thedemoninthecorner - Greaper's Corner
Greaper's Corner

Hello. I am Greaper and this is my corner.

165 posts

Latest Posts by thedemoninthecorner - Page 2

3 years ago

A student once asked anthropologist Margaret Mead, “What is the earliest sign of civilization?” The student expected her to say a clay pot, a grinding stone, or maybe a weapon. Margaret Mead thought for a moment, then she said, “A healed femur.” A femur is the longest bone in the body, linking hip to knee. In societies without the benefits of modern medicine, it takes about six weeks of rest for a fractured femur to heal. A healed femur shows that someone cared for the injured person, did their hunting and gathering, stayed with them, and offered physical protection and human companionship until the injury could mend. Mead explained that where the law of the jungle—the survival of the fittest—rules, no healed femurs are found. The first sign of civilization is compassion, seen in a healed femur.

— Ira Byock, The Best Care Possible: A Physician’s Quest to Transform Care Through the End of Life (x)


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3 years ago
Tilda Swinton Risked Arrest Waving A Rainbow Flag In Front Of The Kremlin In Violation Of Russia’s

Tilda Swinton risked arrest waving a rainbow flag in front of the Kremlin in violation of Russia’s new homosexual propaganda bill. And she wants everyone who can to reblog it in solidarity.

Guys please reblog this, it won’t ruin your blog, this is important

3 years ago

WEBSITES FOR WRITERS {masterpost}

E.A. Deverell - FREE worksheets (characters, world building, narrator, etc.) and paid courses;

Hiveword - Helps to research any topic to write about (has other resources, too);

BetaBooks - Share your draft with your beta reader (can be more than one), and see where they stopped reading, their comments, etc.;

Charlotte Dillon - Research links;

Writing realistic injuries - The title is pretty self-explanatory: while writing about an injury, take a look at this useful website;

One Stop for Writers - You guys... this website has literally everything we need: a) Description thesaurus collection, b) Character builder, c) Story maps, d) Scene maps & timelines, e) World building surveys, f) Worksheets, f) Tutorials, and much more! Although it has a paid plan ($90/year | $50/6 months | $9/month), you can still get a 2-week FREE trial;

One Stop for Writers Roadmap - It has many tips for you, divided into three different topics: a) How to plan a story, b) How to write a story, c) How to revise a story. The best thing about this? It's FREE!

Story Structure Database - The Story Structure Database is an archive of books and movies, recording all their major plot points;

National Centre for Writing - FREE worksheets and writing courses. Has also paid courses;

Penguin Random House - Has some writing contests and great opportunities;

Crime Reads - Get inspired before writing a crime scene;

The Creative Academy for Writers - "Writers helping writers along every step of the path to publication." It's FREE and has ZOOM writing rooms;

Reedsy - "A trusted place to learn how to successfully publish your book" It has many tips, and tools (generators), contests, prompts lists, etc. FREE;

QueryTracker - Find agents for your books (personally, I've never used this before, but I thought I should feature it here);

Pacemaker - Track your goals (example: Write 50K words - then, everytime you write, you track the number of the words, and it will make a graphic for you with your progress). It's FREE but has a paid plan;

Save the Cat! - The blog of the most known storytelling method. You can find posts, sheets, a software (student discount - 70%), and other things;

I hope this is helpful for you!

(Also, check my blog if you want to!)

3 years ago

Guide to Story Researching

image

PLEASE REBLOG | Tumblr suppresses posts with links :/

Patreon || Ko-Fi || Masterlist || Work In Progress

Start With Broad Subjects

When you begin a story that is heavy with technical detail that must be checked for accuracy, the most efficient way of going about it is approaching the first draft with a general sense of the topic. Then, as you write more and more, keep note of details you don’t have or facts you need to find. When you reach the second and third drafts, turn that general idea into specific detail. You’ll know what you need to know at that point, and you won’t waste valuable time doing unnecessary research instead of revising.

