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To add another dumb poll to my tumblr
I have decided to randomly generate worm ships. I rolled from a list of 114 worm characters, creating 36 ships and picking 12 of the funniest weirdest easiest to title most interesting. Most of them were not good, but that's the risk of random chance
I rejected any that wouldn't fit explicitly stated (to my knowledge) canon sexualities, and any that resulted in illegal pairings.
I gave each a silly little subtitle. Not a ship name.
I'm pretty sure I already know who's gonna win.
Also I rejected Lung x Marquis because that was a definite win. Best gay male ship in worm except for Kevin Norton x Scion. The random number generator also kept giving me Citrine, it thinks she's a casonova. I legit rolled Skitterxpanacea at one point.
Also I'm not separating tohu and bohu.
The following tinkers are all given 2 months to create a basketball team of 5-9 players. These teams have to be entirely made of their creations.
The only limitations are everything has to be bipedal and have a vaguely humanoid shape, cannot have more than 8 limbs (tails count), and cannot be above 7 foot tall.
They then do a tournament. Assume that those that can't explicitly create drones (i.e mannequin) can turn existing stuff into drones. So mannequin could create a drone version of his current weird body as a 'player'.
Directly attacking other players is not allowed but indirectly is. Any damage is repaired between matches. Distorting the field by doing things such as creating acid pools is allowed, so long as the hoop itself is still accessible. Blocking the hoop in any way is not permitted. The ball must be accessible at all times - no teleporting it to alternate dimensions. No teleporting in general, and ball modification is not permitted. Flight or wall climbing is not permitted.
Anything else goes.
The world’s unluckiest criminal award goes to:
- Interlude 1
I think it’s absolutely hilarious to imagine that, at any point in time, Scion could have dropped by and stopped a supervillain or criminal in the story.
How utterly terrifying to imagine planning a bank heist with your team of supervillains and when you open the vault, Scion is there
Wanted to try out some effects/brushes and do some slight redesigns so have a Tecton!
Cool guy, but one has to wonder how he got his costume approved. Your power specializes in demolition, destroying buildings, and creating sinkholes, and you go with a bulky power armor with one eye? That’s like being a Water-based Mover and going for a lizard costume, or having a Master power and dressing up in white feathers- no wait that last one’s just the Mathers Fallen.
Hear ye, hear ye
Once again noble creatives have invented the Worm, termed on this occasion as the ‘Tactical Breach Wizard’. But be not disappointed, this is no mere repackaging, for this Worm, unlike the original, is not beloved literature but instead uses the power of lightning channeled through sigils etched in silicon to create interactable moving images. Furthermore, this Worm concerns itself with defenestration, a most joyful activity when done without harm, to a degree unconceived by the original Worm
Powers are known to be born from moments of trauma. A mother losing her child can gain necromancy to bring them back. A child in an abusive family can gain invisibility to hide when needed.
I am a therapist for those with powers. Tell me your powers, and together, we shall work through the trauma that caused it to spawn.
And heaven forbid he freeze the train
Clockblocker not on a train: A perfect hero; capable of locking down opponents without causing injury; requires tinkertech and a demonstration by Skitter to figure out how to use his power to do harm
Clockblocker on a train: A weapon of massive destruction, incapable of anything less than destroying the entire train, for the second he freezes anything it shoots towards the back of the train at at least 50km/h and up to 300km/h
Clockblocker not on a train: A perfect hero; capable of locking down opponents without causing injury; requires tinkertech and a demonstration by Skitter to figure out how to use his power to do harm
Clockblocker on a train: A weapon of massive destruction, incapable of anything less than destroying the entire train, for the second he freezes anything it shoots towards the back of the train at at least 50km/h and up to 300km/h
Sometimes I think about for how much Faultline looks down upon Skidmark and the Merchants, for her whole “he has no ideology, he’s just an idiot” line at the S9 moot, Skidmark and the Merchants actually showed up to the Leviathan fight, while Faultline and her people got the hell out of dodge because no one was paying them.
