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Very Interesting - Blog Posts

4 months ago

hey what's up with the "!" in fandoms? i.e. "fat!" just curious thaxxx <3

I have asked this myself in the past and never gotten an answer.

Maybe today will be the day we are both finally enlightened.


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11 months ago

I’ve heard people calling those grey calico/tortoiseshell cats “dilute calico” but I haven’t seen that anywhere that goes in-depth on phenotype. Is it usually called something else? Or is there another thing I’m missing?

Thank you for your time and all the information you make available! It’s really neat :)

Dilute tortoiseshell is a common way to refer to blue tortoiseshell cats, which may also be called blue and cream.

Blue is the dilute of black and thus blue tortoiseshell is the dilute of black tortoiseshell - which is the traditional black and red tortoiseshell that probably comes to mind when you hear the word.

Gray isn’t a genetic term or used in the cat fancy but is a colloquial way for the layperson to refer to the color more accurately called blue.

Lilac is dilute of chocolate and fawn is dilute of cinnamon so these may be called “dilute tortoiseshell” as well in their tortoiseshell varieties but I don’t see this as often likely because nearly all cats with those colors are purebred and will be referred to using the proper terminology.

Calico is another colloquial term used to refer to tortoiseshell’s with a notable amount of white.

So gray tortoiseshell/calico and dilute tortoiseshell/calico are often used interchangeably.


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3 weeks ago

WAIT THAT COULD ACTUALLY BE A GOOD IDEA ☝🏾😦

I keep having this idea for an au where everythings swapped meaning that the diamonds are the crystal gems and the crystal gems are the diamonds, but steven is still steven :p just something random


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6 months ago

literally nobody thinkz about this as much as i do but i cant stop thinking about how blakk had burpy first. the protector of the 99 cavernz is the one with the infurnus and blakk had him first. we are NOT doing enough with that. yes itz just a plot element to get burpy to the shanez or whatever but they did NOT have 2 include that blakk had him. he couldve gotten obtained another way. but no. it was blakk. thaddius blakk had the capacity to be a protector of the 99 cavernz and u can NOT convince me otherwise.


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1 year ago
An Archive of Our Own, a project of the Organization for Transformative Works

Hello everyone! So I kinda just wanted to talk about this book I have been reading for the past couple of days and I just wanted to say that I absolutely fell in love with it! I honestly don't even have the right words to describe how much I love it! Like the story and the lore is just so interesting, it's also interesting how they depict the lore and the story in the actual game that might or could happen later on in the future, even if it is just an Au they came up with. It also gives us some ideas as to why Red wanted people for his little experiment or whatever he is trying to do or accomplish. It's just so interesting how they picture everything. Oh! and before I forget the story is also on wattpad if anyone wants to read it on there instead. As much as I would like to talk more about it, It's hard to find the right words to even describe anything. I do highly recommend that you read it yourself, buuuuut I do have to say that the story does contain a lot of gore and other sensitive topics that may trigger some people so please be careful before you start reading(I know the book already gives you warnings n stuff but just wanted to give some people a heads up). Please support this person on their other social medias like tiktok, Instagram, etc. Anyways have a good day, night, or afternoon! Love you all! 


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2 months ago

Beautiful! I love it!

DPxDC Heritance

There's not much left for Tim in his parents' wills. Or, well, not much by his standards - the rest of the family, barring Bruce and Damian, think he is absolutely loaded and too full of himself to care. Which is maybe a little bit true; receiving about a dozen properties across the world, a trust fund and a wide collection of artifacts that his parents have accumulated through years of their archeological escapades is a lot by middle class standards.

But Tim knows how much money Drakes actually had, and a few old houses and an assembly of junk seems like not much in comparison.

In any case, it's all rather useless in Tim's position. He has no interest in traveling aside from when he has to for a mission, and he couldn't give less shits about archeology even if he tried. The trust fund is fine, he guesses, but it's not like he needs it, what with being the CEO of Wayne Enterprises and one of the Wayne Wards.

So, as morbid as it is, the best reaction he can muster at his inheritance is a shrug and a mention in his mile-long list of 'things I need to figure out when I have time'. Which basically means he'll maybe get to it when he's old and retired, and not any sooner, because Tim Drake the CEO and Red Robin the vigilante are both very, very busy people who never have time.

Naturally, his life has other plans, and it's only two or three months later that Tim finds himself breaking through the balcony window of his own apartment in Praha.

It's at that moment, when he's lying on top of a soft persian rug, surrounded by glass shards and wondering if this move was enough to lose his tail that he realizes his inheritance might be slightly more than just a few properties and some boxes with old things.

