Your gateway to endless inspiration
if i had an 18+ only sideblog would u guys even care…
Hi! I know that this is super random but I just wanted to say that you did a really great job on these feud descriptions. I see a lot of theories and opinions about storylines on tumblr and your work is really the best. It is really cool to read these and I think you have a great attention to detail and make things easy to understand. Because sometimes when people see the storylines on tv it can be hard to understand and easy for people to lose the true meaning behind why the superstars are fighting. I love everything about this especially the gifs and subtitles which add such a cool look and feel. Keep up the great work! 👍🏻❤️Okay I’m done now and thanks for listening to my ted talk. 😂🤗
The Boss and The Man are very different characters. However their goals and ambitions have always been the same - to be at the top.
“Pissed Off For Greatness”
When Sasha became The Boss in NXT, it’s because she wanted centre of attention, to have the spotlight and to be the champion. She was angry that she had been being overlooked and underestimated for so long. She decided that the only way to achieve her dreams was to be ruthless and take down anyone that stood in her way and it worked for her.
Now Becky also had similar frustrations. Her career wasn’t really going anywhere in NXT. She eventually crossed paths with the Boss who gave her an idea: what do you need to do to make it to the top? Becky took that advice an aligned herself with Sasha. Together, they could work together to take out their competition. But there was underlying tension between them.
This alliance would eventually dissolve when they both got a shot at the NXT Women’s Title. Sasha won the championship match, and now she was at the top. And where did that leave Becky? With nothing. They would eventually clash for the title. Sasha didn’t see Becky as her equal. She believed she made Becky. Becky lost the match but that would be her breakout moment. That set the stage for everything that’s happening now.
“Greatness doesn’t need to be goaded into being great.”
Charlotte, Sasha and Becky got called up to the main roster at the same time. And whilst Charlotte and Sasha had already made names for themselves, Becky struggled to find her place in the division. Opportunities would come and go and Becky would make the best of them, but the spotlight was on Sasha and Charlotte. Becky was always overlooked. An afterthought. She was even told she was the least relevant in the women’s evolution. Sasha and Becky both got the opportunity to face Charlotte for the women’s championship but Becky was the third wheel in that match. Once again an afterthought.
Eventually Becky would get separated from the two women she’s been tied to for the majority of her career. She then became the inaugural Smackdown women’s champion. Finally at the top of her own division, but there was something missing.
She realised what it was when she once again got pushed to the side for Charlotte Flair. “To be the best you have to beat the best”. Becky’s frustrations turn her against her former friend and the fans. However, she came to realise that the WWE Universe was on her side. They had been paying attention to her journey. They wanted her at the top. Becky had been holding back because she didn’t want step on any toes. But enough was enough. In NXT, she said she had come into this company to takeover and that’s what she decided to do. This system that had been against her from the beginning. The corporate heads never had faith in her but the fans did. She knew what she deserved. She’d fought hard to be where she was unlike the Charlottes and Rondas of this world.
With the support of the WWE Universe, Becky is able to take what she’s owed. She’s grabbed the brass ring and finally at the top of the mountain.
“The Greatest Woman To Never Be Great”
Sasha Banks’ journey has not been as easy as it looks. Coming to the main roster, Sasha not only craved attention but she wanted the respect of the WWE Universe. And that would be the beginning of a long arduous road for The Boss. Changing her attitude would lead to a series of embarrassing title reigns and wasted opportunities. She’s in the spotlight and gets to be in all these first-evers but always comes up short. Doing things the right way has not worked out for her.
She also realises that the system has never really been in her favour. Whenever she gets something, it gets taken away because she’s being the good guy. She has been of the backbone division yet been served on the chopping block to women she feels are lesser than her. She is the standard. She is the talk of the division yet no one respects her. No one believes in her and that has messed with her confidence. The tag titles present an opportunity to finally have gold but Sasha knows that just moves her farther away from her goal of being at the top. Being a mid-carder? That’s beneath her. And when she and Bayley lose the titles at Wrestlemania, that’s the last straw. She decides to take off and let the division fend for itself.
A Worthy Adversary
Now Becky is at the top. On the cover of posters and magazines, she’s the face of the company. But once again something is missing. She’s beaten Charlotte more times than she can count, she’s taken out Ronda and at this point Lacey Evans is her personal punching bag. Becky has done everything she needs to do. But she’s…bored? There’s this nagging feeling that there’s something that she hasn’t done yet. What is it? Defeat Sasha Banks.
Sasha Banks has been gone for months but somehow she’s still the centre of attention. The week of Wrestlemania when Becky makes history, all everyone is talking about is Sasha Banks: Where is she? Are the rumours true? When is she coming back? Becky is at the top of now but somehow Sasha is still in her spotlight. Becky needs Sasha to come back. She needs to defeat the woman who always doubted her and never saw her as a worthy adversary. So she goads Sasha, taunts and mocks her for being a sore loser whenever she gets the opportunity. But Sasha never responds.
Now Sasha has been watching Becky. As Sasha’s career has been going down a road leading nowhere and Becky has been making her way to the top. Sasha was relegated to a pointless tag team match while Becky got to achieve Sasha’s dream of main-eventing Wrestlemania. Sasha made Becky, yet Becky is living The Boss’s dreams. Becky is getting everything Sasha ever wanted. Becky has the support of the fans. And Sasha is envious. She’s played nice for too long. Becky isn’t even on her level but has the audacity to mock her. She needs to come back and take what’s hers.
The Boss vs The Man
These two women have always had to fight for what they wanted. Becky has got to the top because she worked for it and had the fans on her side. And while Sasha initially had more opportunities, she’s lost momentum because she tried to be a people-pleaser. She wanted to be the hero but people saw right through it, that’s why it didn’t work. Becky and Sasha have never been the chosen ones. They’ve always had to take what they wanted. And now Becky has what Sasha wants. She wants The championship and Becky’s spot. As for Becky, she needs to tick off last thing on her list - Defeating Sasha Banks. The woman who always doubted her and never saw her as an equal.
While Sasha might have made Becky in NXT, Becky became The Man on her own. Sasha hasn’t been The Boss since NXT and now she’s back with a vengeance. That rage that fuelled her in NXT is back. She’s hungrier and more desperate than ever. Sasha is back for the fame, the money and the glory. Becky is at the top of her list because she has what Sasha needs. She still doesn’t think Becky is her equal. But Sasha has been paying attention. To be the man you need to beat The Man. They have a lot of history together and They may think they know each other but they’ve both changed. Becky is more confident now and Sasha is back in her element.
The Battle For Greatness
Becky has been playing a cat and mouse game with everyone who ever did her wrong. Telling them “get me before I get you.” That message was for Sasha.
And what does Sasha do on her return? Go after Natalya. She isn’t about to play The Man’s games. She has her own plan. She’s been ignoring Becky for months and she knows it’s gotten to her. She knows she’s in Becky’s head. That’s how she lured Becky out the night of her return. Sasha is still treating Becky like she isn’t worth her time.
The tables have turned. Now Becky believes that she’s made Sasha the top dog. She thinks that Sasha has done nothing of consequence since she’s been gone while she’s been making headlines. Now because of Becky, Sasha is the talk of the town.
Becky’s game worked. She’s been trying to get Sasha back and The Boss finally took the bait. But Sasha is playing a different game. Something more sinister that she hasn’t revealed yet. There’s a lot at stake for them and not just the title. Their reputations and their positions. This is a battle for greatness. This is a blood feud and Clash of Champions is only the beginning.
Akira Toriyama was a very consistent theme throughout my life. He will be greatly missed.
(I wanted to get this done a little sooner, but sometimes life gets in the way of living)
Also I’m hoping this will catch on! It’s such a fun concept of a meme redraw. Let’s you get to know the artist. (Or character. How ever you play it)
got out-horror’d today by a friend because he said what if Malevolent ends with Kayne putting John in Faroe’s dead body
DEATH LOOKS GOOD ON YOU.
It was the summer of 2006 when you found Jules Hawkins by the lake.
Technically, not you. The police did. You read the newspaper. But it didn't look like Jules Hawkins.
After all, how could it? Jules Hawkins was a god. And as you know, gods like Jules are unbreakable. If you knew anyone death couldn't touch, it was Jules.
And yet, somehow it felt like you had never seen Jules look more like them than they did, that day, dead by the lake. Plump cherry lips, now parched and blue, knees purple and bruised, golden hair sticking to their forehead, exquisite clothes matted and muddied, skin, ghostly pale.
Even in death, even as Jules became a child of soil and dirt and ruin, Jules managed to look like art. How could this creature of beauty be anyone else but Jules Hawkins?
SUMMARY.
The life, the death, the recounting of Jules Hawkins. The life, the death, the rebirth of their murderer.
A string of murders follow the passing of Jules Hawkins and in the desperation of avoiding being tangled in the web of this cold blooded murderer, you end up right in the thick of it when you find out the killer may have set their eyes on you next.
Of course, you ended up in the killer's radar. You had always been a child of misfortune, after all.
FEATURES.
• Customise your mc. Choose your appearance. Play as male, female, non-binary or trans; straight, gay or bisexual etc.
• Choose your major; psychology, criminology, forensic sciences or computer science.
• Play as an emotionally scarred individual. Escape the hell you call your mind, alone or with the help of allies. Or succumb to the voices.
• Find your predator before your predator finds you. Or keep running. How far will you run? Do you even want to run?
• Befriend, antagonize, manipulate or romance fellow residents of Ravenwoods.
• The lake calls out to you. Will you listen?
ROMANTIC OPTIONS.
JULIET/JULIAN "JULES" HAWKINS. [he/him or she/her]
You knew Jules in the way you wish you never did. Jules is embedded into your very bones. Jules is a part of you. You wish you could escape them.
Jules may be no more for the world but they are alive and breathing in your haywire brain and they are not very kind. Not that they ever were. But the Jules that haunts you, plagues you like a disease is ruthless with their words in a way the old Jules could never be. Not to you.
Description : Pale skin. Rosy tint to cheeks. High cheekbones. f!Long wheatish blonde curly hair. m!curly wheatish blonde hair in a mod cut. Almond shaped brown eyes. Arched eyebrows. Long, thick lashes. Cupid's bow, plump lips. f!willowy frame. 5'11. m!broad back, narrow waist, long legs. 6'2.
CHOI WARREN. [he/him]
There are few you consider friend and Warren is one of them, alongside Sujin. He is revolution in a glass jar. A little rough around the edges, with bullet holes in his paper heart. Lately, the air becomes laced with awkwardness when its just the two of you around. You wish you weren't fairly perceptive. Perhaps that could have made you oblivious to the way Warren's adams apple bobs and his throat tightens when you are around, the way his fists clench when his tongue slips or the way he glances at you thinking you didn't notice.
Description : Sharp jaw. Medium complexion. Monolid chocolate brown eyes. Straight eyebrows. Thin pinkish lips. 5'10. Athletic figure. Short dyed dark red hair.
JESSICA HAWKINS. [she/her]
Jules' twin. You never bothered to acquaint yourself with her. She had always seemed too saintly and your mother had taught you well to stay away from that kind. Those who hide their tainted souls behind rosemary lies, platinum smiles and bright eyes stitched from sunshine. Beware of them, your mother had told you. But is that what she truly is doing? Spinning honeyed tales from saccharine lips?
You would never know. Unless you choose to. If it helps, Jules lips always quirked upwards and the crease in their brows mellowed whenever her name rolled off their tongue.
Description : Kind almond shaped brown eyes. Long, thick lashes. Wide cherry lips. Arched eyebrows. High cheekbones. Straight blonde hair, reaching her back. Pale skin. Willowy frame. 5'10.
DYLAN JEANE. [he/him]
Jules' boyfriend, Dylan. Well, ex boyfriend now. He seems to harbour a deep dislike for you. No matter how hard he denies it— the slight tensing of the muscles in his jaw always give it away.
You had always been curious about him. Jules and him were an odd pair. How could Dylan be what Jules desired? They were polar opposites. Jules was tidal waves and traditional typhoons. He is ruddy sunsets and roseate dawns. He is habit, he is routine, he is rigid, he is never changing. A sad strange kind of tragedy. Jules was anything but that. Jules was everything at once. Jules was never the same. Jules was uneven. Jules was hurricanes and tsunamis.
There is a natural downwards turn to his lips, his shoulders always a little hunched as if the burdens of life have dripped down from the ceiling and chosen to settle like dust upon his shoulders. You wonder what weighs him down so terribly. He talks as if every breath he takes from his lungs rattles him to the core. Perhaps it does. He seems to have taken Jules' death as hard as you, if not worse.
Description : Short slicked back midnight black hair. Heavy lidded hazel eyes. Slender built. Wears round glasses occassionally. Angular face. Sharp lips. Upwards eyebrows. Fair skin. 6'1.
AIDEN HAMILTON. [he/him]
The second child of the sleazy mayor. Boy of many faces. You don't trust him one ounce. For good reasons. It irks you to watch his eyes glimmer as if you are a specimen that intrigues him. You don't trust the myriad of unhealthy secrets he hides behind his charming gaze, the sly smile that tugs off the corner of his lips or the disarming lilt of voice as his salty tongue rolls off silken threads of honeysuckle lies frictionlessly. It comes to him as naturally as breathing. The impurity of his father's gold taints him, it runs in his veins and he embraces it willfully.