Like, Melanie, you are not significantly less of an opportunist than those guys! You sided with the villain alliance over the bombslinging terrorist because they outbid the terrorist. Your wholesome fan-favorite found family is composed entirely of people you took in because they were at rock bottom and you could exploit that- you were not Spitfire’s first choice of boss, lady! Your cute surrogate-daughter is someone you broke out an asylum to use as a gun. You only grow principles when it would let you butt heads with Tattletale more effectively, or wring more money out of a deal by positioning yourself opposite Alexandria!
I dunno, I find this internal moral jockeying between the villains to be super entertaining because of how clearly it highlights how many people in the wormverse are angling for any means by which they situation they’ve arrived at in life is the morally and practically correct one.
So there’s a question that Worm asks, and answers, again and again. And the question is, “If a person does something sufficiently bad, if they are a bad enough person, does it become okay to do bad things to them?” And again and again, the answer to that question is no.
Glory Girl flattening the Nazi is a pointed example of this; she breaks an irredeemable scumbag’s back, and no tears or shed, but the narrative is really pointed about the fact that she shouldn’t have, that the power disparity made it totally unnecessary, and she clearly knows that too. And later, when the karma wheel comes back around, what happens to Glory Girl is patently in excess of anything bad she ever did as a dumb, angry teen.
Regent enslaves people! But he exclusively (on-screen) enslaves gangsters, serial killers, and bullies who use their power to hurt those weaker than them. This appears to be an actual line in the sand he drew for himself; he’s outsourcing his morality to common ideas of cathartic vengeance. But when he systematically disassembles Sophia’s life for what she did to Taylor, it’s framed as horrifying.
Armsmaster throws Kaiser, a wealthy Neo-Nazi gang leader, to the wolves, and Kaiser gets torn in half. He had it coming and it’s still treated as a massive ethical breach that Armsmaster did this.
Moord Nag suffers a breakdown during the tail end of Gold Morning, and it’s treated as an example of how Taylor’s gone too far- forget the fact she built an empire on literal human sacrifice, nothing justifies what’s being done to her.
I think, or I have this theory, that about 40 percent of worm discourse is rooted in the fact that people have very, very different intuitions about the correct answer to the above question.
Because I’ve seen people criticize the writing and ethics of Worm on the basis that the dumpster Nazi deserved it, and that the framing is overly sympathetic to Nazis for having that be how Glory Girl abuses her power. From the opposite direction, I’ve seen people- fuck that, it’s been ten years, we’ve all seen people saying that Vicky, in turn, had the wretchening coming because she’s a junior cop. I see people cheerleading Regent because they do, in fact, think Sophia had it coming; I see people criticizing the race and gender politics of the book because they think the author thinks Sophia had it coming. Armsmaster feeding Kaiser to Leviathan? I’ve seen people criticize how that’s treated as an ethical breach alongside all the other stuff he did during the Endbringer attack, that it’s overly sympathetic to Nazis.
And, you know, I don’t think it’s necessarily wrong, per se, to hold many of these opinions. Vengeful Bloodlust is kind of foundational to my personality so I do very much get it. But so often this gets painted as “bad writing” or “plot holes!”
No! No it isn’t! You just disagree! You’ve got a different ethical framework than the one presented by the book and you disagree with the conclusions it draws!
There really is basically no reason for Imp Vista friendship to happen in a world where Regent doesn't blow up but I really wish there was. Maybe in comedic less serious AU they can still be Best Friends because there really is something so engaging about a world where the Undersiders and Wards hate each other but are also forcing friendship through gritted teeth off the clock for the sake of Team Little Sisters
Imp invites Vista to one of Taylors block parties in hopes that exposure to raw villainous joy will turn Vista supervillain. Vista brings the Wards with her in hopes that exposure to good natured heroes with a system of ethics will make Aisha want to join the Wards. Everyone is out of costume and random adults try and solve the tension between what they perceive as two groups of teenagers having a spat over nothing. Lisa and Chris Win are forced to shake hands and apologize lest they set a bad example for the kids watching. They play Cornhole and Regent makes the Wards mess up every single throw. Emotionally charged game of Uno turned philosophical debate between Brian, Taylor and Dennis.