Because, through his own heavy breathing, he hears a thoughtful, slightly sarcastic voice from inside the room, "I guess the door was too hard to figure out for you, wasn't it."

He sits up, turning his head so sharply it almost snaps. His eyes immediately fall on a boy not much older than him, sitting with one leg thrown over the other on the dark red couch near the wall. He looks like he clearly belongs here: white, vintage collar shirt and black, high-waist trousers, a silver ring on his thumb that looks too old to have been bought in this century, dark raven hair and perfect porcelain skin.

And he is reading a newspaper. Like a slightly bleeding costumed guy in a domino mask breaking the window and falling onto the carpet is just another Tuesday.

Hold on, this is Tim's house! He double-checked the address, there's no mistake!

"Who are you?" He demands, frowning, as his hands reach to the birdarangs out of habit.

"Keeper of Doors," the boy answers, not looking up and flipping the page, "And you're the Drakes' heir, I assume."

Tim blinks. The response provides no actual answers, it only creates more questions. "What doors?" He asks because the rest of the points can most likely be addressed later. Like the issue of his busted secret identity, right.

The boy sighs and closes the newspaper, folding it in half and uncrossing his legs to sit a bit straighter. "Doors, capital 'D'. The ones that lead everywhere you want."

"The what?.." Tim repeats, dumbfounded and lost in this unexpected nonsense. The boy gives him a truly unimpressed look, his eyebrow twitching. Then, he stands up - Tim's fingers close around the birdarang again - and steps towards the nearest door, grabbing the handle. His feet make absolutely no sound.

"Drake manor," the boy announces and pushes the door open. He doesn't step through, however, instead just standing in the doorway and turning back to Tim, gesturing for him to look.

Tim does.

Seeing the familiar hall, the one he's seen so many times, the one he walked through every day before he moved out, makes him realize a few things at once. One, he needs to revise the list of houses he inherited since it looks like they are not just properties but a map of teleportation points, most likely. Two, his parents knew full well he didn't need the trust fund, it wasn't for him, it was probably for this boy, who may or may not be the, well, gatekeeper. Three, if the first part of his inheritance turned out to be this, he is going to need to call in Zatanna to sort through the collection of his parents' artifacts lest something turns out to be actually cursed in there.

Four, he's been staring at the boy and gaping like a fish for longer than its socially acceptable.

"...What's your name?" He asks, suddenly conscious about the fact he was kind of rude before. The boy snorts, a ghost of a smile on his lips as he closes the door back.

"Danny," he introduces and snaps his fingers. The glass shards around Tim move all at once, rising from the ground and going back towards the window, like a reversed video recording. A second later, the balcony window looks as good as new, not a crack in the glass. "And you?"

"Red Ro-" Tim starts, but then pauses. Fuck it, he might as well, "Tim."

Danny waves his hand in the air, like snatching something out of nowhere, and, just like that, there's a box that looks suspiciously like a first-aid kit in his hands.

"Nice to meet you, Tim. Now, get over here and stop ruining my carpet with your blood."


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4 years ago

The CG course is taking up all my time so I can’t draw to save my life, but my current obsessions die hard. So I mix them up. Hence:

The CG Course Is Taking Up All My Time So I Can’t Draw To Save My Life, But My Current Obsessions Die

Headcanon: DK West summoning his shadow puppet stand to save Zuke from a deadly fall.


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2 years ago

Okay so I like DnD and yesterday my buddy and I got started on a backrooms themed campaign (I was allowed/supposed to be alone for this part so the other party members weren't necessary) and apparently I just picked every option that noped me the fuck out of danger every time.

The DM was trying to get me to open a hole in the floor to open the void (or level -1) and I just. Didn't.

They described an almond water cooler a little too suspiciously for my taste, so I skipped it and came to a fork in the endless hallways, where I heard a baby crying on my left and a woman screaming on my right, so I just went back to the water cooler.

After having my drink I went back to the fork, where both annoying human(?) noises had stopped so I just looked around and saw a door that ended up leading to a ladder and went up that for apparently 15 minutes before seeing another door that lead to a water cooler again and had another drink of almond water.

I returned to the ladder which seemed to distress the DM so I figured I was doing the right thing in player terms.

I eventually got to Level 1 and was told there was a water fountain a mile away, which my usually mathematically inclined DM estimated that I could make it in 10 minutes if I ran. Mind you a specific description of my character boils down to a mechanic that's built like a pole. I said fuck it and did a dead sprint, and about halfway there I saw a Hound that luckily didn't notice me and I got my drink.