He is hiding skeletons in his closets and everybody knows that. What it is however, is a different story.
Will he let you in on a secret?
Description : Unruly brown wavy hair, in a middle part. Luscious lips, heavy lower lip. S-shaped eyebrows, with a small scar on the right one. Sea green hooded eyes. Tanned complexion. V-shaped jaw. Toned build. 6'4.
HEATHER HAMILTON. [she/her]
Eldest child of the mayor. You are not particularly friends but she is not a bad company to have around either. You like her. You have met in passing and she always has a quick smile reserved for you. You know she is a dreamer with a pomegranate heart. She has also somehow inherited her mother's love of parties. Hers tend to be a little more wild and carefree, though. Just like her.
Uncharacteristically, she is also fond of painting. Will you be her muse?
Description : Straight brown hair in a bob cut. Sea green hooded eyes. Heart shaped lips. Soft arch eyebrows. Skinny frame. Tanned complexion. Dimples on both cheeks. 5'10.
MIA MORGAN. [she/her]
Mia Morgan is the kind of girl who will rip your heart out, eat it raw and call it love. With midnight eyes of catlike grace that could rival any godforsaken abyss and lips richer and darker than the blood running in your veins, she's the kind of girl that would skin you alive and chew on your fickle heart but then kiss your eyelids and tell you 'good night, baby' and you would like a lovesick dog spiral back to her, yearning for more.
Why? Because you are a fool? No. Because she was Mia Morgan and Mia Morgan was born for seduction and playing with the strings of childish hearts. A holy ruination. Destruction in its most, enchanting, enrapturing form.
Will you let her destroy you?
Description : Wispy bangs, short hush cut, black hair. Dark cat eyes. Beauty mark on upper lip. Crimson pouty lips. Fair complexion. Curvaceous figure. 5'6.
OTHER NOTABLE CHARACTERS.
KIM SUJIN. [she/her]
She considers you a close friend, sharing every secret with you.
Description : Bronze skin, wide set brown eyes with gold flecks, button nose, freckles, curtain bangs, medium length chestnut brown hair. 5'3.
ARTHUR MORRIS. [he/him]
Aiden's friend. He's an asshole.
Description : Mahogany complexion, hollowed cheeks, has a stubble, ebony eyes, buzzcut, brawny. 6'1.
PARIS HILL. [he/him]
Local heartthrob. He looks handsome till he opens his mouth.
Description : Sunkissed complexion, wide lips, honey brown eyes, blonde hair in a fringe. Buff arms and broad back. Has an unhealthy obsession with shades. 5'10.
AUNT AUBURN MACKENZIE. [she/her]
She loves you dearly. There is nothing she wouldn't do for you.
Description : Brown hair, generally tied in a loose bun. Wrinkles near eyes and smiling lines around her mouth. Thin lips. Stout and a little hunched frame. Sickly pale complexion. 5'1.
MOTHER. [she/her]
A woman with a twisted understanding of love. You haven't seen her in years and while you may have forgotten her face, her voice still rings crystal clear in your mind, like an old cassette on repeat.
FATHER. [he/him]
A man you knew but never quite understood. It is his face that stares back at you everytime you look in the mirror.
MAYOR JOHN HAMILTON. [he/him]
The mayor of Ravenwoods. It would serve you well to have him as an ally. Having strong connections has always proved to be useful.
Description : Beige skin. Hooked nose. Bushy brows. Short hair, close cropped. Smooth blonde hair. Plump frame. 5'8.
MEERA CHAUHAN HAMILTON. [she/her]
Wife of the mayor. She may be a little snobby but she means well. Most of the times. After all, who isn't a little selfish?
Description : Tanned complexion. Almond brown gold eyes. Brown hair wavy reaching her mid back. Slender frame. 5'10.
LAWRENCE HAWKINS. [he/him]
Father of the Hawkins siblings. You would rather not get involved with him.
Description : Pale skin. Blonde slicked back hair. Blue eyes. High cheek bones. Sharp jaw. Wears frameless rectangular glasses. 5'11.
AURORA HAWKINS. [she/her]
Mother of the Hawkins siblings. You would rather not get involved with her.
Description : Blonde hair, generally tied in a tight bun. Pale skin. Brown eyes. 5'9.
OFFICER RYAN DOUGLAS. [he/him]
He's a good man. He tries his best.
Description : Rosy complexion. Dark brown eyes. Short brown hair. Average build. 5'8.
LINKS.
DEMO. (12/24 OR SOONER!)
COG FORUM. (12/24 OR SOONER!)
EXCLUSIVE CONTENT. (TBD!)
> Rated 18+ for mature themes such as (spoilers ahead!) explicit language, sexual themes, murder, elitism, child abuse, domestic violence, insomnia, toxic relationships, manipulation, homophobia, transphobia, death, childhood trauma, mild nudity, hallucinations.
Reblogs are appreciated! Thank you for your interest! <3
You're dead. Or, at least, you should be. You remember what it felt when the bullet pierced your chest, the blood rushing out too fast, too much to stop. The man in red smirking above you. And yet, here you are. Alive. Safe in bed. One week before the day of your death.
Redo; Rewind is a story about time. Of an ordinary person working an ordinary office job. Sure, you might work for an info broker and, sure, you sometimes (often) commit acts of corporate espionage for said job, but that's just business.
This is something far beyond that ordinary life.
Time travel. It seems you of all people are capable of it. To manipulate time and bend it to your will. It may not be something you asked for, but you need it now more than ever.
Someone wants you dead. And they've already succeeded once. You can't allow it to happen again.
(Please note that Redo; Rewind is currently rated 18+ for depictions of violence/death, references to drug and alcohol use, explicit language, and heavy themes.)
Play as a customizable MC! Choose your MC’s appearance, gender, skills, and more!
Romance, befriend, or antagonize any of the 3 romance options.
Learn how to master your time control ability and use it to your advantage.
Avoid past mistakes and inadvertently come up with new, much worse ones!
Try not to die. Again. And again. And again...
Victor/Victoria Zhang [M/F] - Your boss and owner of VZSystems, the front for their true work as an info broker. Clever, professional, and cold—a classic business major. That's how they appear, anyway. Having worked for them for sometime now, you know that, despite their intimidating appearance, they hide a much softer side underneath. Will you maintain the status quo as employer and employee, or will you cross the boundary set by your positions?
August Astaire [M] - Hitman, assassin, whatever you want to call him, the man's a killer. That much is clear after he put a bullet through your chest. But is that all there is to him? As arrogant and cruel as he seems, you can't help but wonder if there isn't more to him than meets the eye. Maybe if you play your cards right you could even turn an enemy into an ally. But, even if he plays for your team, how much can you really trust him?
Amara Ingram [F] - Your coworker of about two months now. You don't know her well yet, but she seems genuinely kind, with a good sense of humor and a sharp mind. Since being hired, she's quickly earned her place, proving to be an invaluable asset with her skill in engineering and programing. Undoubtedly, someone you're glad is on your side, but could your feelings for her extend beyond the professional?
[Demo] - Coming Soon! (Late March - April)
you don't really remember anything at all, but this much you know: you are a fallen guardian angel, and you need to find who you were meant to protect.
a few problems: you can't recall who you were protecting, and how you failed them. and, of course, you're trapped in a strange isolated town that worships a goddess you don't recognize.
don't fret now, you'll be fine. may you recover your memory, guardian, and untangle the web of secrets you find yourself in.
trigger warnings in detail below the cut.
full character customization: build your appearance, your personality, your divine powers, and choose whether to subscribe to human concepts of gender and sexuality or not.
befriend, antagonize, or romance four main characters: the sacrificial lamb, the weak dog, the bloody devotee, or the fool.
investigate the town you can't seem to leave, and the goddess that hangs over it.
try to recover your memories and make sense of them after that.
take care of some cute sheep.
the sacrificial lamb - the eldest daughter of the town's ruling family. always calm and calculated, upholding order at all costs.
the weak dog - the youngest son of the town's ruling family, not that he would ever associate himself with them. full of charm and wit, he follows his heart and does what he thinks is right.
the bloody devotee - the high priestess to the goddess. confident, cold, and powerful. she doesn't hesitate to go for what she wants, even if she has to step on backs to get there.
the fool - the spoiled heir to most of the farms in town. he's childish and carefree, spending most of his days in the town square singing.
!! trigger warnings !!
prominent themes of violence, animal death, substance use, abuse, manipulation, and suicide.
a character struggles with self-harm and disordered eating.
mild suggestive content.
non-graphic depiction of sexual assault.
this is overall a dark game, and I would not recommend it to those who are easily disturbed.
The Arcanus Archives is an upcoming 18+ modern fantasy interactive novel. Inspiration is taken from: Harry Potter, Percy Jackson and The Olympians, The Mortal Instruments (and various other YA series).
[[Content Warnings]]: This story will include things such as explicit language, violence, substance use, sexual themes, etc.
“That's the thing about magic; you've got to know it's still here, all around us, or it just stays invisible for you.” ― Charles de Lint
The allure of magicae is undeniable. It's a force so majestic that many dedicate their entire lives to its pursuit - something that most people spend their entire lives devoted to.
After all, when one can do practically anything with just a wave of their wrist, why would they even consider wasting their time on things like cooking and cleaning when they could be learning to tame dragons or inventing new spells? Most Magus don't even consider leaving the world of Magicae once they've made a life for themselves.
Of course, you aren't most Magus.
Instead of breaking curses or making potions, you've made the very practical (and totally not boring) choice of settling down in the non-magical world. An odd choice, sure, but it's not like you were exactly going to make it very far as a Magus. Not with your...condition.
Especially now that the war was over.
Honestly, spending the rest of your life as a Debilis was probably the best choice you could have made.
...or at least, that was what you thought until a certain bird flew through your window and let the parchment in their mouth flutter down onto your desk.
So now, instead of being able to live out what would've been your very happy and normal life, you are being dragged back into a world full of mystic and wonder to fight a war that you really don't want anything to do with. You'd be terrified (or perhaps thrilled) if you weren't dreading it so much.
Have fun exploring a world of magic and wonder. Try not to get too caught up in the excitement though - after all, there is a dark side to everything.
Create your own character! Their personality, appearance, gender identity, sexuality and skills will be yours to customize!
Choose from five different houses that your MC could've been in during school!
Look back into your past and all the fun experiences and relationships that come with it. Try not to fall too deeply into it though - you still have the future to look forward to after all.
Join a secret magic organization in order to stop an upcoming war!! Yay!!
Navigate through a series of complex relationships. Will you find friendship? Fall in love? Help mentor and care for the child of your deceased friends? Join the dark side and murder everyone? It's completely up to you!
A former classmate and the current Lychnus Professor at Medeius. Astoria's just as intelligent and charismatic as you remember. Of course, she has upgraded from the popular head girl of your past and has become second-in-command for the Circle. Amidst the chaos of ongoing conflict and her unwavering commitment to her duties, will you be able to capture her attention?
Personality: Astoria is the type of person that garners respect from both friends and foes alike. Behind her calm and polite demeanor lies a heart that is filled with both passion and dedication. She embodies intelligence, talent, charisma, and, most notably, leadership. One can only wonder how someone is so perfect...
Appearance: Astoria is as elegant in appearance as she is in personality. Her dark umber skin is always perfectly clear and there is never a single jet-black hair out of line when it comes to her curls. Whether she be in a perfectly pressed pantsuit or a more casual turtleneck, she is dressed to the nines. Her captivating dark brown eyes complement her hourglass frame, that has her standing at around 5'9".
An incredibly powerful Magus and, more importantly, one of your (former?) best friends. It's been a few years since you've last spoken but for the most part Caspian has remained the same. He's still the arrogant, reckless, and overly charismatic man that he has always been. You wonder if he'll still let you see what's really going on under that surface, even after all this time apart...
Personality: Caspian exudes an aura of confidence and charm that draws people towards him like moths to a flame. He possesses a rebellious spirit, always ready to challenge authority and fight for what he believes is right. Beneath his roguish exterior, however, lies a fiercely loyal friend who would do anything to protect those he cares about. You used to be one of those people.
Appearance: Caspian is the embodiment of the "bad-boy" trope. Standing tall at 6'1" and sporting a lean but muscular build, his bronzed skin carries a smattering of freckles that only add to his allure. His dark, ebony locks cascade past his shoulders, framing captivating slate-grey eyes that seem to ensnare anyone who meets his gaze. With rugged good looks and an air of mystery, he's often seen in ripped jeans and a leather jacket, his skin adorned with a few tattoos scattered across his arms and torso.
Another former classmate and former rival (at least your friends former rival...) Solaine has kept their admittedly terrible bad attitude but has moved on from sneaking books out of the forbidden section of the library to breaking curses. Unsurprising, considering their skill in...less than favorable types of magicae. Still this war may be opportunity to mend old wounds...
Personality: Solaine is, to put it simply, an incredibly unpleasant person. They are apathetic and snarky on a good day and downright cruel on a bad one. Still, they're undeniable skill and intelligence is almost enough to make up for it. You also have a very distinct feeling that there is something much more warm lurking beneath their cold exterior.