In conclusion I have a vision for a beautiful world of WardSiders frienemyship and it all boils down to this image
Hated it at the time, but I can't understate how much I've come to like the reveal that Brian died on the oil rig. The protagonist's love interest-turned-ex died off-screen due to her decision making, and while she's recovering from getting literally blown in half by the same thing that killed him everyone decides that they're just Not Gonna Tell Her What Happened to her romantic lead, they're gonna tell her almost literally that he fucked off to a farm upstate. And she believes it, and hinges her last scraps of psychological stability on it during the endgame, and then either dies or escapes the narrative still believing it, possibly forcing herself to believe it. I think there are very few works playing in the same space as Worm that would have the balls to treat the quote-unquote "lead pairing" this way.
Ever think about how Scion’s defeat matched the Chicago Ward’s modus operandi during the time skip? In both cases direct force was not an option, in Scion’s case because it was either ineffective or could be easily avoided and in the Chicago Ward’s case because it was forbidden, and both had the same answer: to apply relentless psychological torture until the enemy literally gives up.
It’s honestly embarrassing that Taylor didn’t come with the idea to do this against Scion considering it was most of what she was doing during the previous two years
Have we talked about how Taylor has common themes with each teammate when she meets them and they foreshadow something about her final form as Khepri? (Also ship names being based on bug things makes me feel wickedly gleeful)
• Taylor + Lisa = SmugBug = uncanny insights, could be mistaken for precognition ; reckless self endangerment
• Taylor + Rachel = WolfSpider = sudden not-necessarily-proportional violence ; brain no longer maps to human interaction
• Taylor + Grue = Dark&Creepy = obfuscation, macho power displays ; power theft
• Taylor + Regent = QueenBee = false sense of emotional detachment ; controlling people but not their minds
• Taylor + Imp = Fly On The Wall = unobtrusively spies on others ; forgetting
It’s left unsaid but during the timeskip when Taylor was in the Wards the CIA tried to poach her because of how good she is at radicalizing youth.
Every college speech class in America has a section dedicated to studying her “Arcadia address”
The PRT stopped letting her speak during her mandatory PR appearances because every time she gave a speech it resulted in large amounts of civil unrest.
She won Speaker of the Year but was too focused on preparing for Jack to care so she never actually picked up the award. Dragon has it pinned on the fridge in the Guild’s break room.
I really digging the epistolary format of these. A surprising amount of characterisation can be crammed into a search term or a couple of comments. Rain's desperation jumps off the page.
Also of interest is the tidbit about cluster mechanics that wasn't picked up by the fandom; I don't think I've ever seen any fic ever have clustermates with a primary and secondary power of similar strength. This might be because Ward never expands on this idea elsewhere.
Also, we have the first mention of what will likely be a recurring bugbear for me; the classification system. In Worm, power classifications are a useless bureaucratic post-hoc kludge. There is one fight where Taylor is only given ratings instead of power descriptions and it leaves her entirely unprepared. And here we have a hero referring to a cape having a "mover power with the ability to run on walls". What does "mover power" add to "the ability to run on walls"?!?! Its fine here, because its possibly a hero, like Weaver, inflected by the PRT's bureaucratic ticks, but from what I know of Ward and of Weaverdice, it seems that Wildbow forgot that the classifications aren't useful and aren't an intrinsic part of the power system.
Internal Inconsistency Counter: 6 (nc)
Inconsistency with Worm Counter: 1 (nc)
Number of times I've complained about power classifications: 1 (+1)
I have to wonder what happened to Labrador when Newfoundland was destroyed. Is it still a province despite having less people than any of the Canadian territories? Was it turned into a territory? Did the Québécois irredentists win and annex it? I want to know
I'm a fan of this one. I enjoyed the anti-cape discussion, and I find the discussion of the amnesty both interesting and realistic. A blanket amnesty would be controversial, as it would allow criminals to escape justice for their actions and for criminal organisations to regather their strength in the light. But it is also necessary because the heroes need all the manpower they can get and the criminal justice system barely exists. Similarly, its pragmatic to provide villains with accommodations as a bribe to not engage in criminal activities, but it is also manifestly unfair. I like how Swansong promotes the pragmatic view while also establishing her personality and her need to be respected and feared.
