heirs.
The Question: Who is the Phantom Shadow?
Read More on WordPress
The Milieu Plot
The problem of the milieu plot involves a problem of location or setting. The character is often either in a place they need/want to escape from or not in the specific place they need/want to be in. The try-fail cycles will involve traveling away from or to the location. Gulliver’s Travels, The Great Escape, and The Hobbit contain milieu plots.
The Lord of the Rings contains one very large milieu – the problem of getting the One Ring from the Shire where its been hidden for a number of years to Mordor where it can finally be destroyed. We can further break this down into smaller milieu plots. Let’s look at one: the problem of crossing the Misty Mountains. (And we’ll use the events as they occur in the movie, since more people have watched that than read the book)
Read More on WordPress
Flash Fiction: A Simple Plot
The first writing prompts we’re going to tackle will be flash fiction pieces. Flash fiction is a complete story written in under 1,500 words. We’ll be aiming for 250-500 words at first – that is one or two pages double spaced written in Times New Roman 12 pt. font.
The type of flash fiction I’ll encourage you to write will be Eighteen Sentence Stories*, and each of these sentences will have a very specific job.
The first Three sentences will provide the main character, the setting, and the genre (which clues the audience in on what kind of story they are about to read).
The main character should be introduced via an action that reveals their attitude at the start and with one defining job or trait that relates them to the plot. For example, a character may be both a father of three and a pilot. If the problem of the plot will deal with the kidnapping of one of his daughters, then “father” or “father of three” will be the defining job; if the problem of the plot will deal with the starship he’s piloting falling under attack, then “pilot” will be the defining job.
The setting should be introduced via a grounding sensory detail. The lingering scent of cookies left to burn when the parents received the ransom note. Or the pressure of being pinned back into the pilot’s seat under g forces.
The genre should be introduced via something specific and unique to the story. A ransom note is not specific or unique; a ransom note scrawled on the back of a picture that went missing off the fridge the week before is. A space ship is not specific or unique; a living space ship with a giant brain in its core that the pilot must psychically link to via the tentacles that suction onto his temples is.
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What is a Plot?
Different people mean different things when they use the word “plot,” and they are all correct, if not as descriptive as they could be.
Some people mean a story structure, like the 3-Act Structure; some people mean a plot archetype, like an underdog sports plot or a heist plot; some people mean the negative to positive or positive to negative trajectory of the main character, like Rags to Riches; and some people mean “to plot” as in “to outline.”
Throughout Writing from Scratch, when I say “plot,” I’ll be referring to the definition I’ve already hinted at: a plot is a problem and its solution. Plots of this nature can be very long if the solution takes a while for the character to arrive at or very short if the solution is solved without much trouble. In a story with multiple plots of this type, the plot that has its problem first introduced and last solved is what I will call the Long Plot.
Plot-Problems
There are four umbrella types that plots of this kind fall under – all based on the type of problem the plot has. And these are called the MICE* plot-problems.
Milieu
Inquiry
Character
Event
Over the next few posts, I will be diving into each in turn.
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Welcome to Writing from Scratch!
I’ve been writing a long time, and sometimes it feels like I lose the trees for the forest. Writing from Scratch is a chance for me (and you!) to get back to the basics of storytelling.
If you’ve never written a story before, if you’ve never felt like you could come up with one that would be worth writing, my hope is that if you follow along with me here, you will have the confidence and know-how to come up with an idea, build it into a story, and share it with the world.
These posts will be little, easy-to-digest nuggets. At the end of every post, look for a prompt and share your response in the comments!
What Is a Story?
A story can be defined by what it contains: at least one plot, character, and setting, and a style through which it is told.
Story Bits
To begin, let’s take a look at the second smallest unit of a story – the sentence. A sentence is a set of words that conveys a complete thought. And communication is fractal, meaning each part shares the same pattern as the whole. A story and its components, therefore, will also convey a Complete Thought.
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Writing from Scratch is a series I’ve started on my blog as a way to get back to the basics of the storytelling craft.
I wrote well over 20 of these blog posts in April while I was out of work and self-isolating at home. I don’t have to say that since then a lot has changed. I considered not posting any of these at least for now; who needs my silly thoughts on writing silly stories when the world may finally be coming to the tipping point of the end of systemic racism? But I have always expressed myself through story – my hopes, my dreams, my fears – and for me, it’s gift to have this outlet. So I want to share it. Storytelling developed so that we could make sense of the world and shape it into a safe place by creating community. Stories won’t win this war against oppression that has been raging for centuries, but stories reveal the truth of our hearts, and for that, I believe they are essential.