Appearance: Solaine is the epitome of reclusiveness, a fact evident in every aspect of their appearance. With sickly pale skin and a tangled mane of shoulder-length (greasy) white hair, they cut a lanky figure at 5'7". Their gaze, like deep pools of dark purple bordering on black, pierces through anyone who meets their eyes. Preferring to shroud themselves in baggy, dark attire such as oversized sweaters or occasionally donning traditional magical robes, Solaine exudes an aura of mystery.
Maeve, a recent addition to the Circle, bursts onto the scene like a blazing comet of energy. While her background remains shrouded in mystery, one thing is abundantly clear: her spirit burns with almost too much passion as well as unwavering commitment to the cause. Yet, beneath her fiery exterior lies an enigma, leaving you uncertain whether to draw closer or keep your distance. After all, you don't want to get burned.
Personality: If there were a human embodiment of the term "spitfire," it would undoubtedly be Maeve. Her fiery spirit and unpredictable nature echo draw both admiration and caution from those around her. With a penchant for unpredictability and a dash of reckless bravery, Maeve navigates the world with a fervor that commands attention and respect, yet also leaves a trail of uncertainty in her wake.
Appearance: Maeve rocks a bold style that's as vibrant as her personality. With her short, blue (formerly blonde) hair framing her face, her piercing amber eyes command attention. She has tan skin dotted with freckles, and she stands at a sturdy 5'6" - her muscular build adding to her confident aura. You'll often catch her in graphic tees paired with jeans, completing her edgy look with a pair of rugged combat boots.
Jasper, perhaps the gentlest soul among them, stands as a stark contrast to his spirited sister. Quiet and empathetic, he exudes an endearing awkwardness that sets him apart. He exudes a gentle charm that he uses to navigate the world with. He seems eager to get to know you (although he seems eager about everything) and it's hard to tell if you should be flattered by the enthusiasm or not...
Personality: Jasper possesses a gentle soul, a rarity within the Circle, yet one that commands admiration. While his knowledge of magicae may not rival that of his peers, and his interest in combat appears lackluster, his dedication to the cause remains unwavering. Despite occasional hesitance and a tendency to stumble over his words, Jasper's fervor for standing up for what he deems to be right shines through, showing off the kind person that he is.
Appearance: Much like his sister, Jasper sports a tousled blond lock, paired with warm amber eyes. His tan skin, speckled with freckles, adds to his boyish charm. Standing at a slightly awkward 5'11", he possesses a lean, gangly frame that lends him a certain charm. His wardrobe typically consists of cozy sweaters, well-worn jeans, and comfortable sneakers.
Hello everyone, after a very long time I have taken to the pen again.
I decided to recycle an old idea of mine and write it as a cyoa WIP.
To play the demo, go here: Chronicles of Volantes (dashingdon.com)
Currently, I have only a ca. 10k snippet of the prologue/Act 1 done and wanted to upload what I have so far to see if there is any interest in the world so far.
Also I have never used tmblr before so I have no idea what I am doing and you are welcome to join me on this wild ride.
The following will be rewritten once I am a little more in the story. It will be more concrete then
Welcome to the world of Ariagon, where flying dragons roam the skies and danger lurks around every corner. Join a diverse cast of characters on a journey of adventure and self-discovery as they explore the breathtaking flying mountains of Volantes. Bond with your very own dragon as you navigate through a world of politics, betrayal, and magic as the impending war on the continent binds you and rips open old wounds. Will you rise to the occasion, use your powers for your own gain or will you even become the villain? The choice is yours as you discover new friendships and perhaps even find romance in this dangerous world. Hold on tight and get ready for a wild ride in the world of Ariagon.
RO’s
Alexander/Alexandra Lapides [M/F] Alex is protective, confident, and ambitious in nature. They are two years your senior and have just always been around. They are heir to one of the most prestigious houses of your kingdom, they are basically your childhood best friend and very close to both you and your twin. A prodigy in all things weaponry and military they and Isaac are in a continuous inofficial contest for the top spot in military matters. Their father holds the position of Knight Commander of the Draco Alas a position that is not hereditary but has been filled by their family for 5 generations. They are expected to live up to their families’ expectations and take their fathers’ place.
Bonddragon: Tiamat
Selene von Flüge [F] Selene is the second in command of the Draco Alas. Her considerable talent in leadership and strategy makes her a formidable officer. She is the youngest in recent history to hold such a high-ranking position with the elite guards. Her amicable character has made her beloved by her subordinates and she is one of the few that can keep up with Alex and Isaac’s talent. Her weapon of choice is the Dragonbow and she has made it her hobby to instruct everyone who shows up once a week. Her lessons have a high return rate for her character more than her teaching methods.
Bonddragon: Cierca
Ciel von Thurn vie Scipio [M/] Ciel is calm, charming, intelligent, and calculating in nature. He spends half of his time with his father in the empire surrounded by the far more dangerous court affairs of Kushar and sometimes jokes that time in Volantes is like a vacation from trying not to be murdered. He has inherited the diplomatic talent from his mother and is very liked in the golden halls. He loves magic and has considerable talent for it, although messing with your soulbond may have not been his brightest idea. Even though he can play the role that is expected of him he is actually an introvert who finds most people quiet energy draining. There is a competition going around the golden halls where nobles try to seduce him [he hates it but strings them along to further his own goals]. For those that hold his affection, there is almost nothing he is not willing to do.
Bonddragon: Saris
Emperor Akin [M] Kushars emperor is either slandered as a warmonger or heralded as a reformer. The empire has tripled in size since he took the throne and is in almost constant conflict with its neighbors. He has 7 concubines, all heirs of conquered territories, but rumour has it he never visits any one of them. One can often find them walking freely around the golden halls, breaking tradition of isolation and for some even chastidy. His rise to the throne was unexpected and sudden and he compensated for the lacking support with force and suppression. The empire is thriving culturally and he is slowly implementing changes that would have been unthinkable under his father. He never talks about his childhood and every portrait and remembrance of his older siblings and the emperor was burned the moment he took his place in the golden halls. You will never see him show up in any of the typical revealing outfits of his court, there are many speculations about what he is hiding under the layers of silky fabric. He has few people close to him and tends to show very clearly who holds his favour and who does not.
Nuru Farouk [M/F] Nuru has been living in Volantes since your 15th birthday when they were sent to take on the role of Kushars diplomat. They are quite young and rumor has it that they were coerced into their role by their stepmother to make space for her own children to take over as the family’s heir. They are amicable and have integrated very well into Volantes Court affairs. Their manipulative nature makes it easy for them to gain allies in the normally quiet court. They seem quite content with their life in Volantes. They have always shown interest in you and you have developed a friendship over the years [you think]. They don’t really get along with Isaac as he can’t handle their manipulative nature. Nuru is a good ally to have and a bad enemy.
Lekani the Beauty [F] Lekani is charming, cunning, and intelligent some would also call her stubborn as she is determined when she set her mind to something she will do everything in her might to reach her goals. Lekani is known around the continent for being the epitome of beauty. Some describe her as almost godess-like. She benefits from her blood relation to the emperor and seems to enjoy more freedom than the average woman of Kushar. She is Akin’s younger sister and their relationship seems to be a close one. She is enamored with the idea of dragons and shows a very keen interest in everything to do with Volantes. Can you trust her or is she only after her own interests?
Sefu the sword saint [N] Sefu is the bodyguard of Akin and the closest person the emperor has to a real friend. They know about his history and were there to pick the royal back up after one event or another. Their abilities with the sword are legendary. They hone it with a dedication that some may call obsession. They are very sceptical of you and never let you out of their sight for long.
Your family Queen Helena of Volantes Your mother is a cunning woman. Some say she seduced your father only for the title of queen. That is not true as the woman hides her warm heart behind a composed front. She is a traditionalist and prefers for your kingdom to keep its neutral status. Is she on to something? She is known for her magic potency and passed her abilities onto you and your sister. She can be an affectionate mother but she also has high expectations. Her expectations have pushed Isaac away and so her focus rests mostly on you.
King Darius of Volantes Darius became king way too soon as his parents perished when he was 12. Darius had to grow up fast after that and people still gossip about how he kept his optimistic nature. He is calm, composed, and kind when reigning over your populace. His charisma makes him very liked by nobles and commoners alike.
Bonddragon: Balruch
Isaac of Volantes: Your beloved twin. You are blessed [or cursed] with your gods’ blessing of the soulbond. You and your twin are bound by magic so old no one knows exactly how it works anymore only that the bond is sacred as it is said to be the reason human and dragonkind found together. What you do know is that you and your dragons share more than just the normal bond. If he dies you die too and history is full of stories of soulbound twins and their dragon counterparts that ended in tragedy. Will you be able to keep each other safe? Isaac is the heir to the flying mountains of Volantes. He may seem like he doesn’t take his responsibilities seriously but those who know him know that he is dedicated and dutiful. His keen intellect hides behind his carefree and optimistic nature and even though he still struggles with sitting still he can if he makes up his mind. He is very athletic because of his preference for physical activities, he is known for being a prodigy with his weaponry and all things military. The relationship with your mother is a bit strained. He feels under pressure and never adequate as his nature contradicts what she expects from him as the heir.
Bonddragon: Vritra
Hannah Volantes Your younger sister is extremely introverted and shy. She only talks to you and Isaac really and prefers the company of books. Sometimes one can find her with the dragons just watching but not really interacting with them. Her intellect is well beyond her years. When she spends time with you and Isaac she is warm and affectionate and loves to cuddle. She loves falling asleep in your company. She has considerable musical talent and loves to play her harp for the dragons whenever they are willing to listen.
Dragons
Saris Saris is Ciels bond-dragon. He is mischievous, intelligent, playful, and curious. Due to his distance from Ciel, he is always looking for a connection. He shares a deep friendship with Falei. He is a pixy/salco dragon which means that he is part of the smallest family of dragons and he takes full advantage of his size to explore and cuddle whenever he can. Saris scales shimmer a rich golden color.
Tiamat Tiamat is proud and protective perfectly falling into his role as Alex’s partner. The Sky Dragon thrives on combat and is the fastest of his generation. He is however unbelievably shy and rarely talks to anyone apart from Alex. His scales are light blue and he is perfectly camouflaged against the sky.
Vritra Vritra is one of the dragon twins. She is bound to her brother like you are to yours. She is adventurous, friendly, and playful. Like Isaaac she prefers physical activities and she loves their rigorous training and combat exercises. As a celestial dragon, she proudly shows her iridescent pearly scales that are reminiscent of moonstone gems.
Balruch TBA
Falei Falei is your bonded dragon. He is the antithesis to his twin sister. Were she likes to stay active he likes to spend his time in calm dranquility, were she is extroverted and friendly he is introverted and prefers the presence of book over people and dragons. His protectiveness makes him a worrier and he likes to be prepared for everything. He shares your talent for magic and is a capable fighter if he has to. Faleis has dark iridescent scales that seem almost abyssmal dark reeling you in towards the nothing but in the sunlight your can watch the star-like patterns dance over his scales, painting pictures of fareaway galaxies.
Hanwa TBA Bahamut TBA Cierca TBA
Codex in the works
Summary
To do
Finish this post
Add a save system.
figure out how to implement nb mc’s
Finish the Prologue/Act 1
figure out how to create Codex that makes sense
Add other important people
Summary
Am I in over my head … Yes, yes I am
The North has been all that you’ve known your whole life— residing within its icy landscape as part of House Eirlys; Wardens of the North. You’ve never thought you’d one day leave to head south to Vela’thian— the kingdom of the elvhen— much less that you’d head there due to your betrothal with the king himself.
What will await you once you arrive? Is everything as it seems? Or is there something more brewing beneath the surface of the seemingly pristine nation?
Will you find your way back home? Or will you find something, or someone, worth staying for?
Let’s see how your story unfolds…
❄️ Play as the youngest heir to House Eirlys that’s been arranged to be married to the Elven King. Explore the wondrous world of Arlatha and the great elven nation of Vela’thian and its capital Ilyransari! You’ll meet a variety of characters, uncover plots (varying levels of angst), and potentially find love along the way! This game is rated 18+ for depictions of explicit language, alcohol consumption, potential sexual content, violence/blood, and death.
❄️ Customizable MC: name, gender, appearance, sexuality, hobbies, and some skills. (You can choose to not be attracted to men and tell Daeron, the king, this, don’t worry.)
❄️ Bond with your Lycana— a winged wolf that’ll stay with you until death. Customizable: name, gender, and fur color.
❄️ Explore Ilyransari and learn more about the fantastical world of Arlatha!
❄️ Meet a variety of characters— from reclusive dwarves to hotheaded goblins— that’ll bring unique experiences throughout your story.
❄️ Learn more about your own shrouded past and how you came to be where you are now. Will the truth finally set you free?
❄️ Keep in contact with your older brother— Kaladin. He’ll want to know how you’re doing.
❄️ Romance one of characters from your potential betrothed himself— the Elven King— to an orc commander that takes everything a bit too literally or a creature from the depths of the Vesperion Sea. Or maybe someone else will catch your eye.
❄️ Remember, above all else, to have fun!
