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More Posts from Mercuryexpress and Others

7 months ago

gender-neutral terms to use other than mister/miss

buddy

tourist

raven

hound

mercenary

621

g13 (pronounced "gun 13")

7 months ago

How To Write Trauma With Humanity

This short post is for those who think that they might be so focused on writing trauma well that they accidentally forget to write an actual character.

As someone who has an "interest" (read: deeply passionate and completely consuming dedication) for psychology and character analysis, I feel like sometimes writers don't really know how to write a character with trauma.

To quote a quote:

Don't Write A Traumatized Character, Write A Character With Trauma

I'm just trying to talk about those situations where the only interesting thing that we ever learn about this character is the fact that they have trauma and that's sad.

People tend to think that PTSD and trauma in general is just:

sit in dark, crying inconsolably about death

have nightmares

hide the fact that you have PTSD with broodiness

try to revenge

die tragically or happy ever after

Remember: Nobody has time for that

These people have obligations, responsibilities, family members, loved ones, and dreams that don't allow for this type of lifestyle.

Many people with PTSD *seem* like standard members of society. They sometimes participate in community activities. They have hobbies and vague interests that they put on their dating profile but don't really care about.

People with PTSD and trauma are interesting REGARDLESS of their trauma and trauma-related bullshit, not because.

If the only thing that's interesting about a character is what something else did to your character, it's not really interesting.

What's their dreams?

What do they like to eat in the morning?

What's their values?

Stop Trying TO ANSWER These Important Questions With:

"don't care :3 trauma will make this character complete :D"

7 months ago

Writing Notes: Flat & Round Characters

Paradise Lost - detail
Gustave Dore (1832-1883)

Flat Characters - Consist of only a few features (usually based on clichés). They’re generally static characters meant to serve the story.

Round Characters - Have depth. They have weaknesses, strengths, flaws, fears, tastes, and dreams. They are well characterized in order to seem real. They're dynamic and change over time. They feel affected by the story’s events because they suffer their consequences and learn from them which makes them more realistic and believable.

The use of flat characters

Flat characters are often used in TV comedies (30-minute sitcoms with canned laughter) because comedic stories usually focus on the anecdote and the joke.

Thanks to their commonplace situations and characters, sitcoms are able to transmit a sense of familiarity to the spectator.

Flat characters also have a supporting role in stories with round main characters in order to achieve one of these effects:

Fast recognition: You need your readers/audience to easily recognize the type of characters you are presenting.

Contrast: Flat and/or static characters can highlight the internal or external evolution of round characters.

When to avoid flat characters

Unless you’re specifically looking for one of the previous effects listed for flat characters, it’s best that your characters (especially the protagonists) are round in order for your readers to identify with them.

Creating round and deep characters

Consider the following:

1. Internal Changes

Do your characters undergo any internal changes throughout the story?

Think about their situation at the beginning of the story.

Is it the same as it is at the end? It shouldn’t be.

They can be worse or better, but the story’s events should have affected them in some way.

2. External Changes

Do the external circumstances surrounding your characters change throughout the story?

Just as their personalities suffer variations, their external conditions should as well.

For example, one of your characters could be a farmer at the beginning of the story and then become a warrior by the end.

3. Goals

What do your characters want?

They should have a conscious desire – something that moves them into action.

4. Wishes

What do your characters need?

Regardless of what they think they want, there’s something they need at an unconscious level – something different from what they consciously desire.

That contradiction will bring depth to your fictional heroes.

5. Achievements

What do your characters attain?

Do they achieve any of their goals?

How does that affect them?

If you have the answer to the last question, you’ll have a clearer idea of how the story’s events have changed their way of facing life.

For instance, if they achieve what they wanted at the beginning of the tale but that’s not what they really need, they can learn from their mistakes and try to correct them.

However, they might also give into frustration.

6. Weaknesses

What are their weaknesses?