With NaNoWriMo around the corner, I thought I might show you how I plotted my novel.
This is the story structure I used:
0% inciting incident
0%-20% introduction in the world, ends with a point of no return
20% first plot point: the hero receives his marching orders
20%-50% response to the first plot point
35% first pinch point: reminder of the nature of the antagonistic force
50% midpoint: big fat plot twist that changes the hero’s AND reader’s experience
50%-80% attack: the stakes are higher now
65% second pinch point: again reminding the reader of the antagonistic forces at hand
80% second plot point: the final injection of new information into the story to give the hero everything she needs to become the primary catalyst in the story’s conclusion (no new information past this point)
80%-100% resolution + final conflict + return home
I didn’t make this up. I think it’s by Larry Brooks, if The Internet informs me correctly. Fun Fact: once you pay attention to it, you’ll see this structure everywhere. Just take a look at any Harry Potter book, for example.
These points are the “bones” of my story. Next, I decided what “flesh” to put on them.
I simply made a list of things I like to read about:
Books about books and libraries
Magic
Quirky characters
Intelligent, fast-paced and sometimes silly
So, I combined this list and the structure points into a story that makes sense. Because I don’t want to spoil my plot / I am still to shy about my wip, I will make up a new plot for this post, so I can show you.
0%: The hero does something magical without knowing how she did it. She discards it, because everybody knows it can’t have been real.
0%-20%: We see the daily life of the hero: she is unhappy because all she wants to do is read, but she is not allowed to. She reads in the dead of night and is punished for it by her evil stepcousin. She finds a book on magic.
20% It all clicks together: she can do magic!
20%-50% The daily life for the hero changes. Instead of reading all night, she practices magic. She now loves books even more. She has little victories over her evil stepcousin, but hasn’t won yet.
35% The evil stepcousin finds out that she can do magic and takes away the magic book.
50% She discovers she can do magic without the book.
50%-80% The hero is not the only one who is bullied by the evil stepcousin. Her younger cousin is a victim as well, and he doesn’t have magic to defend himself. The stakes are raised, this is bigger than herself now. The younger cousin also wants to read, so they have several bonding moments over reading.
65% The evil stepcousin hurts the younger cousin, he’s in a coma now.
80% The hero discovers the evil stepcousin could do all these evil things because he knows magic too.
80%-100% The hero confronts the evil stepcousin, fights him off, nearly loses but wins in the end. He gives up and releases his power over the younger cousin who wakes up from the coma.
It’s not the most genius plot ever, but I literally made this up in minutes. So can you! And imagine the genius plot you can come up with if you spend more than a few minutes on it.
Then I calculated how many scenes I need in which part of the story. My wip is a YA or 12+ book, so I want it to contain about 75,000 words in total. I want my scenes to be around 1,000 words long to keep it snappy, so I need 75 scenes.
Scene number 1 (0%) is the inciting incident, scene number 15 (20%) is the first plot point, scene number 26 (35%) is the first pinch point, scene number 37 (50%) is the midpoint, scene number 49 (65%) is the second pinch point, scene number 60 (80%) is the second plot point and scene 75 (100%) is the last scene.
Some sidenotes on the 1,000-word scenes:
That’s more of a vague rule of thumb than a strict rule. If your scene needs to be longer or shorter, make it longer or shorter of course. My wip has some 2,300-word scenes as well.
Having 1,000-word scenes does not mean I have 1,000-word chapters, that would be really short. I will divide my novel into chapters after I’m finished writing my first draft.
For NaNoWriMo, maybe you could write scenes of 1,667 words, so you do one scene per day. A 50,000-word novel has 30 scenes of 1,667 words. Inciting incident is at scene 1, first plot point at scene 6, first pinch point at scene 11, midpoint at scene 15, second pinch point at scene 20, second plot point at scene 24 and scene 30 is your last scene. That’s just an idea, you got to see what works for you.
Then I made up in one sentence what will happen in every scene. For example: “They meet the dragon and he sends them on a sidequest.” Now my outline consists of 75 one-sentence scenes. This way, I prevent the problem of the sagging middle and other pacing problems and I still get to surprise myself when writing.
From those one-sentence scenes, I flesh out every scene into a first draft, using the process I described in my post How I never have to face an empty page when I write.
And that’s my first draft! I hope everything is clear. Feel free to ask me questions if it isn’t.
I’m gonna tag a few people I admire, who I hope are interested. If you aren’t, feel free to ignore me, or message me to take you off my tag list. If you would like to be added to my writing advice tag list, let me know.