Daeron [M] — The King — High Elf
The Elven King himself, a man known far and wide for his prowess in battle and resilience in the face of almost insurmountable odds. You’re not sure why he chose you to be his betrothed— after all he must have received hundreds of requests over the years— but you were instructed to not look a gift horse in the mouth; not when an ally like him would help your family and people immeasurably. With a hardened exterior, from years of battle and sacrifice, Daeron isn’t someone that’s easily accessible in the emotional sense, but you can’t help but notice how his eyes begin to soften every time you enter the room. Will something real begin to grow between you?
Daeron stands at around 6’3” (190.5 cm) with a warm beige complexion. Raven black hair falls across his forehead in gentle curls, a delicately crafted crown always situated atop them. His golden eyes, that seem to rival the sun in brilliance, are filled with a cunning intelligence; he has a toned physique, still holding a lithe quality that all elvhen seem to possess.
Larak [M] — The Commander — Orc
Seeing an Orc within Vela’thian is like seeing a starless night; it happens, but it doesn’t make it any less of an odd occurrence. Not after centuries of war between the Elven Nation and the Infernal Plains. Larak, however, seems to have taken his position in stride, ignoring all the looks he receives without a backward glance. After all, what is an orc to do without his clan? Especially one that was well on his way to becoming a chieftain of his own? Will you give him a reason to stay?
Larak stands at around 7’2” (218.44 cm) with a green complexion. Dark auburn locks are shaved on either side of his head, while the rest is kept in a long ponytail that falls down his back. He’s a hulking mass of muscle and brute strength— his most prominent feature, barring his sharp canines, being the twin scars running down his chest that pairs well with the one through his left eyebrow.
Calypso [F] — The Wanderer — Siren
The Vesperion Sea is an anomaly to most within Arlatha; for a creature from its watery depths to appear means one of two things. 1.) Something bad is about to happen. or 2.) It’s a pilgrimage of sorts that a few depth-striders take up every other decade. Meeting Calypso it’s easy to tell which one she is; her general amazement at the world around her being something that’d warm even the most hardened of hearts. With a desire to learn, and an aptitude to do so, she tries to take everything in stride, observing Vela’thian, and it’s inhabitants, with an ardent fervor that would be quite off putting in any other circumstance. Will you uncover things together?
Calypso stands at around 5’1” (154.94 cm) with a dark brown complexion— iridescent blue scales intercepting the expanse of it across her forearms, collarbone, and sparsely across her legs. The sea green of her gaze complements the deep royal blue of her hair beautifully— the voluminous curls falling down to just beneath her shoulders. She has an hourglass figure.
Shanaera [F] — The Spymaster — Dark Fae
The Royal Spymaster within Vela’thian, Shanaera is the longtime friend, and closest advisor, to Daeron. There isn’t much information about the early life of Shanaera— something she’s gone to great lengths to keep that way— and she’s rarely seen enough by the general populace to get a concrete opinion on. Keeping to the shadows, only appearing in court once in a blue moon, and with walls of ice surrounding her, it’s unsurprising why she has the reputation she does. A woman that’s just as deadly with her words as she is with any blade or poison— getting on her bad side isn’t a smart idea… But is it even possible to get on her good one?
Shanaera stands at around 5’11” (180.34 cm) with a sun-kissed complexion. Locks reminiscent of woven sunlight falls down to her hips in a cascade of gentle waves and soft curls— the strands bringing out the luminescent quality of her amethyst colored gaze. Grand wings of iridescent black are situated on her back, giving her elegantly slender body a broader appearance.
Fáelán [M/F] — The Best Friend — Wildling
You met Fáelán when you were ten years old during a winter ride with your family— something you had done dozens of times before— coming across their slight form underneath a snow drift, after your horse almost trampled them, wasn’t something you had been anticipating, but they haven’t left your side ever since. Not even when they had been offered an escort back to the village deep within The Thaeg; an ancient forest that covers over half of The North. You were best friends from that day onward— one never seen without the other. After all of that, should you truly be all that surprised when your self-appointed guard decides to come along to Vela’thian?
Fáelán stands at around 5’8” (172.72 cm) with a light gray complexion. Strands of hair, the color of which reminds you of freshly fallen snow, fall down to just beneath their shoulders in messy waves— usually kept in a intricate braid— pairs well with the deep crimson of their gaze. Their toned body is a far-cry from the scrawny individual they had been when you first met them— an intricate tattoo making a home on their right arm.
Valerian [M/F] — The Exiled Heir — Draconian
Tales of the land across the Vesperion Sea tell of the grand opulence of Edras— home of the draconian; dragon-kin. Valerian isn’t exactly who you’re expecting when imagining the royal family of Edras, but at the same time they seem to fit right in. With a smile that never reaches their eyes fully, a voice that never has to raise to be heard, and a presence that could command a legion, they bring a slew of questions and very little answers. Why were they cast out? Why are they in Vela’thian? And why do they seem to always find themself in your company? Will you be able to uncover any of these answers?
Valerian stands at around 6’6” (198.12 cm) with a fair complexion. Crystalline blue eyes seemingly burn with a fiery intensity— despite their icy coldness— which brings out the argent quality of their silver locks; M!Valerian keeping them down to his shoulders and F!Valerian keeping hers to her mid-back.
You are an assassin, a professional, a contract killer. The pay is good, and your clientele are more than happy to keep your identity well under wraps. You take whatever work comes your way, and you don't ask questions.
Until.
An anonymous job offer. An envelope with cash, an image of your target with surprisingly crisp quality, and a non-descript note, left on the doorstep of your home.
'Kill the eldest royal for the other half of your pay.'
That's how you ended up here. Undercover in the royal palace. As the newly appointed royal advisor.
---
Are you a bloodthirsty killer, or do you kill out of pure necessity? Do you want to fish around for your mysterious employer, or do you want to live in blissful ignorance?
Make or break alliances, and maybe (reluctantly) fall for someone, as you navigate the intricacies of royal life, all while trying to figure out exactly why you were sent on such a risky job (and by who).
Do try not to get fired, and good luck. ★
"The Advisor's Game" is an 18+ (for mentions of death/violence, non-descript gore, etc.) mystery-romance, with 5 (subject to change) gender-selectable romance options, as well as cast of characters to befriend or antagonise.
[note; one RO will be gender-locked non-binary, however all ROs will be romanceable by any gender of MC]
A. Bellefleur ; Aleron - Alize / the crown royal (your target) / m/f
The (supposedly) well-loved eldest child to the reigning monarchs, they appear in public regularly and often participate in council meetings— clearly someone takes issue with this...probably.
A. has lightly freckled ivory skin and grey-blue eyes, in similar fashion to their siblings. Their hair is a dark-ish auburn and messily cut to the top of their ears (fem A. has it similarly messy, however it falls to their chin in choppy waves)
[neutral to friends (to lovers) ; neutral to disliked ; neutral to respected] ★
K. Valiev ; Kostya - Katja / the head guard / m/f
An odd figure, unassuming, almost strangely approachable. They are quiet, and kind, and always smiling...so why do the older guards seem terrified of them?
K. is an olive skinned individual with a small scar running up over the right side of the jaw, and their eyes are dark brown. Their hair is a chestnut brown and is kept in tight curls, though they occasionally braid them (when they have time).
[friends to lovers ; neutral to friends (to lovers) ; friends/neutral to disliked] ★
A. Caras ; Altair - Arali / the royal physician / m/f
Their bedside manner leaves much to be desired, they are no nonsense to the point of being borderline rude, yet the whole palace sings their praise as though they are an angel (you don't see it, personally, but maybe you will eventually).
A. is an individual with vitiligo, leaving patches of their naturally sienna skin instead a pale ivory, as well as whitening some strands of their fringe. Their eyes are a bright green, and their honey blond curls are kept short (fem A. has longer curls, around chest length, that she keeps up in a ponytail for work).
[neutral to respected ; neutral to disliked ; neutral to friends (to lovers)] ★
T. Bellefleur ; Talbot - Tallis / the middle royal / m/f
The younger, but not youngest, sibling to the crown royal. They don't like you much (then again they don't like many people much), but you're not sure about that knowing glint in their eye when you interact— what do they see in you?
T. has heavily freckled beige skin and almost eerily pale blue eyes. Their hair is a fiery auburn and cut into a messy undercut (fem T. has shoulder length hair, covering an undercut at the back).
[enemies? to friends (to lovers) ; enemies? to respected] ★
M. Serrel ; Marin / your fellow assassin / nb
You had to do a double-take when you saw them, and so did they, it seemed someone wanted you two in the palace at the same time...but why?
Marin is a sienna skinned individual, with hazel eyes (on the greener side) and almost black-brown hair. Their hair just brushes their shoulders in length and falls in soft waves, though they quite often have it pulled into a half up bun/ponytail.
[rivals to friends (to lovers) ; friends (to lovers) ; friends to rivals ; friends to friends with benefits (to lovers)] ★
NOTE; for all romances MC must befriend the RO of their choice first, otherwise they won't consider anything beyond some light flirting. Additionally, in the case of A. Caras and T. Bellefleur, the romances will be slower burn (especially Caras).
Agent 180. One of the finest field agents the International Intelligence Agency ever produced; a force of nature who could stroll into danger and get out without spilling a drop of your cocktail. At least, that's the person you used to be. Are you still? Your skills and your loyalties have been tested recently. Maybe you're still looking for a chance to prove yourself... maybe you're looking for other options.
DIABLO. Your greatest foe. The spider at the center of the web; a criminal organization with influence throughout the world. But power like that is hard to keep. Rumor has it that the organization's leader keeps power through a collection of blackmail material, a treasure trove of secrets that could rock the world.
Rumor has it that the leader is dead, and the collection is up for grabs.
A prize many would kill for - and when you are drawn into a war for the underworld, you must decide: who will you trust? And who will you betray?
DEMO | FORUM (tba) | SPOTIFY | KO-FI
Continue your adventure from The Aegis Project, or start afresh.
Customise your version of superspy Agent 180. Choose your gender, backstory, motivations, and of course, favorite cocktail.
Pick sides in a conflict between rival crime lords.
Take in the sights in a variety of farflung foreign locations, when people there aren't trying to kill you.
Explore complex relationships with the main cast beyond a simple friendship meter - are you and they kindred spirits? friendly rivals? enemies with benefits?
Fight your enemies' henchmen - or try to befriend them.
Have a drink with a supervillain.
Watch out for sharks.
ANGEL | 25 | m/f/nb [Romanceable by all]
A DIABLO operative. You've met before, and they certainly made an impression. With their striking looks and flirtatious charm, Angel's good at making impressions, but you've seen the menace that lurks beneath their easy smiles. Their interest in you is something you could exploit - if it's real, and if you can keep yourself from getting too close...
AGENT 313 | 30ish | m/f [Romanceable by MCs of the same gender]
An agent working in the mission control and analysis department; 313 is a technical genius with a strong moral centre - which is not the best thing to have, in your line of work. When 313 dives deeper into the shadows, will they emerge unscathed? And will you be there to watch their back, or clash over your plans?
AGENT 100 | 53 | m [Romanceable by all]
100's legendary charm, daring, and sheer luck have seen him become the IIA's most successful agent. Now he's supposed to be retiring - but he's never been good at resisting the lure of action. The only thing longer than his list of triumphs is his list of enemies, but can you keep him from being his own worst enemy?
SINCLAIR | late 20s | m/f/nb [Romanceable by all]
A cat burglar whose wit is as quick as their hands, Sinclair is a blast from your past who has re-emerged just in time to get themself in trouble. You always knew them as someone primarily motivated by self-interest - has anything changed?
AGENT 196 | mid 30s | f | [Non-romanceable... unless...?]
The severe, cynical field agent who you've been partnered with. She doesn't seem to be your biggest fan, but is there something more to it than a clash of personalities?
SERAPH | 40? | m | [Non-romanceable]
DIABLO's top assassin, a grim shadow whose mission clashes with your own. But there is more to him than meets the eye - will you be able to settle things peacefully, or will it all end in bloodshed?
AZAZEL
You know next to nothing about this enigmatic evil genius - but Azazel has a plan, and you might just end up as part of it.
BEELZEBUB
This ruthless crimelord sees himself as the natural choice for DIABLO leader. Others disagree, but he's more than willing to go to any extremes for victory.
You still remember it.
Burnt into the back of your eyelids like a scar.
The orphanage.
The cold, lifeless, barren gray walls. The creaky wooden floorboards that groaned and moaned in each step. The pungent scent of ammonia. The acrid tang that lingered in the air, seeping into your pores, permeating all over your being.
It was an ever-present, unwelcome presence, thick and suffocating.
A place you used to call home.
But you escaped.
Perhaps in your new life at Launwyce Academy you could start anew, find a way to heal the invisible scars on your soul.
For now, all you can do is walk forward.
One step at a time.
Lightweaver: Chosen is an upcoming modern fantasy IF for 18+ players and older. Use of elemental powers is inspired by Avatar: The Legend of Aang/Korra.
A world where elemental deities share a fraction of their powers to their chosen, bringing upon the age of weavers; humans with the ability to manipulate the elements of their patron.
There are a lot of speculations on their existence.
But none of those mattered to you... until now.
Why?
Why were you chosen?
Play as a touch-averse customizable MC with a troubled past, male or female.
You have been chosen by a mysterious lightning deity. Will you use your newfound powers for good or evil?