Keep Track of Your Resources

Hoard. Your. Sources. Not only so you can cite them to any editors or beta-readers whose knowledge may conflict with what you’ve researched, but so you can refer back to them if you decide to elaborate on the part of the story that required that information in the first place. Always keep a list of links in a document with the specific information you’ve gleaned from it, listed in a way where you can easily navigate and revisit sources and information.

Keep reading

3 years ago
Now You Know — View On Instagram Https://ift.tt/3AGm34f

Now you know — view on Instagram https://ift.tt/3AGm34f

3 years ago

Staff: *bans female presenting nipples*

Me: goddamnit this is exactly how Japanese tentacle porn was created

3 years ago

bitches be like "these are my comfort characters!" and it's a group of murderers

3 years ago
Masterpost Of Free Gothic Literature & Theory

Masterpost of Free Gothic Literature & Theory

Classics Vathek by William Beckford Wuthering Heights by Emily Brontë The Woman in White  & The Moonstone by Wilkie Collins Carmilla by Joseph Sheridan Le Fanu The Turn of the Screw by Henry James The Monk by Matthew Lewis The Phantom of the Opera by Gaston Leroux Melmoth the Wanderer by Charles Maturin The Vampyre; a Tale by John Polidori Collected Works of Edgar Allan Poe Confessions of an English Opium-Eater by Thomas De Quincey The Mysteries of Udolpho by Ann Radcliffe The Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson Dracula by Bram Stoker The Castle of Otranto by Horace Walpole The Picture of Dorian Gray by Oscar Wilde Frankenstein; Or, The Modern Prometheus by Mary Wollstonecraft Shelley

Short Stories and Poems An Occurrence at Owl Creek Bridge by Ambrose Bierce Songs of Innocence & Songs of Experience by William Blake The Rime of the Ancient Mariner by Samuel Taylor Coleridge The King in Yellow by Robert W. Chambers The Legend of Sleepy Hollow by Washington Irving The Yellow Wallpaper by Charlotte Perkins Gilman

Pre-Gothic Beowulf The Divine Comedy  by Dante Alighieri A Journal of the Plague Year by Daniel Defoe Faust by Johann Wolfgang von Goethe The Tragical History of Doctor Faustus by Christopher Marlowe Paradise Lost by John Milton Macbeth by William Shakespeare Oedipus, King of Thebes by Sophocles The Duchess of Malfi by John Webster

Gothic-Adjacent Northanger Abbey by Jane Austen The Wendigo by Algernon Blackwood Jane Eyre & Villette by Charlotte Brontë Lyrical Ballads, With a Few Other Poems by Coleridge and Wordsworth The Mystery of Edwin Drood by Charles Dickens The Idiot & Demons (The Possessed) by Fyodor Dostoyevsky The Man in the Iron Mask by Alexandre Dumas Moby-Dick by Herman Melville The Island of Doctor Moreau by H. G. Wells

Historical Theory and Background The French Revolution of 1789 by John S. C. Abbott Shakespearean Tragedy: Lectures on Hamlet, Othello, King Lear, Macbeth by A. C. Bradley The Tale of Terror: A Study of the Gothic Romance by Edith Birkhead On Heroes, Hero-Worship, and the Heroic in History by Thomas Carlyle Demonology and Devil-Lore by Moncure Daniel Conway Ancient Pagan and Modern Christian Symbolism by Inman and Newton On Liberty by John Stuart Mill The Social Contract & Discourses by Jean-Jacques Rousseau Feminism in Greek Literature from Homer to Aristotle by Frederick Wright

