TumbleCatch

Your gateway to endless inspiration

Undertale Neue - Blog Posts

4 months ago

What Do You Think The Human Souls Sound & Taste Like?

Ok so hear me out.

This is in reference to my take to Dusttale, or more accurately, the aftermath/sequel to Dusttale.

I’ve posted about this “revamp” of this AU in a previous post, but as a refresher:

This AU of an AU takes place after the events of Dusttale with some minor alterations. The story will mainly revolve around the survivors (heavily NPC based, with some main characters & my OC Vani). However, a few of the survivors try to bring back the dead by using a DT injections (much like in the game, except in this version: Alphys used Artificial Determination while the survivors use Determination collected from the human souls), also these new DT injections are mixed with the 7 human soul traits. This does work, but with some minor complications, which will be explained more in the notes.

Now to explain the question:

Basically the author of the notes is writing down their research & findings of each human souls; things like how common each trait are within humans, what injection they are used in, side effects of said injections, rpg style stats, etc. However there are 2 items of information that I might need some help on: What sound/pitch each soul trait makes &, for a hint of humor because “Undertale”, what each soul traits tastes like.

That’s where I looking to you all for assistance/headcanons for this.

*Side Note: When I say sound/pitch, I’m referring to the amount of Hertz (which I think is the measurement of sound wave frequency or pitch)*

*Side Side Note: In this AU, the red human soul trait is not Determination (since all humans have it) but instead is Willpower (I’ve seen a few saying it could be Love since its in red, but I think Willpower makes more sense)*

I already have the frequency picked for each soul, now I’m just trying to figure out what specific sound/noise they make.

Here’s what I have so far:

DETERMINATION

Color: Gold

Injection: DT-pDT PT v1.0

DETERMINATION Category: Pure DETERMINATION Injection Prototype version 1.0

Fallen Humans: All

Frequency: 0-20k+Hz

Sound Description:

Like a choir with every living thing singing

Sounds like screaming in an auditorium when distressed

Taste Description:

Similar to water that is both freezing & boiling

WILLPOWER

Color: Red

Injection: DT-WP PT v1.7

DETERMINATION Category: WILLPOWER Injection Prototype version 1.7

Fallen Humans:

Chara

Frisk

Frequency: 9.9k-10.6kHz

Sound Description:

Sizzles of an orchestra of cymbals constantly increasing & decreasing in volume

Taste Description:

Hot & salty copper

Metal sitting out in the heat

BRAVERY

Color: Orange

Injection: DT-BV PT v1.2

DETERMINATION Category: BRAVERY Injection Prototype version 1.2

Fallen Humans:

Hiro

Isaac

Frequency: 18.9k-19.6kHz

Sound Description:

Hoard of mosquitoes quickly approaching

Taste Description:

Fresh cold sweat with a hint of cinnamon & pumpkin pie

JUSTICE

Color: Yellow

Injection: DT-JT PT v1.6

DETERMINATION Category: JUSTICE Injection Prototype version 1.6

Fallen Humans:

Clover

Otis

Frequency: 15.9k-16.6kHz

Sound Description:

Hiss of a firework with anticipation of when said firework will explode

Taste Description:

Overly sweet & carbonated TV static flavored drink mixed with gunpowder

KINDNESS

Color: Green

Injection: DT-KN PT v1.5

DETERMINATION Category: KINDNESS Injection Prototype version 1.5

Fallen Humans: Sam

Frequency: 6.9k-7.6kHz

Sound Description:

Taste Description:

PATIENCE

Color: Cyan

Injection: DT-PE PT v1.1

DETERMINATION Category: PATIENCE Injection Prototype version 1.1

Fallen Humans:

Gena

Lily

Frequency: 999-1.6kHz

Sound Description:

Taste Description:

INTEGRITY

Color: Blue

Injection: DT-IG PT v1.3

DETERMINATION Category: INTEGRITY Injection Prototype version 1.3

Fallen Humans:

Dawn

Otto

Frequency: 12.9k-13.6kHz

Sound Description:

Taste Description:

PERSEVERANCE

Color: Purple

Injection: DT-PR PT v1.4

DETERMINATION Category: PERSEVERANCE Injection Prototype version 1.4

Fallen Humans: Yu

Frequency: 3.9k-4.6kHz

Sound Description:

Taste Description:


Tags
5 months ago

Neue AUs Headshot Rough Drafts Pt. 1 cont.