A potential pet has also chosen you as their human! Will you (begrudgingly) accept them into your life or shoo them away?
How the MC deals with their trauma is entirely up to you. Let your heart and mind heal or spiral deeper into darkness.
Struggle by yourself or let people in. Either way, they will notice.
Push away or make new relationships.
Character-driven narrative and slow burn character development.
Eventually face the monster from your past, Mother.
3 completely different endings to branch into - depending on MC's good/evil alignment.
Luna/Leo Bancroft | 18 | Fire Weaver
They were the first to notice you falling.
A warm and gentle soul. But there's a certain air about them, the kind that makes them seem untouchable. It's a type of muted cheer, one that carries the tension of maintaining a persona, but perhaps not a façade.
Despite their unusual aura, they're attentive and smart, not to mention remarkably insightful.
Alice/Alec Langley | 18 | Water Weaver
They were the one who made sure you landed safely; and with flourish.
There's always an iciness to their voice, but their eyes carry something you can't pinpoint. Something soft but sharp at the same time, like a gentle warning.
If you try to deconstruct the meaning of their words, you'll realize that behind their disinterested exterior, is genuine intrigue.
They’re curious about you.
Your powers, and your story.
June/Juno Patel | 19 | Earth Weaver
The owner of the first glare you ever received in Launwyce... and it's because of an animal you just happened to cross paths with.
There's always a frown stuck to their face, always carrying an air of stubbornness and disdain. They have a certain drive that is unmatched by many; strong willed and clever in mind.
Their sharp observant eyes and cold aura give people pause, but they're fiercely protective and kind.
Surprisingly, they're easy to read, and it makes interacting with them oddly satisfying.
Next estimated update: December.
-Previously Queenstown Detective-
You are the most capable, and recently only, Detective in your town. When a serie of murders threatens it, you are ready to take care of the case.
That the killings are supernatural in nature doesn't matter. Neither does the unit of agents deployed to investigate alongside you.
Because for years you have known about the supernatural creatures that inhabit this world, hidden from human sight. It was enough to delve deeper into your parent's affairs - at the time an active agent. Your distaste for the Agency only grew.
And now you will need to solve the case, but also to protect your town. You will allow no one to threaten the safe heaven for supernaturals you have created.
Rated 18+ for sexual content and possibly triggering content
DEMO: coming soon
Customize your Detective's gender, sexuality appearance, and personality.
Play a highly capable and competent MC. Outsmart and interact with Unit Echo.
Explore six routes across three love interests.
Stay by your RO's side. Or fool around with the agents working against you.
Gender selectable. Unicorns are a rare specie of supernaturals, but one stunning such as Ariel even more so. They have formed a strong bond with you - unbreakable despite your relationship status. As unicorns tend to be, Ariel is possessive and extremely bonded to the person they love the most, you.
Possible routes:
Fiancée
Ex-fiancée
Gender selectable. Navieel is part of the gorgon population of the town, the youngest member, and the most adventurous of them all. Normally, gorgons are reclusive, but they also happen to enjoy the pleasures of the flesh. Navieel is soft, comfortable and always happy to spend some time warming up their cold-blooded body in your arms.
Possible routes:
Monogamous partner
Acquaintances with benefits
Gender selectable. Banshees are distrustful by nature, but Vance is the most difficult you ever had to deal with. They are as cold as they are majestic. As cutting as they are cruel. Even they do not know if there is something that can get past the hard case locking away what's left of their ability to love. But, somehow, no one else can capture their attention once it has landed on you.
Possible routes:
Spouse
Ex-spouse to strangers
Life can be unpredictable and cruel. It has a knack for finding ways to bring you down, even when you're at your happiest. It can take your highest high and pull you down to your lowest low. It torments you, biding its time, waiting for the perfect moment to strike - the moment when you're most comfortable, most secure. And just like that, it rips everything away from you, leaving you with nothing.
For example, imagine your wedding night - the happiest day of your life - only to have it all ripped away from you. You were bitten and turned into the undead, your new existence a far cry from the life you had envisioned.
Customize your character’s gender, presentation, and motivations
Romance five characters, with a poly option
Be a vampire, with class vampire lore
Befriend or antagonize multiple characters
Embrace your new vampire life
Or don’t. Not my business
Casimir [F] - Your partner, who you got engaged to. A soft soul with a love for books and learning and a love for the simple life.
Sterling [M] - The vampire who turned you into this.. thing. You don’t know what their motives are, or what their planning, but its something bad.
Marlowe [NB] - A young vampire hunter looking to rid the world of your kind to protect humanity. They’re a bright fellow, who is very optimistic.
Hemlock [M] - An old man who’s spent his life studying vampires and their society, and raising you. He doesn’t particularly like them, but he’s still given you a home, even after you turned.
Harriet [GF] - A vampire who's more on the chill side of life. They spend his time sipping coffee and relaxing at the theater, and have a deep love for opera. She might look like a bookworm, but she's never opened one in her life.
Roree [M] - A scientist in his past life. He lived a life of logic and reason, when it abruptly came to an end by the hands of a vampire. He now lives his days a thrall, forced to serve a Lord who treats him like garbage.
Genres: superhero, dark, fame
CW: violence, explicit language and themes, dark themes, immoral behavior and situations
After a villain almost decimated the world as you know it, you and four other people were chosen by the hands of fate to gain powerful abilities and become a member of Legion, humanity's only hope.
Because of that, you became celebrities in your own right. Red carpets, photoshoots, commercials for energy drinks and more. After a while it felt like the villain would never return and you'd be stuck being a celebrity for powers you don't even use.
Until the villain does return.
And you win.
Unfortunately, you paid the ultimate price: you died and became a martyr.
Or so...everyone thought.
Six years later, you wake up in the same spot you were in with no memory of the last near decade of your life. While only a night has gone by for you, for everyone else? A lifetime.
Everyone has moved on with their lives. The friends you considered family barely speak to each other, all of them haunted by everything that came after the fight. You have no recollection of anything…except something inside you knows your reappearance was no ordinary coincidence.
Especially when you begin to hear a voice in your head, commanding you, telling you to destroy everything in your path….
Stolen Resurrection is 18+ gritty IF that's a mixture of fame and super heroism. You are a member of the elite Legion, believed to be dead for half a decade until you wake up to a changed world six years later.
Customize your MC from personality, appearance, gender identity and their persona. Do they embrace the celebrity life or reject it? Do they love their position as someone forced to sacrifice their life for the good of the world or do they resent it?
Curate whether your MC will move on or stay stuck in the past. Choose how to approach every situation and every person from your past and present life.
Navigate a world in which you are famed for being a chosen one and choose how you approach that.
Wake up six years after people believing you dead. Deal with the aftermath of grief and loss you left in your wake.
Romance ROs with different personalities and different feelings/thoughts towards your 'resurrection' and everything else.
Character-driven narrative with an emphasis on the choices you make and the relationships you build.
Prepare and train for a villain who may or may not be using you as their puppet.
Die. And then come back to life.
THE EX FIANCÉ // THE SELLOUT: CATH HARRISON [M/F][RO]
Your ex and old Legion member, Cath has become the most prominent and beloved figure in New America. Once kind, charismatic, and a charmer, Cath is now the stoic poster child for the company that made Legion. So much so, that your old friends call them a sellout. Cal was proposing to you when everything went to hell all those years ago. When you return, you find them remarried. Cath has moved on...or have they?
THE OLD FRIEND // THE STRANGER: REA SANTOS [F][RO]
Once your closest friend and fellow Legion member, Rea has grown cold over the years, haunted by that fateful night. Even though she still has love for the team, she does her best to rebel as much as possible as revenge for the attack that took a life she can never get back. While she understands your disappearance and subsequent reappearance is not your fault, she can't help but blame you for not being around. Rea is a stranger to you now and whatever friendship you two had is successfully dead.
THE FORMER FAN // THE PRO: JAMES SATO [M][RO]
James, bright and wide-eyed, was once your biggest fan, gloating that he was going to apply to NAG Labs because of you. He also had a childish admiration for you that you found endearing at best and a nuisance at worse. Now, years later, James is somehow as old as you, has long moved on past his fan phase, and is the new head of the division that created you. Oddly enough, it feels weird without James Sato not following you around like a lost puppy. Have the roles reversed?
THE EX FLAME // THE HERMIT: NICO/NAOMI CARTER [M/F][RO]
Once the sunshine and comedic relief of the team, N has disappeared, becoming a shell of their former self. They do nothing else but stay in the bar, drinking their sorrows away. They are considered hostile and want nothing to do with the team or the Company since your death. N may have had feelings for you in the past, but you're not too sure. It's not as if you could ever pursue that years ago. Now? Well, it seems like it's all too late.
OTHER CHARACTERS
??? -- your hear them in your head. Is this the person who has trapped you all this time?
Ray Trent (m) -- your old teammate and close friend. No one speaks of Ray, and you wonder where's he gone and what he's been through that makes him such a sore topic for everyone.
Logan Kane (m) -- the new head of NAG and currently running for president of New America. The son of the now dead head that you were once close to. Logan doesn't trust you. Your reappearance has set him on edge.
Hello, if you'd like to know what happened and why this blog was deleted before. You can check here! Reblogs and everything else is appreciated! Thank you :)
It's here lovelies!
Play Demo
I hope you like it and if you find any errors please send them my way! It's mostly just reviewed by a bunch of friends, so there is no beta specifically looking for mistakes.
The Intro Post
Anyways, hugs and kisses
-Carter
DEMO TAGS CHARACTERS OTHER CHARACTERS
Set in an alternate version of Singapore, you're a fresh university graduate bumbling through life as you desperately look for a job.
...Or that's what your mother thinks. In a world where occult ceremonies are as common as an existential crisis, there's no way you were ever going to be a perfectly average office worker. Just like your twin brother, you work for the International Society Of Exorcists (ISOE) which deals with supernatural occurrences, demonic rituals, and the like.
When a tragic event befalls your older sister, it uproots your entire life and everything you ever knew about the supernatural. With it, comes a forced need to come to terms with a family history straight out of the movies.
After all, how the hell did it take twenty years to find out that you're descended from the freaking king of the underworld?
——————
Inspired by Supernatural, Fullmetal Alchemist and the Percy Jackson series, Hellkeepers is a +18 urban fantasy interactive fiction, involving elements of Chinese and Southeast-Asian mythology. In every playthrough, you will...
• Play as a female, male, or non-binary Chinese demigod/ess.
• Determine the relationships between you and your family members. After all, they will play a big part in your story...
• Peel apart the full truth behind you and your siblings' birthright. Your parents can't hide it forever.
• Learn more about Chinese and Southeast Asian mythology as you warp into different dimensions, unlike anything you've seen before.
[All RO's are of asian descent]
| Lin Shan/Shaowei (m/f)
Age: 24
Ethnicity: Taiwanese
Working for another agency, Shan/Shao is an exorcist who got roped into the job because of their parents. They are the biggest reminder of what you once had. Your fledgling love with them died out when you made the decision of leaving them, and it's been a year since.
Now that the truth about your family is out, you hold the key to fixing both of your families hatred for each other…if you want to.
"It's worth it if it's them."
| Nishimura Kazuo (he/him)
Age: 26
Ethnicity: Japanese
With a penchant for mischief and a charm that woos even the most stubborn of grandmas, Kazu is the wildcard of your organization. You think he's an anarchist, and the only reason he's tied down to the ISOE is so that he has an excuse for whatever havoc he wreaks on the supernatural.
The A-ranked exorcist is your colleague and your brother's mentor, though you rarely ever see him in his office. But if you ever need him for demon fighting, he'll be there. Most of the time.
"Hey trouble. Take that pesky thing out for me while I take a quick nap, will you?"
| Quentin Khanh (he/him)
Age: 23
Ethnicity: Vietnamese
Quentin, more affectionately known as Qwen, was your childhood best friend. Up until his family moved overseas and you never saw him again.
Now that you've reunited as adults, you can tell he's changed. Selectively mute, he still manages to showcase an incredible amount of snark and humor through his actions and something else only the two of you have.
"If your bribe doesn't involve a penthouse worth of money, don't talk to me."
| Reyna Aliyah Santos (she/her)
Age: 23
Ethnicity: Mixed (Filipino-Chinese)
You've never quite met someone like Reyna. A halfling with a demon mother and a human father. Being raised in Singapore all her life with little knowledge of her parents, it's natural that Reyna would come to the ISOA for help at the mere instance of a fox tail and white fur.
You've been tasked to help her mask and get comfortable with her supernatural powers, but she won't make it easy for you. After all, foxes do bite.
"Technically, I'm not stealing anything if they don't notice."
| Song Huayun (she/her)
Age: ????
Ethnicity: "Uhh...from Hell?" Chinese
| You don't know too much about Huayun, except for the fact that she lives in Diyu, the Chinese Underworld. As Diyu's gatekeeper, Huayun has seen countless depravities committed by humans before their deaths. That alone has made it hard for her to like them, and the contempt she shows you is no different than what she shows everyone else.
But with time, maybe she'll finally learn what it is like to feel human…and what a smile is.
"If it isn't the star of tonight's show. Welcome to Diyu."