Academic Theory Introduction: Replicating Bodies in Nineteenth-Century Science and Culture by Will Abberley Viewpoint: Transatlantic Scholarship on Victorian Literature and Culture by Isobel Armstrong Theories of Space and the Nineteenth-Century Novel by Isobel Armstrong The Higher Spaces of the Late Nineteenth-Century Novel by Mark Blacklock The Shipwrecked salvation, metaphor of penance in the Catalan gothic by Marta Nuet Blanch Marching towards Destruction: the Crowd in Urban Gothic by Christophe Chambost Women, Power and Conflict: The Gothic heroine and “Chocolate-box Gothic” by Avril Horner Psychos’ Haunting Memories: A(n) (Un)common Literary Heritage by Maria Antónia Lima ‘Thrilled with Chilly Horror’: A Formulaic Pattern in Gothic Fiction by Aguirre Manuel The terms “Gothic” and “Neogothic” in the context of Literary History by O. V. Razumovskaja  The Female Vampires and the Uncanny Childhood by Gabriele Scalessa Curating Gothic Nightmares by Heather Tilley Elizabeth Bowen, Modernism, and the Spectre of Anglo-Ireland by James F. Wurtz Hesitation, Projection and Desire: The Fictionalizing ‘as if…’ in Dostoevskii’s Early Works by Sarah J. Young Intermediality and polymorphism of narratives in the Gothic tradition by Ihina Zoia

3 years ago

Guide to Story Researching

image

PLEASE REBLOG | Tumblr suppresses posts with links :/

Patreon || Ko-Fi || Masterlist || Work In Progress

Start With Broad Subjects

When you begin a story that is heavy with technical detail that must be checked for accuracy, the most efficient way of going about it is approaching the first draft with a general sense of the topic. Then, as you write more and more, keep note of details you don’t have or facts you need to find. When you reach the second and third drafts, turn that general idea into specific detail. You’ll know what you need to know at that point, and you won’t waste valuable time doing unnecessary research instead of revising.

Keep Track of Your Resources

Hoard. Your. Sources. Not only so you can cite them to any editors or beta-readers whose knowledge may conflict with what you’ve researched, but so you can refer back to them if you decide to elaborate on the part of the story that required that information in the first place. Always keep a list of links in a document with the specific information you’ve gleaned from it, listed in a way where you can easily navigate and revisit sources and information.

Keep reading

3 years ago

types of study breaks for every situation

if you realize you’ve been studying for hours: grab a snack to refuel your body and watch a sitcom to refuel your brain. then back to the books.

if you’re feeling stressed out: take some deep breaths, text your friends, maybe stare at a wall for a few minutes. gather yourself.

if you can’t seem to focus: get moving and get outside. take out the garbage, check your mail box, maybe walk your dog. just get moving and get fresh air. it’ll help bring you back.

if there’s something else going on in your life and you can’t get it off your mind: write down what’s going through your head, sort of like a diary entry. it’ll help you work things out.

if you’re just mentally and physically exhausted: set a timer for 25-30 minutes and take a nap. any longer and you’ll hit REM and you’ll wake up feeling just as tired. once you wake up, get some caffeine in you.

if the material is boring as hell: find another way to study. see if there’s a crash course video online about it or draw out what you’re trying to learn in diagrams and pictures to make it fun.

if people around you won’t shut up: listen to some music. soundtrack and classical music is always good because they won’t absorb you as much as music with lyrics. white noise (like ocean waves, rain sounds, etc.) also works.

if you only half understand a concept: call/message a friend who’s not in the class and try to teach the material to them. this will help you mentally work through the material and will help you remember it as well.

3 years ago
The Astronomy Students
The Astronomy Students
The Astronomy Students
The Astronomy Students
The Astronomy Students

the astronomy students

drawing your own star charts

staying up late to watch a meteor shower

constellations painted on your ceiling

tracking the planets, noting their paths in a pocket-sized journal

an old wool scarf wrapped around your neck to keep out the cold

marveling over photographs of distant galaxies

retelling the stories of Orion and Cassiopeia

the glittering expanse of a cloudless night sky

moonlight shining through gauzy curtains

driving somewhere remote to see the milky way, far from the light pollution of the city

looking for your place in the cosmos

finding comfort in the vastness of the universe, in your own comparative insignificance