Everybody makes mistakes and has fears and flaws, so if you want your characters to be more believable, they’d better have weak points and see themselves in need of facing them if possible.

Your characters overcoming these weaknesses or not depends on the story you want to tell and on the type of evolution you want them to experience.

Some overcome them and progress while others don’t and fail. The contrast between them is what makes the story more believable.

7. Strengths

What are their strengths?

Apart from weaknesses, your characters can have strong points they may or may not know about.

Sometimes, they discover them and learn how to make the most of them.

Other times, they do not know, and it leads them to failure.

You, as a writer, should be clear about those strengths and so should your readers be in order to better understand your characters.

8. Conflicts

What’s your characters’ inner conflicts?

Once you’ve answered the previous seven areas of question, you’ll find this one easier to answer.

Every good character must deal with an inner conflict throughout the story such as a mental debate between what they need and what they want or a moral struggle between what they’re trying to attain and what they consider correct.

This type of dilemma makes your characters interesting, and their experiences can turn into life lessons for your readers.

Source Writing References: Worldbuilding ⚜ Plot ⚜ Character ⚜ "Well-Rounded Character" Worksheet ⚜ On Conflict

7 months ago

Fantasy Worldbuilding Without Ignorant Protagonists

A reminder, as we approach Arcane Season 2, that exposition in a fantasy setting can be given sparingly, and yet still tell an enthralling story.

Or, imagine how different Arcane, or Game of Thrones, or Lord of the Rings would have been if they were “stranger in a strange land” type fantasies with ignorant Earth protagonists who needed the whole plot and kitchen sink explained to them?

I dislike audience exposition vectors, not just in fantasy, but usually in a fantastical setting ranging from urban fantasy to superhero stories, because they’re an author crutch, giving the illusion of having to explain every little detail so the audience can keep up when… if this character wasn’t the hero, and you had to pick a character who knew about the world to be your protagonist, they wouldn’t be asking all these obvious questions and you'd still be able to tell the story.

I know why they exist, so they can be the vehicle through which the audience lives vicariously. We share their wonder and amazement as this cool new realm awes and humbles and frightens them.

But what these characters tend to lack is agency, specifically when they’ve been around in this setting for long enough that they really should start to know better. Or, if they’re built up as smart and self-sufficient, and yet don’t ever seek out information about the plot or their new world beyond asking the other characters dumb questions.

Example because I love these books: In The Titan’s Curse (PJO Book 3) Percy complains about not being able to manipulate the Mist, of which his new rival, Thalia, can do easily. This is one of the first things he does in the book. Because he has to remain the butt of the “seaweed brain” joke (and Annabeth must remain The Smart One), Percy hasn’t already learned how to do this very important trick (and he never does).

While it would behoove him to learn, when he’s had 2.5 years to do so, he just… didn’t. He also doesn’t know what the Manticore is to retain the suspense… when he’s had plenty of time and motive to study up on all the things that eagerly want to kill him, and has a nerdy girlfriend who’d be more than happy to lecture him with this information.

Even something as simple as Percy being shocked that he’s right that it’s the Manticore would have given him a little bit more agency. He’s an incredibly clever character, but still has to serve as the audience exposition vehicle, so he has to remain ignorant so the plot can explain things to him. He's as cherry-picked clueless as the story demands sometimes.

So. You want to have a character for the audience to live vicariously? Please give them expository agency.

Meaning–give them means and motives to learn about their new world on their own instead of asking questions as the plot demands. Or even let these characters form their own biases on what they think they know so that the actually knowledgeable characters can go “um actually”.

I once wrote a protagonist who was from her fantasy world, but purposefully ignorant about life beyond her planet. Why? So I could have all my other characters explain things to her that they would not explain to each other. But she was from a world with heavy information policing and manipulation, so she thought she knew plenty (naively, not arrogantly), giving plenty of fodder for conflict as opposed to just exposition.