You blink languidly, and all you see is light. When you fell asleep, that information evades your mind. All you see is light and whiteness, and you don’t know where you are, or what you’re supposed to do. You remember a long dream, fields of daffodils and dewy meadows, and a voice deep and haunting like a nightmare.
The Deity of Dreams has awoken.
It's the year 2524, and you're a defeated God/Goddess/Deity in a place and time where your kind is rarely needed anymore. After being locked away and thought to be dead for nearly a millennia, you wake up.
Customize your God/Goddess/Deity of dreams.
Retrieve (or not) your now metaphorical throne, stolen by your killer, the God of War and Discord.
Explore and survive in a futuristic and very posthuman world. A world so much different from the one you were pried from.
Blend among mortals, pretend to be one of them— whether you embrace that side of you or not is up to you.
Get your power back after a thousand years of slumber.
Romance or befriend a cast of six characters.
Poly options: Dawn/Bruno, Eris/Dawn, A/Seth.
Dawn (she/her) • THE REBEL
A rebel and a hacker. Possibly the sole reason you’re awake today, too. She hates deities but seems desperate to get rid of the God of War, even if that involves working with you.
Bruno Lee (he/him) • THE HISTORIAN
Bruno may call himself a historian, a curious old soul in search of unveiling the secrets of the past. But given the fact that he's the only other being locked away with you, there must be more to him.
Vex (they/them) • THE CYBORG
Vex—who also goes by V—is a law enforcer who seems to be more metal than flesh. They represent the crude reality that time has moved on without you. Though V claims they're loyal to their God of War, they've been roped along to help their little sister Dawn.
Amara/Aiden/Asher Moonless (she/her he/him or they/them) • THE LOST ONE
Your memory fades and wavers but you remember A (how could you not). You know they're not the same person you were oh so close to so many centuries ago, but their similarities are eerily noticeable.
Estelle ‘Eris’ Lawrence (she/her) • THE CELEBRITY
Also known as The Voice, Eris is an actress, singer and model. She's every teenager’s daydream, the vivid representation of rags to riches. And, according to Dawn, a valuable ally to have by your side.
Seth (he/him) • THE GOD OF WAR
Your killer and enemy. You knew him once, or so you thought. All that your relationship with him got you was a sword through your chest.
DEMO
Current wordcount: 73k
Average wordcount per playthrough: ??
(I couldn’t get an average wordcount per playthrough because randomtest kept crashing on me. Anyway.)
Play it here: https://dashingdon.com/play/wynnak/into-the-shadows-/mygame/
New to this update:
Chapter Three is partially complete. The title is redacted because of what happens in the second half of the chapter, and it’s ~spoilery~
Depending on your choices, you’ll get to (officially) meet at least two new characters. Fun!
Additionally, people with a very poor relationship with K Delacroix no longer get the option to ride with them to the funeral at the end of Chapter 2. Sorry, I mulled it over and just couldn’t see them willing to do it.
The option to simp for K Delacroix in early part of Chapter 2 has also, ahem, been dialled down. A new conversation with them was also introduced.
Additional notes:
I’m really sorry for the delay in the update! Motivation was a fickle thing, and time was also limited. I’d already started writing the second half of Chapter 3, but as I’m not a linear writer, they’re still in disconnected bits and pieces so I decided to put out the first half for now.
Feedback
Spelling/grammar errors
Continuity issues, feedback on choices/stats
If you could, please leave me feedback as an ask here so I can track them all in my tag https://wynnakang.tumblr.com/tagged/feedback
Misplaced is a fantasy romance interactive fiction WIP, wherein your choices not only determine your own fate, but that of an entire kingdom. Let me take you an adventure filled with both whimsy and tragedy alike.
The current public demo goes up to the end of Chapter 3, available here: https://calliopefiction.itch.io/misplaced
The demo on patreon goes up to the end of Chapter 4: https://www.patreon.com/CalliopeFiction
For decades, the human kingdom of Gaiapeia has been fighting against the fae living in the surrounding lands. How this conflict started depends entirely on who you ask.
You are the child of Lady and Sir Grahm, a noble familiy who has been serving the crown for generations. Eager to follow in your father's footsteps, you have been training for years to become a knight worthy of being Prince Az'Lean's Champion - his right hand, his closest confidant, the one who protects his life from the growing danger of the fae.
When the time finally comes and you are chosen for the position, it's a dream come true. You couldn't be happier. But just one day later, on your 21st birthday, a terrible truth is revealed to you.
You are a changeling - a fae child that was smuggled into a human family with only one purpose: to gain the prince's trust and use it against him.
A war between humans and fae is surely brewing and the outcome depends entirely on you.
Customize the appearance of your MC, play as non-binary, female, or male and romance whoever you like however you like, including the choice for asexual or queer-platonic relationships.
Enjoy the story without having to worry about stats - you will be a competent knight no matter what. There is no failure or success, only different choices and their outcomes.
Shape your personality, and your trustworthiness, with your actions. Other characters' disposition to you will change depending on how they perceive you.
Pick a side early on, play the long con, or refuse to make a choice at all. There are multiple split paths that will feature the same romancable characters - but their relationship to you might vary greatly (including villain romances).
Vynn (nb):
Vynn is one of your fellow knights and a long-time friend. Unlike you they aren't a knight by choice and don't care much for fighting. You get the feeling they'd much rather be a bard if they could, seeing as they love playing the lute, spinning epic tales and generally being a source of levity. They are fiercely loyal and good-natured, though there is that bit of resentment that will never quite leave their heart.
Prince Az'Lean (m):
Az'Lean is your prince, the one you are sworn to protect. On first glance, he is the very picture of a fairytale prince: charming, chivalrous, and powerful. He is an excellent fighter, loves animals, and prefers to be treated like an equal. Anyone who cares to look will soon notice the darkness lurking beneath that shining exterior, festering ever since the death of his mother.
Lady Meave (f):
Maeve is a powerful dryad who was sent to educate you on the ways of the fae. She is usually playful and soft, though her patience tends to run short. As much as she cares about decorum and courtly things, she finds joy in the simplest things and easily turns into a giggly mess. For all her humour, you can never quite tell if she is being serious. Sometimes it feels like she's just playing with you.
Thianne (f):
Thianne is a sorceress and one of Az'Lean's most trusted advisors. She is intelligent and hard-working, though sometimes at the expense of her own well-being. Although she comes across as abrasive and rude, she is always willing to help those who need it. Her dry sense of humour and brutal honesty have endeared her to just as many people as they have made her enemies.
Lester (m):
Lester is a half-fae servant, working in the castle. As with most half-fae, his presence isn't entirely welcome and his reasons for being here seem complexer than he lets on. Lester is known for his mischief and his crude humour, often pulling pranks that border on malicious. Despite the way he presents himself as laid-back and uncaring, it's clear that there's a lot he isn't opeing up about.
This story contains potentially triggering content. There will be graphic depictions of violence, death, discrimination, body-image issues and mental illness (including panic attacks, suicidal thoughts and paranoia). Discretion is advised.
Thank you so much for showing any interest in this project at all! If you would like to receive biweekly update posts, participate in polls, and get access to bonus short stories, consider supporting me on patreon: https://www.patreon.com/CalliopeFiction
Rated 18+ for violence and sexual content. Trigger warnings will be provided at the beginning of each chapter.
The king is dead. Long live the king. Alandria is scarred from six long years of war. After a chance encounter in the field, heir-apparent Lisandro hires your mercenary band as security for his upcoming coronation. Now, you find yourself in the nebulous web of lies, schemes, and murder that make up Alandrian politics. When the future king falls deathly ill, it's your job, as the mercenary band's only healer, to figure out what's killing him. The king is dead. Love live the king.
🗡FEATURES
Customizable MC. Play as male, female, or non-binary; trans or cisgender; inter or endosex; customizable pronouns. Customize your appearance, and personality. Tailor your approach to patients -- do you rely on science and surgery, or magic and faith?
Four unique ethnic backgrounds. Alandrian -- the kingdom you find yourself in after ten years. Iskarian -- the expansive empire to the south, and the jewel of the world. Mani -- the nomadic people unwelcome in the north. Ruz -- hailing from the frigid, barren archipelago across the northern sea.
Who were you in your past? A peasant? A former noble? A monastic? Part of a cult? Each ethnicity has four unique origins to choose from -- each origin will impact the story in different ways.
Romance. Or not! Four romance options, two gender-selectable. Play as gay, straight, bisexual or asexual; allo or aromantic.
Solve a medical mystery. Save the king however you can.
Change the course of history. Your proximity to royalty puts you in a position to play the great game -- in fact, you have to, to stay alive.
POV Switches. See some parts of the story from the point of view of the ROs and other characters.
Keep your secrets hidden. They cannot find out.
🗡ROMANCE OPTIONS
Sibir Temyurinkai. [She/her, he/him, they/them] Your best friend for more than a decade. A mercenary warlord many people can't read. You have a lot of history. Maybe even too much. You make them vulnerable. Flavor of romance: friends-to-lovers, love epiphany, UST, shippers on deck.
Lisandro Abarcas. [He/him] The young king uncrowned of Alandria. He's hired Sibir (and therefore you) to be extra security for his upcoming baptism and coronation, but a mysterious illness forces you to play doctor. Flavor of romance: courtly love, Uptown Girl, savior complexes
Idali Abarcas. [She/her] Duchess of the northern province of Baqueria, second in line to the throne, Lisandro's older sister and vicious rival. A cunning, calculating opponent -- but she might be willing to work with you. Flavor of romance: Uptown Girl, Defrosing the Ice Queen, #girlbossmode, dancing with danger
Tesias. [She/her, he/him, they/them] A very mysterious masked traveler. They offer advice and information -- for a price. As a spy, you can't trust anything they say -- but you know they want revenge. And they want it now. Flavor of romance: [INFORMATION CORRUPTED]
🗡TAGS + LINKS
[TKP ASKS] [SIBIR] | [LISANDRO] | [IDALI] | [TESIAS] [DISCORD]
This is going to be pinned for my Tumblr peeps that dont want to make an account on Choice of Games forums!
DEMO LINK:https://dashingdon.com/play/fatedflame52/kingdoms-and-empires-beta/mygame/
Here is a guide to find specific posts on my Tumblr since I realized that I actually kept it pretty organized lmao
If you see the above picture, then it means you’re in the main website for the game! That’s good!!!
Now, scroll down until you see this:
Click on the “Search this blog…” button, and from there on, you’ll be able to find any specific posts about a certain subject!
For example, I want to see what posts have “art” as tagged for KaE:
Hit enter, and your screen should reload, you’ll then see all the posts in my Tumblr with the #art tag!!
Here’s a quick list of tags I use that should get you started on the right path!
ro
art
worldbuilding
lore
ideabucket
question(s)
meme(s)
and any specific character’s name!
Keep reading
Dropout is an upcoming (and a side project!) +18 slice-of-life interactive fiction game. Loosely inspired by media such as In the Heights and Night in the Woods.
Tag(s): Slice of life, Drama, Romance, YA, LGBTQ+, Text-based.
You take the train home from college after nearly four years away, knowing you will be welcomed with open arms, bright smiles, and the sincerest congratulations from your friends and family, from the entire neighborhood. Their pride has not been misplaced, for better or for worse, you are the one: the only one who made it into college.
This is your first summer home since you began studying in Stanford. That is what everyone thinks.
This is your first summer home since you dropped out of college, thus becoming the biggest disappointment in your neighborhood. That is what only you know.
Trigger Warning(s): Crude humor, Strong language, optional sex scenes, Violence, Depression and depictions of other mental illnesses, Substance use, Unwanted pregnancy (a RO's, Wanda).
A short disclaimer
Return to your home, the fictional neighborhood of Downtown Heights, where you're treated like a local hero because of your grand achievement.
Determine how you managed to make it into college and why you decided to call it quits.
Reunite with your high school friends and acquaintances, with whom you've barely spoken in the past few years.
Romance one (or more) of the six old faces waiting for you in Downtown Heights.
Customize your Main Character! From their teenage years to their young adulthood, from physicality to personality. Be it your traits, flaws, and vices: everything shapes your return home.
Navigate the very dramatic shenanigans of young adulthood.
ROs skin tone reference
Queer relationships
Jean/Jade Gray (he/him or she/her): THE EX • Facts • Social Media
J and you were good. Until you weren't, and then they broke up with you right before you left for college. The two of you promised to stay as friends, but, like most promises between you and J, that too was meant to be broken. Your ex is often considered to be ambitious, determined, and cutthroat. You honestly expected them to be well out of the neighborhood.
Exes to lovers. It's possible to start a poly relationship (v and triad) with J and Kai.
Uma Bharat (they/them): THE OLD FRIEND • Facts • Social Media
It has always been you and Uma, and this has been something you covetously believed to be true. But then the distance settled in, and then the many years in which you lived abroad. You can't claim to know them as well as you once did. Uma once dreamed of being a successful painter, and they have never given up on art (though they sometimes feel like art has given up on them).
Childhood best friends to lovers. It's possible to start a poly relationship (triad) with Uma and Travis.
Statler Amani (he/him or she/her): THE HEARTTHROB • Facts • Social Media
You knew Statler back in high school, though they can't claim to have known of you until you made it out of the neighborhood. Many years ago, they were every high schooler's dream partner: kind, polite, intelligent. Their current partner must be proud. Nowadays, Statler works as hard as they can to help their family.