a model of the solar system resting on your desk

old sci-fi novels with battered covers

studying the contributions of Copernicus and Al-Battani and Kepler

watching the moon wax and wane

your favorite blanket wrapped around your shoulders

maps of the constellations, illustrated with figures from the associated myths

wondering about life on other worlds

memorizing the constellations, noting how their positions move as the seasons change

a thermos of hot tea

stargazing with friends, gazing up and watching for shooting stars

learning the physics of stars and planets

a fascination with the unknown

3 years ago

Helpful and Preventative Stretches for Writers, Artists, and Gamers 💪🎨✍🎮

If you type, write, draw, game, or generally use your hands a lot (especially if you’re prone to RSI or Carpal Tunnel!) try these stretches as both a preventative measure, and on the spot relief. Take care of yourself and your body, friends!

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with hands up, fingers stretched out.  Stretch your thumb as far as you can over your palm. Hold and repeat 4 times.

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Touch each finger to your thumb. Hold each for 30 seconds. Repeat on each hand 4 times.

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with a fist. Open half way, hold for 2 seconds. Stretch fingers out, hold for 2 seconds. Repeat 4 times.

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with one arm out, palm up. Pull your fingers back with your other hand. Hold for 10 seconds. Do the same with your other hand. Repeat 4 times

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with arms up, palms out. Bend wrists down until you feel the stretch, but keep your fingers loose. Hold 10 seconds. Bend wrist upwards, until you feel it in your wrist and arm. Hold 10 seconds. Repeat 4 times.

3 years ago

random sites that are extremely helpful

animation screencaps

body visualizer

create infographics

desktop goose

help with writers block

boil the frog

professions based on your personality

best dictionary ever

fighters block

writing tool

slides go

slides carnival

online library

free movies and tv shows

free movies and tv shows #2

worldbuilding website

make music online

human pose reference

3 years ago

It is increasingly obvious that most people have no idea how to indicate an illness is slowly killing someone without making them cough up blood. Doesn’t matter what it is or if it has anything to do with your respiratory system, if you’re dying, you’re coughing up blood.

3 years ago

Helpful and Preventative Stretches for Writers, Artists, and Gamers 💪🎨✍🎮

If you type, write, draw, game, or generally use your hands a lot (especially if you’re prone to RSI or Carpal Tunnel!) try these stretches as both a preventative measure, and on the spot relief. Take care of yourself and your body, friends!

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with hands up, fingers stretched out.  Stretch your thumb as far as you can over your palm. Hold and repeat 4 times.

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Touch each finger to your thumb. Hold each for 30 seconds. Repeat on each hand 4 times.

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with a fist. Open half way, hold for 2 seconds. Stretch fingers out, hold for 2 seconds. Repeat 4 times.

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with one arm out, palm up. Pull your fingers back with your other hand. Hold for 10 seconds. Do the same with your other hand. Repeat 4 times

Helpful And Preventative Stretches For Writers, Artists, And Gamers 💪🎨✍🎮

Start with arms up, palms out. Bend wrists down until you feel the stretch, but keep your fingers loose. Hold 10 seconds. Bend wrist upwards, until you feel it in your wrist and arm. Hold 10 seconds. Repeat 4 times.

3 years ago

“This is your daily, friendly reminder to use commas instead of periods during the dialogue of your story,” she said with a smile.

3 years ago

The English: This is our legendary King Arthur. His bravest knight is named Gawain who cut off a green giants head

The French: That’s cool, but what if his coolest knight was FRENCH and practiced INFIDELITY with the QUEEN

The English: That’s not…

The French: His name is Lancelot.

The English: Okay actually that name frickin rules. Proceed.

3 years ago

hey do you have a tumblr

no sorry

3 years ago
Good Stuff.
Good Stuff.
Good Stuff.

Good stuff.

3 years ago

Something I find incredibly cool is that they’ve found neandertal bone tools made from polished rib bones, and they couldn’t figure out what they were for for the life of them. 