It wasn’t just A learning about the new planet for the audience’s benefit, it was A realizing she was misled and lied to, and learning what “facts” she has that are wrong. Was it perfect? Heck no, but not only was this part of her character growth, by the second book, she was all studied up and when something unknown came along, the whole team shared in the confusion.

I did the same thing with Elias, my protagonist in Eternal Night of the Northern Sky. He’s very purposefully, literally sheltered, literally grew up under a rock, but his people have incredibly loud biases against vampires. Elias has plenty of knowledge about his world, both that is correct and vastly incorrect, while still lacking basic knowledge of other survival skills because he’s never had the opportunity.

Elias’s biases drive early conflict and conversation. He’s not going “what’s a vampire” so the other characters can stop the plot to explain them to him. He’s going “I know exactly what a vampire is” and the plot is him getting kicked on his ass with the truth.

So you can have that naive amazement factor, but also still have a character underneath. You can also let that character show off their acclimation into their world by not being afraid to stop making them the ignorant exposition machine.

Just thoughts.

7 months ago

Me when I stub my toe on my bookshelf full of mlm fiction: “YOWIE!!!”


Tags
7 months ago

"why is EVERY song about love" I'm begging you to dig just a tiny bit deeper, there's literally thousands of songs that aren't love songs. You don't even have to look for the most obscure underground artists ever, the fucking Beatles of all people have a song about a guy who kills people with a hammer

7 months ago
"Think You Can Keep Up, Little Buddy?" "With A Muzzled Hound? Worry About Yourself, V.IV."

"Think you can keep up, Little Buddy?" "With a muzzled hound? Worry about yourself, V.IV."

The zoomed out, complete render by @mfdraws! This time featuring V.IV Rusty! Check out more of their work here and here.

I've had a scenario in my head forever of Ziyi cornering Rusty for answers because she's still not in the know, but before she can get him to talk the two are ambushed by the PCA or Balam and have to fight their way out together.

7 months ago

being an online weirdo is fucking awesome because you get to befriend other online weirdos. just now saw a sexual motorcycle post and i was like "hey i'll send this to my buddy, The Motorcycle Fucker" and sure enough it was a smash hit

7 months ago

How to introduce your character in 3 steps

A friend of mine was the source of this very pertinent question. So I decided to write a blog entry about it. Because how do you introduce your character without sounding fake ?

Remember that, in real life situation, no one calls you by your name. Have you noticed that none of your friends is adressing you by your name, unless they're trying to get your attention or that something serious is happening ? That should be the same in your story : find a situation where it is relevant to use names. Or stick to nicknames, which is a more common way to address your friends.

Use another character. If you can’t come up with a situation, you can always rely on a side character to introduce your MC. It’s also the perfect way to describe your character rather than simply using mirror, which is convenient yet very cliché. But the fun thing to do is to make several characters talk about your MC : their opinion might go in different directions due to their relationships, their own sensibility and attention to details. It’s also a good way to breath life into your side characters so please consider that option seriously.

The reader doesn’t need to know everything, especially on the very first page. Unless the info is relevant to the plot, there is no need for the reader to know MC’s favourite food or eye’s color. If you’re on character-sheet-side (which I’m not btw), you should be careful about wether the reader the story will progress or not. Try to be balanced !

What I really want to stress in this article is the importance of action when introducing your character. You want the reader to know your character is courageous ? Put them directly into a situation where they can show courage. You want to describe their hair color ? What about that moment when the light is flickering in a way that gives their hair a peculiar effect that catches the eye of another character ?

Don’t worry, your creativity will always find a way ~

7 months ago
Taking A Trip To Rubicon 3 For This Comm Of Yue Yu (and Little Ziyi) From Armored Core 6! Fun Change

Taking a trip to Rubicon 3 for this comm of Yue Yu (and little Ziyi) from Armored Core 6! Fun change of pace to draw a game character, as I don't tend to draw a lot of fanart.

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mercuryexpress - Writer Train
Writer Train

I will learn to write a story one day

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