Her and Victoria also have good chemistry
Valkyrie awkwardly not acknowledging her past is also fun and hopefully thematically relevant
I am also required to point out the oddness of "Chief Armstrong"; his title and him giving a statement on the applicability of the amnesty to two specific capes implies that he is in a position of authority within the Wardens, which doesn't work because the Wardens, as stated in both Worm and Ward, are without civilian oversight. Plus 1 to both inconsistency counters.
Internal Inconsistency Counter: 6 (+1)
Inconsistency with Worm Counter: 1 (+1)
I liked this one. Tristan's interesting, and I enjoyed his dynamic with Moonsong. I find it very interesting that he was glad to have been dragged into GM, presumably meaning to have been controlled by Khepri.
This chapter also directly states that the City is "Almost like a city in Earth Bet", and points for self-awareness I guess, but god is it boring
Internal Inconsistency Counter: 5 (+0)
Inconsistency with Worm Counter: 0, but only because the city hasn't yet been confirmed to not be New York
so like. ward-era parahumans definitely had some kind of khepri-romanticization kink subculture right. like there had to have been a genre of PHO capefic written by capes who were controlled by her and all of them are like "as i felt her control washing over me, i knew i was hers. just meat for her to use." and then they write 700 chapters of vaguely autobiographical vaguely pornographical noncon gold morning fight scenes. that moment when taylor dropped ash beast on scion written with jealousy that taylor chose it to sacrifice to her golden foe and not them.
Everyone knows Ward's worldbuilding is ill-considered and often contradictory, but I really was not expecting the extent to which this would be apparent immediately.
There's coffee and ice-cream, electricity, the internet (and therefore internet cables), cellular infrastructure, libraries and newspapers, but also "[The City] desperately needs farmers".
"[The City] desperately needs farmers", but also thousands (possibly tens or hundreds of thousands) are being kept in refugee camps being feed by whatever government exists and being actively prevented from productively contributing. The fact that there is a processing of refugees beyond maybe giving them an ID, and which extends to background checks, is absurd: to reject anyone is a death sentence (one I doubt the Wardens in their second chance era would allow), most refugees would have been American citizens, and you just need the man power.
"[The City] desperately needs farmers", but also looting Bet, a method of sustenance, is illegal. This also increases the degree to which having coffee is out of place; if coffee isn't being liberated from the ruins of Bet then the coffee needs to be grown which you can't do in North-East America (unless there is a connected world with a more tropical climate, fingers-crossed), and would be being done at the expense of subsistence farming.
Its Year 1, but also its 2 years and 2 months since Gold Morning. What possible logic leads to people designating 2014 and not 2013, the year GM actually happened, as year 0? Defining the date of Scion's death, June 24th(?), as the new first day of the year, and the year immediately following his death as year 0, doesn't even work.
Even at the micro level, WB can't even it keep it straight within a single PHO post: Conrad, the refugee, is stated to have been traveling for four months to reach the refugee camp. He is also stated to have started his journey in June, but the post was made in August.
It also took two years for Bet to cool to the degree that Wisconsin is getting snow in Summer. I'm not an atmospheric scientist, but wouldn't the coldest days being those soon after the destruction, once the dust has had time to blanket the planet, but before any dust has had time to settle?
I do like how this chapter sets Victoria up as a nerd and as a person actively knowledgeable about current affairs (I must say, its weird to read the comments and realise that people didn't know this was her). I also appreciate the foreshadowing for threats from Bet, and the conflict between ordinary people and Capes.
Internal Inconsistency Counter: 5
Inconsistency with Worm Counter: 0, but only because the city hasn't yet been confirmed to not be New York
The Chicago Wards would be a good team; shakers (and those that can function as shakers) would be best for the format considering the versatility they offer
You could make a pretty good Worm game with the bones of Tactical Breach Wizards
You could make a pretty good Worm game with the bones of Tactical Breach Wizards
Cauldron’s funny in this regard, first because all of its members can fit in a minivan and because literally 90% of their capacity relies on Contessa; when she has to fake her death and can’t intervene Cauldron stops existing within a handful of hours.
