Concept: a D&D-style fantasy setting where humanityâs weird thing is that weâre the only sapient species that reproduces organically.
Dwarves carve each other out of rock. In theory this can be managed alone, but in practice, few dwarves have mastered all of the necessary skills. Most commonly, itâs a collaborative effort by three to eight individuals. The new dwarfâs body is covered with runes that are in part a recounting of the craftersâ respective lineages, and in part an elaboration of the rights and duties of a member of dwarven society; each dwarf is thus a living legal argument establishing their own existence.
Elves arenât made, but educated. An elf who wishes to produce offspring selects an ordinary animal and begins teaching it, starting with house-breaking, and progressing through years of increasingly sophisticated lessons. By gradual degrees the animal in question develops reasoning, speech, tool use, and finally the ability to assume a humanoid form at will. Most elves are derived from terrestrial mammals, but thereâs at least one community that favours octopuses and squid as its root stock.
Goblins were created by alchemy as servants for an evil wizard, but immediately stole their own formula and rebelled. New goblins are brewed in big brass cauldrons full of exotic reagents; each village keeps a single cauldron in a central location, and emerging goblings are raised by the whole community, with no concept of parentage or lineage. Sometimes they like to add stuff to the goblin soup just to see what happens â there are a lot of weird goblins.
Halflings reproduce via tall tales. Making up fanciful stories about the adventures of fictitious cousins is halfling cultureâs main amusement; if a given individualâs story is passed around and elaborated upon by enough people, a halfling answering to that individualâs description just shows up one day. They wonât necessarily possess any truly outlandish abilities that have been attributed to them â mostly you get the sort of person of whom the stories could be plausible exaggerations.
To address the obvious question, yes, this means that dwarves have no cultural notion of childhood, at least not one that humans would recognise as such. Elves and goblins do, though itâs kind of a weird childhood in the case of elves, while with halflings itâs a toss-up; mostly they instantiate as the equivalent of a human 12â14-year-old, and are promptly adopted by a loose affiliation of self-appointed aunts and uncles, though there are outliers in either direction.
Iâm ready to Marie Kondo this fucking body. This spine does not bring me joy
Scooby Doo idea: Daphne Blake as the weird rich kid whose parents signed her up for a shit-ton of rich-kid extracurriculars like polo, fencing, and all of this other shit so they wouldnât have to deal with her/bolster her college resume. She puts a lot of effort into actually being good at all these extra-curriculars bc sheâs competing with all of her ~super successful and talented~ sisters for attention and ends up athletic as hell and socially stunted and likeâŠreally aggressive and competitive and never quite satisfied with anything sheâs doing. The only other âHigh Societyâ kid who can put up with her is Norville âShaggyâ Rogers âan anxious stoner with freaky strict parents whose only friend prior to Daphne was his equally anxious rescue dogâDaphneâs been beating up Shaggyâs bullies for years. Then thereâs student council dweeb Fred Jones whoâs always been groomed to be this âleaderâ by his parents and is always pressured to go to these youth leadership things and stuff and yeah heâs pretty good at directing group projects, but really Fredâs kind of shy and more interested in engineering, forensics and maybe criminal justice and heâs been friends with this chick Velma Dinkley in engineering club whoâs brilliant but sheâs also tactless, awkward and very bitterly sarcastic to cover up for the fact that her book smarts far outweigh her social skills.
 So then thereâs this mystery downtown and all five of them show up and thereâs a mutual, âOh hey itâs you: The weird kid from my school. What are you doing here?â and everyone goes around. Fredâs like, âOh I knew the owners of this place and they said they might have to close down because of this ghost and I told Velma about it and Velma thinks we can get to the bottom of this.â And Shaggyâs like, âScoob and I didnât want to be home right now and we honestly didnât know about the ghost but hey Daphneâs here so we feel safe enough to hang out and maybe Scoob can sniff out some clues or something.â And then everyone turns and looks at Daphne and Daphneâs just like, âI want to fight a fucking ghost.âÂ
We all have that one class that triggers our fight or flight response
The amount of times I could have been that white girl in the horror movie could honestly be a movie in itself and itâs honestly a waste that my entire life isnât constantly recorded on film because it would be HILARIOUS
boss told me it was "my turn" to name the bettas
this naturally was a huge mistake
The fact that Julius Caesar burst into tears after reading about Alexander the Great because they were the same age but he could never live up to Alexander is one of the greatest things Iâve learnt as a classics student
supervillains fucking hate fighting the x-men because the teams change constantly and sometimes there are??? totally new people there???? fuck thereâs a teenager who literally just has eyes all over his body. is he even technically a superhero yet or is he a student. who the fuck knows. how do we counter this shit
Me: Iâm a serious DM, who wants my players to be immersed in the game. I want them to BE their characters and get lost in a rish tapestry that we weave together.
Also Me: This town is made out of nothing but DENIM. Theyâve got jeople (jean-people), jouses (jean-houses), a jown jall (jean-town-hall), and a jerchant (jean-merchant)! Thereâs even jater! (jean-water) Whatâs THAT!? Rolled a crit fail?? TIME TO GO TO THE DUNGEONS NAUGHTY CHILDREN!!
thatch - they/them i like the sims a lot and also other things sometimes
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