Until, of course, they showed it to a traditional leatherworker and she took one look at it and said “Oh yeah sure that’s a leather burnisher, you use it to close the pores of leather and work oil into the hide to make it waterproof. Mine looks just the same.” 

“Wait you’re still using the exact same fucking thing 50,000 years later???”

“Well, yeah. We’ve tried other things. Metal scratches up and damages the hide. Wood splinters and wears out. Bone lasts forever and gives the best polish. There are new, cheaper plastic ones, but they crack and break after a couple years. A bone polisher is nearly indestructible, and only gets better with age. The more you use a bone polisher the better it works.”

It’s just. 

50,000 years. 50,000. And over that huge arc of time, we’ve been quietly using the exact same thing, unchanged, because we simply haven’t found anything better to do the job. 

3 years ago

Theme Week #15: Rogue 🗡

I was really looking forward to rogue week, not only because they’re a popular class, but because they happen to be a great excuse to show off my “how to run a heist” system. Enjoy feeling like a criminal genius as your party faces down these challenges while you slip around and head straight to the prize. 

Criminal Machination: A steam/dieselpunk adventure arc where the party tales on the role of a heist crew, carrying out the orders of a mysterious voice broadcasting between radio-waves. These random crimes build to a head as the party delves into a hidden military research site, and the true secrets of their patron are revealed. Also they get an airship, ain’t that cool?

Puzzles and Lockpicking: d&d needs more minigames, simple to implement but with more mechanical engagement than just a flat d20 roll. Here’s my attempt to do something for lockpicking… and possibly some other complicated things like code-breaking, arcane research, or exorcisms. 

The Beloved of Imyya: I wanted to flip the classic snake cult/assassin’s guild on it’s head by making them champions of a colonized people. What I ended up with was a very interesting political faction that players could join if they proved they had the right ethos, in order to learn some alchemical secrets/cool snake based martial arts. 

The Lost Treasures of Alfreth’s Isle: Posing as monster hunters dealing with a giant spider problem gives the party access to a fortified island in a flooded mountain valley that was once used by an ancient king as a vault for all his treasures. Since the destruction of that particular royal line, the island was ruled over by a monastic order of scribes, who guarded the king’s riches despite not quiiiite knowing where all of it might be located. With only a few days of shore time and a silk-thin excuse allowing them to operate on land, the crew will need to move fast if they want to heist the isle’s forgotten vaults. 

Thieves we Be: A full campaign adventure compilation where the party starts off as a group of scoundrels fleeing a job that’s gone very, very, VERY bad. With their last leader possibly bleeding out in the carriage ride over and a disused country tavern as their safehouse, the party will need to pull off a daring series of heists to get themselves back on top.  With sidequests varying from exploring a coast full of hurricane demolished temples to haggling with goblin moonshiners to taking tea with an introverted and grandmotherly lich, this arc is sure to keep your party entertained and engaged for ages while they chase that next big prize. 

3 years ago

Theme Week #3: Our Friends In the Dark 🕯

Welcome travelers! Inspiration took us to some interesting places this week as we’ve got the hint of a couple subthemes emerging. Initially “Our Friends in the Dark” was supposed to be about allies ( or supposed allies) for all of our travels through the shaded places of the world, whether that be underground or through the night on mischievous deeds. 

The D(r )ead Citadel: Follow a questing knight into a demon infested fortress, only to discover that the knight is a witless ghost caught in a death loop, and that the fortress itself is far more sinister than its demon occupants. This prompt also connected with a rewrite I did on The dead god Orcus, bringing him back to his mythological roots as a god of oaths and curses, and giving him a bit more thematic depth when it comes to writing campaigns. 

Rhoghor Slatebreaker and the Vault of Forgotten Verdicts: Team up with orcish Indiana Jones and go on an expedition to a long abandoned tomb in the depths of the underdark. Discover a multitude of treasures and weapons placed in the tomb as tribute to the warlord buried there, including a sentient adamantine hammer that causes earthquakes when it dreams. 