And their plan is also based on the bus factor; they let the apocalypse happen early because every 2-3 months a bus crashes and every bus maybe contains the person who can kill Scion. And they are vindicated in this; Foil, Tattletale and Weaver all could have died in any of the 8+ Endbringer fights they went to, and very likely would have eventually died in one of the dozens they would have gone through if Cauldron stopped Jack from setting off Scion
This discussion of superhero logistics reminds me of an element of Worm's background worldbuilding that I've always found really interesting, which is that the heroes are running out of teleporters. They had a cloak-style mass teleporter, Strider, who was apparently indispensable for troop deployment at Endbringer fights, but he didn't get the hell out of dodge in time so by the Behemoth fight they mention having to seriously kludge other not-as-good powers to get everyone on-site on time. No one dies forever in comics so the question of "what are the risks of one guy's powers becoming indispensable to our organization" isn't as salient, but here goes Worm, gesturing at the idea that you might just get super fucking unlucky because you became organizationally dependent on a couple golden gooses who you inexplicably keep bringing to live fire situations. If they weren't hard to replace, they wouldn't exactly be superheroes, would they?
This discussion of superhero logistics reminds me of an element of Worm's background worldbuilding that I've always found really interesting, which is that the heroes are running out of teleporters. They had a cloak-style mass teleporter, Strider, who was apparently indispensable for troop deployment at Endbringer fights, but he didn't get the hell out of dodge in time so by the Behemoth fight they mention having to seriously kludge other not-as-good powers to get everyone on-site on time. No one dies forever in comics so the question of "what are the risks of one guy's powers becoming indispensable to our organization" isn't as salient, but here goes Worm, gesturing at the idea that you might just get super fucking unlucky because you became organizationally dependent on a couple golden gooses who you inexplicably keep bringing to live fire situations. If they weren't hard to replace, they wouldn't exactly be superheroes, would they?
Finally finished worm!!!😭😭😭 So i drew some fanarts!! I may or may not make an short animation!!
When we realized they're just kids...
I love the Worm reboot; as a standalone work it’s simply brilliant, but as a reboot its overly reactive to fan criticism and fanon in a way that feels a bit mean.
Like, people didn’t like the Birdcage’s revolving door, so now it’s an inescapable super mega prison
Or how Wildbow didn’t like that people preferred Clockblocker over Golem (WB got so much hate mail after Taylor got with Golem) and so now people shipping Clockblocker with Taylor caused Clock’s career to nosedive
You think Scion is boring? Now he’s boring and evil. And everything with Amy and Vicky is obviously a reaction to a handful of (consensual) ship fics, most prominently Guts ‘n Glory, which were passed around back in the day.
What are your toughts about the 2011 edgy reboot of wildbow's characters?
First: I will let you know that i am a fan of Wilbow comics since i was 5 so i am kind of nostalgic for the 80s comics but with nearly 10 years since the end of the most important series from the reboot in 2013 with Worm i will ask you : What did you like and what did you dislike from the wildbow comics reboot? And from the pre-reboot comics?
Let me start:
From the reboots:
I loved: That they made Legend canonically gay (The tension he had with Hero in the old comics was CRAZY), that they transformed a recurrent background character with a funny hat into a plot point (Contessa) and Tattletale (They made a secondary villain into the best thing ever)
I hated: That they made Scion evil (Like really , he was boring but THIS) , Eidiolon beign the cause of the endbringers (Guy there were already a guy that did that , it was his whole thing . Why did you eliminate Fatuum and then made him into a clone) and the whole Amy with an incestous crush on Vicky (They ruined WBC's first family)
From the pre-reboot:
I loved: Taylor from teenage villain , to protectorate hero and her love triangle with golem and clockblocker , the Operation: NILBOG mini-series where we are told the origin story for Piggot and Coil and the whole Pact series (I'm a sucker for magic tales)
I hated: The revolving door prision birdcage , that they killed off hero to erase his relationship with legend and the weird clone saga.