Keep reading
I always find it kind of weird that matriarchal cultures in fiction are always “women fight and hunt, men stay home and care for the babies” because world-building-wise, it makes no sense
think about it. like, assuming that gender even works the same in this fantasy culture as it does in ours, with gender conflated with sex (because let’s be real, all of these stories assume that), men wouldn’t be the ones to make the babies, so why would they be the ones to care for the babies? why is fighting and hunting necessary for leadership?
writing a matriarchy this way is just lazy, because you’re just taking the patriarchy and just swapping the people in it, rather than actually swapping the culture. especially when there are so many other cool things you could explore. like, what if it’s not a swap of roles but of what society deems important?
maybe a matriarchy would have hunting and fighting be part of the man’s job, but undervalued. like taking the trash out or cleaning toilets: necessary, but gross, and not noble or interesting. maybe farming is now the most important thing, and is given a lot of spiritual and cultural weight.
how would law work? what crimes would exist, and what things would be considered too trivial to make illegal? who gets what property? why?
how would religion work? how would you mark time or the passage into adulthood? what would marriage look like? if bloodlines are through the mother, bastardy wouldn’t even be a concept - how does that work?
what qualities would be most important in a person? how would you define strength or leadership? what knowledge would be the most coveted and protected? what acts or roles are considered useless or degrading?
like, you can’t just take our current society and say you’re turning it on its head when you’re just regurgitating it wholesale. you have to really think about why things are the way they are and change that.
Wait, so diversity is not a problem in Hollywood anymore? Nope, we solved it. Wow!
TBC since tumblr’s posting methods changed
So somebody on my Facebook posted this. And I’ve seen sooooo many memes like it. Images of a canvas with nothing but a slash cut into it, or a giant blurry square of color, or a black circle on a white canvas. There are always hundreds of comments about how anyone could do that and it isn’t really art, or stories of the time someone dropped a glove on the floor of a museum and people started discussing the meaning of the piece, assuming it was an abstract found-objects type of sculpture.
The painting on the left is a bay or lake or harbor with mountains in the background and some people going about their day in the foreground. It’s very pretty and it is skillfully painted. It’s a nice piece of art. It’s also just a landscape. I don’t recognize a signature style, the subject matter is far too common to narrow it down. I have no idea who painted that image.
The painting on the right I recognized immediately. When I was studying abstraction and non-representational art, I didn’t study this painter in depth, but I remember the day we learned about him and specifically about this series of paintings. His name was Ad Reinhart, and this is one painting from a series he called the ultimate paintings. (Not ultimate as in the best, but ultimate as in last.)
The day that my art history teacher showed us Ad Reinhart’s paintings, one guy in the class scoffed and made a comment that it was a scam, that Reinhart had slapped some black paint on the canvas and pretentious people who wanted to look smart gave him money for it. My teacher shut him down immediately. She told him that this is not a canvas that someone just painted black. It isn’t easy to tell from this photo, but there are groups of color, usually squares of very very very dark blue or red or green or brown. They are so dark that, if you saw them on their own, you would call each of them black. But when they are side by side their differences are apparent. Initially you stare at the piece thinking that THAT corner of the canvas is TRUE black. Then you begin to wonder if it is a deep green that only appears black because the area next to it is a deep, deep red. Or perhaps the “blue” is the true black and that red is actually brown. Or perhaps the blue is violet and the color next to it is the true black. The piece challenges the viewer’s perception. By the time you move on to the next painting, you’re left to wonder if maybe there have been other instances in which you believe something to be true but your perception is warped by some outside factor. And then you wonder if ANY of the colors were truly black. How can anything be cut and dry, black and white, when even black itself isn’t as absolute as you thought it was?
People need to understand that not all art is about portraying a realistic image, and that technical skills (like the ability to paint a scene that looks as though it may have been photographed) are not the only kind of artistic skills. Some art is meant to be pretty or look like something. Other art is meant to carry a message or an idea, to provoke thought.
Reinhart’s art is utterly genius.
“But anyone could have done that! It doesn’t take any special skill! I could have done that!”
Ok. Maybe you could have. But you didn’t.
Give abstract art some respect. It’s more important than you realize.
Story idea: the local Academy of Magic has an Archaeology Department. They have an ongoing feud with the Necromancy Department because necromancers keep stealing bones from the archaeological lab, and archaeologists keep interrupting necromancy rites to ask the undead about their funerary rites.
The two departments also keep arguing over which one of them has the highest count of “ooops-found-an-ancient-evil-thing-and-almost-destroyed-the-world”.
Stop thinking: “I’m not talented enough to execute this concept.” Start thinking: “I’m going to be a stronger artist when I’ve finished this piece.”