The Innumerable Crimes of Gladhand Galloway: Try to claim the bounty on the world’s greatest (luckiest) thief, or perhaps stumble your way into apprenticing under him. A rival or mentor for the ages, all underpinned by tragic love and the thrill of a well planned heist. 

Sister Gissella, the Angel of the Catacombs:  Beneath a temple made famous by her healing abilities, a vampiric scholar hides away in the shadows. Too good and faithful a person to fall to the curse of undeath, and sheltered by a cabal of secretive clerics, this palid priestess’s quiet existence may be at an end when outsiders discover her formula for an elixir of life. 

Port Lancercost, the Throne of Knaves: This immensely wealthy harbor is rife with crime and dissolution, providing an amazing backdrop for a party’s roguish enterprise. While you’re at it, why not explore the numerous burnt out districts, or befriend the charming rivefolk that work the canals and barges that supply it? 

I hope you’re all doing well as we close in on the darkest time of the year. I’ll be queuing up adventure prompts for the foreseeable future, so don’t expect any drought of inspiration over the holidays.  

 As always, I’m tremendously grateful for all my followers, but if you want to make a special contribution, I’d be overwhelmed if you’d be kind enough to support my creative efforts. If you liked one of my adventure ideas and would like to leave a one time tip: https://ko-fi.com/villainforhire. If you’d like to support Daily Adventure Prompts and future creative activity, consider becoming a patron: https://www.patreon.com/Villain4hire

3 years ago

writing prompts masterlist

a shit ton of kisses + writing prompts

a shit ton of angsty prompts

a shit ton of enemies to lovers prompts

a shit ton of prompts for slow burn couples

a shit ton of more angsty prompts because writers are evil apparently

+

enemies + rivals sentence starters

angsty dialogue for a break up + sentence starters

kisses + sentence starters

even more starters for break ups 

+

things fictional couples do that make me lose my mind

a writing guide to rivals (or enemies) to lovers + writing prompts

soft things fictional couples do when going to sleep

friends to lovers, a writing guide

prompts for characters who don’t want to admit they’re in love

friends to lovers + writing prompts

+

dumb movie tropes that i love

10 types of kisses + writing prompts

25 date ideas for your characters

cute things your OTP would do during sex

enemies to lovers, when feelings first begin

waking up after a night of drinking, and doing the horizontal tango

dialogue prompts under the cut

Keep reading

3 years ago

hey so a longass time ago, i saw a post that had a link to a website with a bunch of angel names, and i can’t find it again, so i was wondering if anyone knows what i’m talking about or can find the post again


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3 years ago
Not Every Writer Wants To Post Their Work Online, However There Are Positives To Doing So. If You Seek

Not every writer wants to post their work online, however there are positives to doing so. If you seek feedback and advice from readers and writers, you might consider posting a draft or two. Even a few chapters or a poem can be uploaded online to get a little audience feedback.

Here are writing sites I’ve explored along with brief reviews of my experience in using them:

Keep reading

3 years ago

I’ve been trying to think of a setting for a nautical campaign. A vast expanse of tropical islands and waterways with the obligatory shady towns that sit on the water and temples of worship deep in both the jungle and the water. Any thoughts?

Yeknow what, fuck it, I wasn’t planning on writing a full pirate campaign anytime soon but everything’s better with pirates so lets do this!

image

Campaign: Scoundrels of the Sundered Isles

The Priests debate as to how our hearts may be weighted against its bearer’s sins.. but we Sailors no Better: ‘tis not sin our hearts are weighed against, ‘tis coin, as only coin could get a man to sail out to the edge o’ the bleedin world and gettim to stay ‘ere long enough to get to sinnin in the firstplace. 

-Overheard at The Last Hurrah Tavern

Setup:  The Tropical waters of the Tourmaline Sea have been a flurry of activity over the past century and a half, as natives and settlers from three different continents work together to reclaim land once lost after a half-millennia of supernatural darkness rendered a large chunk of the mainland uninhabitable. Most people deserted the Sundered Isles ( their name derived from a mistranslation that they were “Sun-Dead”) fearing the raiders and plagues that issued from that calamity, and they stayed away even after the sun returned, letting the gentle creeping of green reclaim the once barren rocks. 