Unrequited crush to lovers. Statler is already in a relationship, a (more-or-less) toxic one.
Wanda Pavon (she/her): THE MODEL • Facts • Social Media
Wanda had a future in modeling, the two of you were in the same group of friends in high school, and you never doubted she would be capable of making it out of the neighborhood. Her self-assertive and spontaneous personality surely would have made Wanda's road a little easier. You only find out why Wanda stayed in Downtown Heights when you meet her daughter.
Friends to lovers. Wanda is a single mother, her daughter's name is Gabi.
Kai Alofa (he/him or she/her): THE ROOMMATE • Facts • Social Media
Kai's glow-up is the reason some Downtown Heights grandmothers believe in magic. The high school nerd turned fuckboy/girl has spent the past few years traveling around the state. Like you, they are back for the summer, ready to disappoint their parents. Rooming together comes as a natural result of delaying said disappointment (or so Kai claimed).
Friends with benefits to lovers (mandatory to romance Kai). It's possible start a poly relationship (v and triad) with Kai and J.
Travis Camaro (he/him): THE RIVAL • Facts • Social Media
Uma, Travis and you were considered to be inseparable: it was the three of you against the world. That is no longer the case. A massive argument completely shattered the friendship Travis and you had. You know he resents you, you know he's jealous you managed to make it out and that he was left behind. And that's all you know. Travis has always been... a private guy.
Enemies/Rivals to lovers. It's possible to start a poly relationship (triad) with Travis and Uma.
Choosing a route.
The Dropout's Family
The list of flings!
Stonewall Military Academy: the most brutal, merciless, and unforgiving boarding school in the country. Most recruits either desert or die by the end of their first year. It is where the fiercest and deadliest killers are trained and molded to be the military's steel fist. And it is not for the faint of heart.
Your late mother was once the most respected Commander in the military...until she turned against her country and was killed. Her betrayal killed important figures, left thousands dead, and almost made your people lose a war against a monstrous opposition that threatens the livelihood of your people every day.
Your family has gone into hiding since then, exiled and branded as traitors. But when you're forced to defend your sibling, you're given two options: death or become Stonewall's newest recruit, which is a death sentence in and of itself.
You choose Stonewall.
Your mother's betrayal has tainted your family, has made anyone with your last name hated and has exiled them in circles your family once commanded. You will be bullied, ostracized, even almost killed by your fellow recruits who believe you lower than dirt.
But that won't stop you. You won't be part of the 99% of recruits who die or desert. You will get out of here. You will learn about your mother. And you will live to see graduation.
Will you?
Stonewall is an 18+ dark interactive fiction with minimal fantasy elements that follows MC to a ruthless military academy. Things such as explicit violence, death, bullying, and dark themes are prevalent.
Choose your gender identity and shape your recruit's personality.
Were you a bloodthirsty fighter--everything your parents wanted you be--or what people can consider a 'weakling'?
Fight violence with violence or confront your fellow student's violence with your words, or do nothing at all.
Rebel or become a loyal soldier. Fight for the High Commander's respect or be a thorn at their side.
Romance, befriend or become an enemy to a cast of characters.
Try to survive in the deadliest school in the country.
The High Commander: the leader of Stonewall. She is ruthless, bloodthirsty, and the source of nightmares for many. She doesn't expect you to make it here. Best to prove her wrong.
Your sibling: who is the closest person to you. Your actions saved them from a life of misery and you will continue to do everything in your power to protect them.
Roman [m] or Raven [f][RO]: your new mentor and trainer. R has long graduated as a student and is a full-fledged warrior working at Stonewall. They are cold, brutally honest, detached and unforgiving. They will push you to your limits, and they don't care how you feel about it. Really, they expected you to desert the moment you stepped foot into this place.
At least they're not unnecessarily cruel...which is the most you can hope for here.
Ivan [m] or Iris [f] [RO]: coming from the most powerful military family, I's bloodline has made them the most sought-after student in the school. Your mother also killed their father, so it is no surprise they hate your guts. They are at the top of the rankings, which means they are a bully, but a dangerous one. And they will not make your time here easy.
Marshall [m] or Maureen [f] [RO]: the bumbling, happy-go-lucky recruit that came in the same day as you. No one knows how the shy and easily scared M got into Stonewall...must be because they're from a line of powerful commanders. Still, they are nothing like their family, and you feel bad knowing the students are going to eat them alive. Stonewall will likely kill them before this year ends. Not your problem, right?
Enzo [m] or Eris [f][RO]: the child of the High Commander. No one wants to cross them, so no one talks to them. They are isolated like you but in a different way: they are fawned over while simultaneously being avoided. It seems like you may just be E's only ally in here (or not).
+more!
At Prince Leopold University you are expected to be the best because remember the best are made not born and you are expected to get good or get lost.
Play as a scholarship student at Prince Leopold University attempt to balance attending classes, make rivals, meet lifelong friends and pursue budding romances all the while dealing with the administration of a major university. Or don't.
Getting a place in PLU is hard, getting a full scholarship is harder. You did both. So perhaps it's no wonder why everyone seems to have such high expectations for you, expected to maintain passing grades, attend your club and be a forward face for the school, it's not like it's anything you haven't done before right? But can you pull it off again?
• Play as male, female or non-binary with options to be straight, gay, asexual or not pursue a romance at all.
• Experience a university that takes itself a little too seriously and expects you to do so as well – define your main character's personality, appearance, history and demeanour.
• Choose what scholarship you're on and which club you're in while training and playing like your scholarships on the line – because it is.
• Choose from track and field, music club, student council and drama club.
• Romance a hot-headed high-school rival, the brooding lead musician, the friendly student president who happens to be your brother's best friend, the charming but distant actor or your awkward roommate.
• Focus on or ignore your relationships with your teammates, acquaintances, family and friends back home, school staff and the public.
Aqil/Aaliyah Radwan: A
(m/f), 19
The Rival
Talented, proud, competitive, irritating, insuffera- the vice-captain of the Prince Leopold Track-and-Field Team seems to not have any time for anyone but when it seems like they might be running out of your life they always slow down.
Enemies to Rivals to Lovers
Hader/Hetti Jasanoff: H
(m/f), 20
The Musician
Intense, passionate, moody, the leader of the Prince Leopold Music Club and Screaming Diamonds, they seem to be affronted by those who treat their dream like a hobby but when they catch you staring as they sing, they find that their heart skips a beat.
The Misunderstood Bad Boy
Beck/Belle Torres: B
(m/f), 21
The President
Social, spirited and helpful, the President of the Student Body would be perfect if you could just forget that they are your brother's best friend. With a habit of prioritising others over themselves and burying their feelings for someone else's sake, they have to ask themselves? Are they willing to bury their feelings for you?
Boy/Girl Next Door, Brother's Best Friend
Frédéric 'Fred'/Frederica 'Freddie' Jame: F
(m/f), 21
The Actor
Charming, flirty and distant, the lead of the school's production and member of the drama club is rather pleasant to be around besides the fact you know nothing about them but as you both get further into your characters they seem to be content to hide their feelings deeper in their lines.
The Guy Who's Been Hurt Before, The Girl Who Doesn't Believe In Love
Rudra/Rania Punyamurthula: R
(m/f), 18
The Roommate
Awkward, excitable and smart, your roommate for this year is far too busy getting a good education for any clubs but when they are at every match, competition or performance you need to ask yourself? That's far too much for just a coincidence, right?
The Rich Boy/Girl, Forbidden Love, First Love
Attend the prestigious Prince Leopold University located on the eponymous Prince Leopold Island known for it's college town, thriving economy, night life, academic and extracurricular excellence.
From recently entering the top 10 academic institutions worldwide after being founded 25 years ago, to it's famous clubs winning multiple world titles, to it's beautiful campus and stringent entry requirements the school since founding has cultivated a reputation for excellence having even produced a chancellor or two in it's short history.
Demo: TBA
Portraits: TBA
Pinterest Character References: Uploaded
Patreon: TBA (doesn't exist)
Ko-fi: TBA (doesn't exist)
GGGLU is rated 18+ for strong language, non-explicit sexual themes, drug and alcohol use, morally questionable behaviour and all the other things that might happen in university.
Demo | Pinterest | F.A.Q. | Navigation
You never thought you'd go to college, due to your circumstances. But you especially didn't dream you'd be forced to attend the prestigious Vales Grove University after being attacked by wraiths in their library. What started as a visit to a long time friend, ended with your hands burned, your innocence questioned, and the startling realization magic is real. To apologize for what's happened to you, or more accurately, to keep an eye on you, the Headmaster himself offers you enrollment with all fees waived. With no real choice in the matter, you become a student, and try to ignore the suspicion everyone throws your way. Besides, you have worse things to deal with. Like how you've started to attract ghosts and other dead things, or the fact that there is a very living thing inside your head, waiting for you to lower guard and take control. And most pressing of all, managing your obligation to a family that hasn't been such a thing in years. Tread carefully, if the ghosts don't devour you, the university certainly might.
Customize the MC; gender, appearance, personality, etc!
Romance six questionable love interests, or not!
A morality system which changes how your story will go. Do you belong to the day, the night, or somewhere in between?
A complicated family, which you've been shackled to your whole life. Will you ever be able to escape them? Do you even want to?
Survive college, your job, and attempt to not have a quarter life crisis.
Avoid getting devoured by all the things that go bump in the night.
Retain your free will.
Rook Bellerose [M]: A "best friend" you've known for almost a decade now. He's never let you get close even after all this time. He's the king of jokes and immaturity, but after the events which led to your enrollment at Vales Grove, something's changed. Maybe it's the guilt, or maybe it's the mask finally slipping.
Beck Castro [M]: Rook's detested roommate, although you aren't sure why. He's the kind of guy who likes to hear himself talk, and he's pretty good at it. He can captivate a room or get himself out of any situation. For whatever reason, he's taken a keen interest in you, and has offered his help for whatever you might need.
Rhea Windsor [F]: The Headmaster's daughter. Everyone who talks about her often complains that she's the traditional prim and proper young woman one would expect from a Headmaster's daughter. However, the more you talk to her, the more you realize she's the exact opposite with a dorky personality and a streak of clumsiness.
Zoe Ripley [NB]: A loner who hides in the library to avoid people. They saw what went down the day you get forced to attend Vales Grove. Despite their prickly attitude, you get the sense they aren't a bad person, and despite how they act, they've never refused to help you. If anything, you seem to be the one person on campus who doesn't get on their nerves, professors included.
Lars Angel [M]: The most exhausted person you've ever seen, and that's saying something. He's a grad student, and one you keep running in to. He can't stand you, and you can only guess at why. With a sharp tongue and a bitter disposition, he tries his best to avoid you. Too bad you both keep running into each other. It looks like fate has other plans.
???: The thing which haunts you. You have no idea how the two of you got connected, but you can feel it in your blood, organs, neurons, synapses. You know it's evil, you know it wants to consume you, but tell me? Has anything ever cradled your soul so gently before?
CW: Gore, violence, parental neglect, alcoholism, mtc
"Greetings, Reader!
You are about to enter a world of darkness, danger, and deception.
A world where a child has been sold to the most powerful underworld company known as the Fates. A world where you will have to make life-or-death decisions for them. This is not a typical story of an orphan or a survivor.
This is a story of a child who has to learn how to kill, lie, and manipulate in order to survive in the dark side of New York City. A city where crime never sleeps and where the Fates control everything from the shadows.
You are not just a passive observer of this story. You are an active participant. You are the voice, the intuition, the gut feeling of the child protagonist. You will have to guide them through their trials and tribulations, their choices and consequences, their victories and defeats. But be careful, Reader.
The Fates are watching your every move. They have plans for you and the child. Plans that may not end well for either of you.
Are you ready to take on this challenge, Reader? Are you ready to face the Fates? Reader I beckon you to join them on this extraordinary adventure, where danger lurks at every turn, and the stakes are unimaginably high.
Through your unwavering presence, you will empower our young hero to face their fears, outsmart their enemies, and ultimately shape their own destiny.
Prepare yourself for a thrilling and immersive experience. Brace for the adrenaline-pumping encounters, the unexpected alliances, and the heart-wrenching decisions that will test the limits of our protagonist's resilience.
The fate of our young protagonist lies in your hands. Choose wisely, for their life depends on it. Decided are we?
Then come closer, and let me tell you more about this story…"
You were a kid, was a kid, now your a cold-blooded killing machine.
Dispensing justice and vengeance using your guns and knives. A modern robin hood you ask? Nope your not wearing any leotard pants or cap.
You're a merciless executioner, killing anyone who crosses your way. But underneath all that bloodshed and brutality, you still have a soft spot for kids.
It all started when you were taken by a prolific assassin, who decided to make you his protege. Armed with guns and knives, he taught you how to kill, track and hunt. But there was one rule that he made you live by, "No children, we never hurt them". That code fueled your respect for the man.
Through rigorous training, you became an expert in sharpshooting, knife throwing, and stealth. You even surpassed the master assassin, becoming the leader of your own hit squad. Together you and him started cleaning the streets from drugs, hoodlums, pimps and mafias. That made you a hero to the poor and downtrodden. But you were known by the authorities as a murderer and vigilante.