Yeah I did the usual player thing of doing whatever the hell the DM didn't plan for.

Then at almost 10 AM I message my DM:

Okay So I Like DnD And Yesterday My Buddy And I Got Started On A Backrooms Themed Campaign (I Was Allowed/supposed

So yeah, one of my first DnD sessions went pretty good.


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2 years ago

Okay, okay, so TrekViz is super cool on its own, but what's even cooler? All the data is available as .csv files. Which means that it's easy to mess around with it and hunt for specific things and fun things like that. In particular, I noticed that it's really hard to tell a character's most common interactions if they don't have many interactions on the site, so a while later with some spreadsheets, and I have these. Since it's based on the data from TrekViz, the characters included are just whatever characters were included in that data, and total interactions only count from those with other characters in the data set. I didn't do the movies (at least not yet), even though that data's also there.

Actual stuff below cut because, as usual, data analysis across the series really adds up.

Starting with Enterprise, because it's the only one with no major character changes so was the simplest to start messing around with. It works that of all the interactions the character on the column had, __% was with the character on the column. So, of all the interactions Archer had, 31% were with T'Pol. And we can see that 47% of T'Pol's interactions with Archer.

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

Unsurprisingly, almost everyone interacts mostly with Archer, with the only exceptions being Archer himself, and Malik from the Augment arc, who instead spent most of his time talking with Soong. Archer's main interaction was Tucker, and Tucker and T'Pol had significant interactions with each other. No surprises there. A noticeable interaction gap among the main cast is Travis and Phlox, who are each each other's least interacted with main cast member (aside from self).

Next is TOS, which I made three charts for, to show the main character change of Chekov, who came in in the second season A few minor characters also appear/disappear.

Season 1:

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

Seasons 2 and 3:

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

And overall:

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

Once again, our captain is getting the majority of interactions, with the only exceptions being Chapel (who talks mostly to McCoy), Commander (I believe the Romulan Commander from "The Enterprise Incident", who talks to Spock), and Kirk himself (who talks to Spock mostly), none of which are surprising. Overall interactions with each other, by and large line up quite well with prominence of the respective characters (Kirk>Spock>McCoy>Scotty>etc.). One noticeable gap is apparently Sulu and Chapel never interacted.

I did also do season breakdowns to represent cast changes for TNG, but then got lazy and discontinued for DS9 and VOY and it adds up and this is already so long, so just an overall for TNG:

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

Once again, captain's the main interaction for pretty much everyone, and is his own exception (his most common interaction is Data). The other exceptions are all secondary characters except for one: Alexander (his main interaction is Worf), Barclay (who mostly talks to La Forge), K'Ehleyr (also mostly interacts with Worf), Lwaxana (who spends most of her time bugging Troi), and, the one main cast member, La Forge (who mostly interacts with Data). La Forge is, in turn, Data's main interaction after Picard. By and large, Picard, Riker, and Data dominate the main characters' time, and then it's just kinda consistent low numbers after that.

Then we get DS9 overall:

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

Sisko, as captain, is still the most common interaction for the majority of characters, but has a much less dominating presence compared to the other series. Major interaction spikes, more or less in order of significance, include Keiko and O'Brien, Zek and Quark, Rom and Quark, Martok and Worf, Jake and Sisko, Nog and Jake, and Damar and Weyoun. Unsurprising common interactions between main cast members (excusing any with Sisko since he is almost always the most or second most common interaction for them all) include Bashir and O'Brien, Worf and both of the Daxes, and Odo with Kira and Quark.

And to finish off, Voyager:

Okay, Okay, So TrekViz Is Super Cool On Its Own, But What's Even Cooler? All The Data Is Available As

Once again, captain dominates interactions. There's really not too much that's so surprising. There's a greater percentage of secondary characters that only show up occasionally to interact with a few characters, and Shannon O'Donnell from "11:59" who never interacted with any other characters. The main cast exceptions to Janeway being the main interaction are Janeway herself (who spent of her interactions with Chakotay), Kes (who mostly talked to the EMH), Paris (who just barely spent more of his time talking to Torres), and Torres (who interacted mostly with Paris).

I'm absolutely going to be doing more digging around with this and seeing what pops up, and probably do some series by series (if not character by character) analysis.


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The Shape Of A Fish's Caudal Tail Can Tell You A Lot About How Fast The Fish Moves! A Rounded Tail Is

The shape of a fish's caudal tail can tell you a lot about how fast the fish moves! A rounded tail is the slowest and a lunate tail is the fastest! The lunate tail has the most optimal ratio of high thrust and low draw, making it the fastest.

Ichthyology Notes 2/?


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