Here are the detailed versions since I can only post 10 pictures at a time.

Link to 1st Post: https://www.tumblr.com/stargazer4501/768679022666350592/neue-aus-headshot-rough-drafts-pt-1

Neue AUs Headshot Rough Drafts Pt. 1
Tumblr
So I outlined & colored the top row of the rough drafts. I used black outlining & base colors for the simplified headshots, while using col

Here are the first set of headshots (along with a small peek on who’s next):

Neue AUs Headshot Rough Drafts Pt. 1 Cont.

Here are some up close pictures as well (sorry if they look blurry):

Neue AUs Headshot Rough Drafts Pt. 1 Cont.

Along with individual pictures (again; sorry if they’re blurry):

Neue AUs Headshot Rough Drafts Pt. 1 Cont.
Neue AUs Headshot Rough Drafts Pt. 1 Cont.
Neue AUs Headshot Rough Drafts Pt. 1 Cont.
Neue AUs Headshot Rough Drafts Pt. 1 Cont.
Neue AUs Headshot Rough Drafts Pt. 1 Cont.

Tags
5 months ago

Neue AUs Headshot Rough Drafts Pt. 1

So I outlined & colored the top row of the rough drafts.

Link to continued Post: https://www.tumblr.com/stargazer4501/768679228989456384/neue-aus-headshot-rough-drafts-pt-1-cont

Neue AUs Headshot Rough Drafts Pt. 1 cont.
Tumblr
Here are the detailed versions since I can only post 10 pictures at a time. Link to 1st Post: https://www.tumblr.com/stargazer4501/76867902

I used black outlining & base colors for the simplified headshots, while using colored outlining & rendered colors for the detailed headshots.

I really like how most of them turned out; Albus is so far my favorite, while Courier is my least favorite (it’s mainly because I didn’t have a set design for them, so they were kinda designed on the spot, their design will most likely change in the future).

I’m working on character profiles (as in a wiki about them) that I’ll eventually post when I figure everyone’s character. I’m open to any suggestions/ideas/headcanons/improvements because I want to hear your opinions, so please comment down below.

Enough rambling, here are the first set of headshots (along with a small peek on who’s next):

Neue AUs Headshot Rough Drafts Pt. 1

Here are some up close pictures as well (sorry if they look blurry):

Neue AUs Headshot Rough Drafts Pt. 1

Along with individual pictures (again; sorry if they’re blurry):

Neue AUs Headshot Rough Drafts Pt. 1
Neue AUs Headshot Rough Drafts Pt. 1
Neue AUs Headshot Rough Drafts Pt. 1
Neue AUs Headshot Rough Drafts Pt. 1
Neue AUs Headshot Rough Drafts Pt. 1

Tags
5 months ago

Neue AUs Headshots Rough Draft: Neue

So I’m working on doing headshots for the different AU variants of Neue.

I’m mainly want to work on the head/facial areas of the characters, & figure out how I want their appearance (hair, eyes, horns, ears, etc.) to look like.

I’m going to do 2 headshot rough drafts each character: one with a simple hair/horn design & one with a more detailed hair/horn to match the goat breed they’re based on.

Here is the first rough drafts of Undertale Neue, the original:

Neue AUs Headshots Rough Draft: Neue
Neue AUs Headshots Rough Draft: Neue

For reference regarding the hair, horns & ears; he’s based of the Angora Goat (Picture not mine, found on Google):

Neue AUs Headshots Rough Draft: Neue

I don’t know if it looks like it, but I was trying to give him curly hair since the wool coat looks curly to me (I also had to look up what mohair was).

I’m going to be changing the eyes to normal pupil lights instead of the goat pupil, since it looks more “natural”. However there will be a few characters that will still have it.

On a side note, if y’all want to hear “headcanons” for Crimson(Horrortale Neue), Vani(Dusttale Neue), Sabon(Something New Neue), or Gisha(X-Tale); please leave a comment.


Tags
Loading...
End of content
No more pages to load
Explore Tumblr Blog
Search Through Tumblr Tags