Ever hungry for expansion, civilization makes its first tentative steps into these dangerous lands, with ports popping up all along the coast and archipelagos, the first wave of resettlement of a land once thought consigned to oblivion. 

All is not peaceful however, as powers both foreign and continental strive to establish dominance in this new frontier, with settlers, traders, and foolhearty sailors caught in the clash between. Discover the Mysteries long buried in darkness and sunken beneath the crashing waves, as you and your party strive to make your way in the Sundered Isles

Campaign Start

Captives of the Villainous XROC Merchant company and on their way to do hard labor in one of a number of debt-colonies, the party is miraculously saved when a tremendous wave crashes against the ship where they are imprisoned, shattering it upon the coastline and giving them the chance to escape together through the island.   There they find themselves Port Calmayne, a prosperous trade hub where the party can get their sea-legs under them while determining the best course of action and evading the Company. 

Early Game: 

A Priestess of the sea god has work for the party, neverminded that she’s a “retired” pirate, and the job involves helping a group of smugglers exterminate some monsters they accidently imported from the continent 

Investigate the haunted manor of an old Commodore, recover a treasuremap, and perhaps acquire some funds by looting through his hold treasures. Don’t get shot by a ghost while you’re at it. 

Earn the Respect of the local sailorfolk by diving for treasure into shark infested waters. Hidden among the bones of a great dragon are tokens that prove the party’s skill and sea-blessed luck, earning them passage on any ship going anywhere in the Sundered Isles

Mid Game: 

Make your way to Greenveil Lagoon, hidden home of all true pirates and the Bretherin Court. Help reunite an old salty-dog pay respects to his long departed crew, or start treasurehunting for the world’s most skilled but unlukiest mapmaker. 

Hunt ruins for a fabulous relic, then defend it in a ship-duel from a mystic privateer intent on taking it back.  When a job goes bad, it goes bad, and it’ll take all the party’s skill as sailors to evade this tenacious ( and seemingly omniscient) foe. 

Sign on With the Monster Hunting Crew of the Leviathan’s Bane, travel to the most dangerous corners of the archipelago, fight creatures that break ships between their coils, learn how to cook seamonster

Explore an ancient, eternal lighthouse, used as a lair by an eccentric pyromancer. Help a wayward celestial find their misplaced chariot of fire and learn clues as to the darkness that overtook the mainland so long ago. 

Late Game

The Merchant company that enslaved the players wants control over trade in the Sundered Isles, and is willing to unleash a madwoman in order to get it. This renegade pirate is obsessed with becoming the terror of the high seas, going so far as to overthrow the brethren court that keeps order among the Isles’ freebooters, and even unleash a vampire on the populace in hopes of becoming one herself. 

Venture into the lush jungles and overgrown ruins of the continent, and meet the fallen demigod who caused the devastation in the first place. Now little more than an eccentric old lizardfolk, this seemingly benign evil has many stories to tell, and more than a little wickedness still in him. 

The Wave that set the party free was only the herald to a true upset, as over moths an entire new archipelago of islands emerges from the seafloor after millennia in the depths.  Dotted with ruins and artifacts of a long dead civilization, these new isles draw fortunehunters into a clash with the merfolk exiled by the sudden rising of their home, all the while an ancient power wakes, looking to assert itself over the world once again. 

As always, I’m tremendously grateful for all my followers, but if you’d like to support my creative efforts, consider checking out the links below:

If you liked one of my adventure ideas and would like to leave a one time tip: https://ko-fi.com/villainforhire.

If you’d like to support Daily Adventure Prompts and future creative activity, consider becoming a patron: https://www.patreon.com/Villain4hire

Art 

3 years ago

Wait for the master.


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