Despite all the havoc you reaped, you kept your code. Whenever you had a child captive, you would send them back to their families or orphanage. But one day, rumors of a powerful entity known as "The Fate's" were spreading they deal with guns, prostitution, alcohol, guns for hire, and mercenaries.
It was said that they're the Top Dog of the black market, the consigners of death and terrorisms. You know because your were one of the victims in their child trafficking business.
Now it's up to you to take down "The Fates", the only problem is that you couldn't seem to find any hard evidence against them. It was rumored that they cover their tracks so meticulously.
Until one day a member of their organization was sent to the hit list.
The client? The Fates their selves wanting to kill one their own. Yet there is one problem, your just still a rookie under the eyes of your teacher and he's not getting any younger.
"We need you to get a team and a back-up plan," your mentor said. "To get to The Fates, we need to be ready for everything they throw at us."
Despite his worring tone, you were confident that you can end this once and for all.
Now it's up to the great assassin and their protege, to bring the dark side of the world to light and serve justice to those who deserve it.
"It's time, kiddo," he smirked as he patted your back. "You've proven yourself more than ready for what's ahead, you will be leading this team but under my supervision of course!"
This was an exciting step towards finally taking down the Fates. With your mentor and you leading the team, you were sure it will be successful. After all, this was his legacy, and you will be a part of it. Together, you and him gathered a group of skilled mercenaries, sharpshooters, and information brokers.
You knew it wasn't going to be an easy mission. The Fates were known for their ruthless methods and their underhand tactics. To take them down, you needed to be able to outsmart them.
But this wasn't a rite of passage or even a battle of egos. This was a race against time, a race to save countless souls like you, who were trapped and used for the Fates' twisted plans.
Elizabeth Baker, The Rider of Death
"Appearances can be deceiving. I don't have to be gentle with my words to save your life."
She was once a respected doctor at a prestigious hospital, admired by colleagues and loved by patients. Her passion for saving lives and talent for surgery were well-known. However, everything changed when she uncovered the hospital's dark truth. They were charging exorbitant fees while using second-hand equipment and expired drugs. The medical director was involved in a corruption scheme, siphoning off millions of dollars.
When Elizabeth confronted him, he responded with threats and violence. In self-defense, she accidentally killed him with a scalpel. Fleeing the scene, she left behind her career and reputation, going into hiding. In the underworld, she became a freelance doctor, offering services to criminals and outcasts.
Operating in secret locations, she used whatever tools and resources she could find. Her prices were high, but she maintained high standards. Morality and legality didn't matter to her clients as long as they paid well and respected her rules. With a sharp tongue and a cold heart, she became the most sought-after doctor in the underworld.
Over time, her skills grew, and she began performing complex procedures like organ transplants and limb replacements. You and your mentor have made countless deals with Death, even cheating him a few times, so you know how to handle someone like her.
~
Nate O'Neil, The Rider Of Conquest
"The beauty of an explosion's light surpasses that of a sunrise!"
Nate is an unpredictable force within the group. He excels at causing explosions and demolishing obstacles, making him the go-to person for such tasks. Nate embodies chaos and has a twisted love for destruction.
Recklessness defines Nate. He thrives in dangerous situations, embracing the adrenaline rush that comes with each explosive endeavor. With a devil-may-care attitude, he charges into any situation, leaving destruction in his wake. His disregard for personal safety often leaves his comrades on edge, unsure of what he might do next.
Nate's passion for pyrotechnics is unmatched. He finds beauty in the chaos and destruction that fire brings, taking pleasure in watching things go up in flames. His eyes light up at explosions, and his laughter echoes through the chaos as he revels in the fiery spectacle. He is a true pyromaniac, using the world as his canvas to paint with flames.
But Nate is not just a reckless demolition expert; he is also the life of the party. With his larger-than-life personality, he fills the room with infectious energy. His boisterous laughter and dark jokes keep everyone entertained, even in dire circumstances. Nate can turn any situation into a comedy show, ensuring there is never a dull moment.
He possesses an innate talent for determining the right amount of explosive power needed to achieve the desired result, whether it's breaching a secure facility or creating a distraction with a chaotic firework display.
Nate is also one of the most loyal members of the group. He always has their back, regardless of the situation. He willingly puts himself in harm's way to protect his comrades and will fight fiercely for them if necessary. His bravery knows no bounds, and while his recklessness can sometimes lead to trouble, it is ultimately his heroic actions that make him the beloved daredevil he is today. Nate O'Neil is a wild card, a dynamo of destruction, and the heart of humor in the group. He reminds everyone that even in the darkest times, laughter and explosions can still exist, and he is always ready to ignite excitement wherever he goes.
~
Haley Jones, The Rider Of Famine
"When I look through the scope, all I see is you."
Haley, a Texan country girl, was born and raised on a ranch. She had a fiery spirit and a talent for precision. While she was no stranger to hard work and the thrill of the open fields, it was the touch of cold metal and the weight of a sniper rifle that truly ignited her passion.
From a young age, Haley displayed an uncanny talent for marksmanship. Her ability to hit headshots with unwavering accuracy earned her the title of the best sniper in her town's academy. Instead of pursuing a military career, Haley chose to become an assassin, targeting key figures who committed heinous acts.
Haley's movements were as precise as her shots. She never missed a target and always completed her missions efficiently. Her sass and flirtatiousness added to the mystique that surrounded her. She often used her curves to distract opponents, giving her time to get into optimal shooting position. People said that if you heard Haley's rifle, it was already too late - you had been marked and there was no escaping your fate.
Despite being an elite assassin, Haley never lost sight of her roots. She took pride in her Texan heritage and maintained a strong work ethic. After every assignment, she would return home to the ranch to decompress from the chaos. Among familiar faces, she would tend to the fields or go horseback riding, finding solace in the simplicity of her upbringing.
~
David Garcia, The Rider Of War
"I don't engage in meaningless conversations. Prove your worth or go away."
David is a mysterious and versatile individual. In private, he is quiet and reserved, preferring simple communication. However, during missions, he surprises even his closest allies with his various personas.
David is quick-witted and can easily become a charismatic trickster. With his clever wordplay and silver tongue, he can turn the tide of a battle without using force.
Flirtation comes naturally to David, and he uses it to manipulate and gather information. It's hard to determine his true intentions when encountering him.
Regardless of the roles he assumes, David is always dedicated to completing his missions. He will do whatever it takes to accomplish his tasks, whether it's infiltrating an enemy stronghold or uncovering a sinister plot.
Tag(s): Slice of Life, Fantasy, Comedy, Drama, Romance, YA, LGBTQ+, Text-based, Lighthearted
Inspired by The Office and What We Do In The Shadows.
Congratulations, human!
You have been chosen to join the extraordinary Creature Mediation Center (CMC), a unique workplace where all kinds of different monsters creatures collaborate to bridge the specieist gap in our society. As the newest and only human of our team, you'll navigate a world of diverse creatures, handling counseling sessions, managing projects, and making critical decisions to foster harmony between two worlds.
Welcome to a realm where diplomacy is a blend of corporate intrigue and fantastical diversity!
Customize your human MC's physical appearance, personality, age (25-35) and many more features.
Build relationships with diverse colleagues, each with unique personalities, backgrounds, and challenges. Strengthen alliances or face consequences based on your interactions.
Encounter a plethora of fantastical creatures, each with its own cultural nuances, habits, and communication styles. Learn to navigate this rich tapestry of diversity.
Juggle various projects aimed at fostering understanding and cooperation between monsters and humans. Successes and failures affect the overall atmosphere in the office.
Engage in crucial decision-making that impacts office dynamics, relationships, and the overall course of monster and human relations. Your choices influence the harmony or discord between both species. Good luck, human!
Among the various members of your team, we present you the Monsters Working With the Human Division (MWHD) provisional name.
Naira/Namid (she/her or he/him) • THE WEREWOLF • 32 years old
Animated, bubbly and incredibly friendly, our beloved N brings an energetic and passionate, and lively spirit to the office. As a Werewolf, their empathetic nature makes them adept at counseling. They joined the office seeking a bridge between the worlds, hoping to dispel misconceptions about werewolves and foster understanding.
NOTE: Werewolf N and Vampire Val hold a grudge. Handle their relationship with care.
Val (she/her or he/him) • THE VAMPIRE • age undisclosed (200+)
Mysterious and meticulous, Val is the epitome of a centuries-old vampire. Their adherence to rules and structure contrasts with the unfortunate chaotic nature of the office. Val took on this role to observe and maintain order, ensuring the delicate balance between humans and monsters.
NOTE: Werewolf N and Vampire Val hold a grudge. Handle their relationship with care.
Maureen/Marius (she/her or he/him) • THE GRIM REAPER • age undisclosed (300+)
Enigmatic yet compassionate, M retired from their reaping decades ago. They've been part of the office for a few years now, working almost exclusively with ghosts and their human relatives. M's unique perspective offers profound insights into life and afterlife.
Devan (they/them) • THE ONI • 28 years old
Devan embodies the mischievous spirit of an Oni, their playful and curious personality makes them difficult to handle, yet very useful in dynamic environments. Their love for challenges drew them to the office, eager to tackle the complexities of monster and human relations.
Lucian/Leah (he/him or she/her) • THE MERMAID • 25 years old
L's calm and observant personality brings a tranquil presence to the office. As a Mermaid, they contribute a unique perspective on the challenges of both land and sea. L joined to explore new horizons and bridge the gap between underwater and terrestrial life.
Cyrus (he/him or she/her) • THE ZOMBIE • 30 years old
Cyrus defies zombie stereotypes. Their ability to empathize and understand others' emotions makes them an excellent counselor. Cyrus joined the office seeking redemption and a chance to demonstrate that even the undead can contribute positively to society.
While we support, Human-Monster relationships, dating a coworker is prohibited. If you suspect anyone in your work environment of engaging in such behavior, contact your boss and supervisor Arion/Arianne (a proud gorgon).
We hope your time with us is fruitful, human.
You've been ice skating as long as you can remember.
Your mother is well known in the community as one of the most talented skaters in her generation, and you and your brother had quickly followed in her footsteps.
The two of you are called 'prodigies', something that inflates your brother's ego more than needed, and you're both due to preform in the qualifying competitions and make your way to nationals.
Everything has been going perfect for you your whole career, nothing will go wrong now, right?
Wrong, apparently. Because two months before the first competition is set to take place your brother suffers a nasty fall and acquires an injury that prevents him from ever skating again.
You swear off of competitive ice skating and the following competition out of solidarity, but it appears quitting something you've done your whole life isn't easy, especially if someone is trying to prevent you from doing so in the first place.
A customizable main character, including gender, pronouns, personality, physical appearance, family relationships, college major, part time job, and more.
Decide how you acted inside the rink, were you cocky and arrogant? Shy and modest? Stoic and competitive?
Choose between four romantic options - decide if your best friend's loyalty to you goes deeper than friendship, try to figure out your self proclaimed rival's mixed signals, indulge or ignore the newbie ice skater who seems determined to get to know you, or rekindle an old relationship* with your coach's son.
Deal with your families reaction to you choosing to give up ice skating. Will you focus on your sister's and mom's support or how the decision negatively impacts your brother and mother?
Demo TBA, Character introduction post
Noel Watanabe [RO, they/them]: Since your first meeting when you were both 12, where the judges scored you one point higher than them, Noel has claimed themselves as your 'rival'. They certainly play the part— well sometimes. Between bringing you food after practice and completely ignoring you, their hot-and-cold personality practically gives you whiplash. When they heard you were quitting the sport, they were enraged. Will you dig deeper into your relationship with your so called rival?
Hallie/Harlow Mitchell [RO, gender selectable]: After deciding to take a gap year against their parents wishes, H finds themselves spending their (would be) fall semester in Illinois. You first run into them, quite literally. A blur of bright orange knocking you flat on your back isn't he way you were looking to get your mind off of your problems but it worked. And if it hadn't the sound of H profusely apologizing certainly did. They seem to follow you everywhere you allow them to after that. Will their attempts to motivate you to skate again lead to something more?
Sadie/Spencer Williams [RO, gender selectable]: Your best friend since your first year in middle school. They've seen all the parts of you that you keep hidden from others, for better or for worse. While never picking up ice skating themselves S has never missed one of your games as long as they've known you. S has always been loyal and supportive of you, almost to a fault, but that all changes when you tell them you're giving up skating. Will you find out why your normally laid back best friend is passionate about getting you to skate again?
Valerio 'Val' Diaz [RO, he/him]: Coach Diaz had introduced the two of you after your third lesson, convinced you would become quick friends. He was right, of course, at least for a while. Valerio was obliviously quite a bright kid; helping you with homework during breaks at practice, studying with you before lunch, spending your sleepovers going over multiplication tables rather than telling secrets. It was something you'd always admired about him until— well, you'd rather not get into it. Your old friend seems to think otherwise, if the speed he comes back into your life after hearing about your plans to quit skating is anything to go by. Will you be able to forgive and let your old friend (or more) back into your life?
Meet a wide cast of characters, including other competitive ice skaters, coworkers, classmates, your siblings' friends, and more!
*Valerio has both an exes to lovers and friends to lovers route available depending on player choices