Your gateway to endless inspiration
Please tell me about your thing. I want to know more, cause right now you haven't talked enough about this thing bud
Oh boy this is going to be long, where do I start
Okay, so...
In a distant galaxy created by the ancient Astral Beings, the nation of Concordia, spanning several star systems, is thriving. The nation had just returned from the brink of a civil war, between the Empire of Auridia, led by an evil Astral Archmage wielding immense power, commanding legions of armies and starships, and a renegade group seeking to overthrow him and bring an end to his evil reign.
In the end, the renegade group won, and established the Commonweath of Planets, a new democratic government meant to represent the will of the people, contrary to the tyrannical rule Concordia had faced under the rule of the Astral Archmage. The remnants of the Auridian Empire, now without a leader and without purpose, aptly surrendered to the new Commonwealth of Planets, and a peace treaty was thereafter struck, where the Remnants would establish a democratic government of their own representing the will of the people formerly subjugated under their tyrannical reign.
The Remnants of Auridia then became a well-established democratic nation, with its residents having mainly positive perceptions of this new rebirth of a nation with a terrible past. The Commonwealth established a new Capitol on Concord Point, a binary planet system consisting of a larger and smaller planet, which were called Magnus Frater and Parvulus Frater, respectively.
The Commonwealth was facing certain hardships. There was recently a plague that had taken it by storm, and the current acting Commonwealth chancellor had done little to move the nation forward. Fortunately for the Commonwealth a new hero was seemingly stepping up for the task, a man by the name of Brenold Arcadia, heralding from the more aristocratic side of a lesser-known backwater world, had garnered the attention and admiration of all of Concordia with his promises of progress, his visions of grandeur, and determination to elevate the Commonwealth to a state it had never seen before. After an extremely successful campaign, Arcadia won the election and became chancellor. The phrase "Keep Moving Forward" was a prominent line by which his successful campaign had been run.
Chancellor Arcadia worked quick. He immediately went to work spending extremely large amounts of money on research and medicine, on technology, on innovation, just about anything that would get the voters to like him. And it worked, the people revered him like never before, and the Commonwealth was thrust into a new golden age.
However, his methods often had dark origins. The money to invest had to come from somewhere, and that was money the Commonwealth did not currently have. So, he resorted to often illicit deals with shady business partners under the counter to get the money for his grandiose projects. So when he was offered a partnership with the Dawnbreaker Company producing warships, he accepted without hesitation, since he knew it would help bring in more profits for the Commonwealth, and as such keep his perception high in the eyes of the people.
However warships would not be profitable without war, and the people would most likely get suspicious if hundreds of warships were produced solely for the purpose of "security" from existing minor pirate threats. Hence, Arcadia orchestrated a ploy, framing a small uprising on a city of his home planet of Pulveriss as a deliberate attack by the existing Auridian Remnants trying to take back the Commonwealth territory and re-establishing their tyrannical rule like they had in the days of the Astral Archmage. He then sent a new prototype Stalwart-class Battlecruiser to Pulveriss, which razed the entire city, killing peaceful protestors and 4500 innocent civillians in the process. Back at the Commonwealth Capitol's Golden City, the people were patriotically supportive of Arcadia's actions, since they were under the impression that the Auridians had tried to invade the Commonwealth.
Soon the Dawnbreaker Company was producing warships on a massive scale, Arcadia was raking in profits due to the deal he made, and all-out war had broken out between the Commonwealth and the Auridian Remnants. In response the Commonwealth Initiative was created, which served as the formal military force for the Commonwealth and spearheaded its war plan, under the uniting motto, which was also Arcadia's campaign slogan, "Keep Moving Forward".
Arcadia's actions were not without consequences, however. Soon tales began to spur about a mysterious Auridian knight who killed without mercy, and especially had a bloodlust for Arcadia.
His name: Artemis Castor, who was among one of the innocent people hurt in Arcadia's attacks on Pulveriss. Seeing his friends die around him to cannon fire from the Commonwealth, Artemis swore to avenge them, and made it his life goal from then on to kill Arcadia, and make him feel the pain and suffering he'd caused others, no matter the cost. What's more, Artemis Castor was rumored to be armed with arcane power, perhaps originating from the fallen Archmage himself...
So at present Concordia finds itself engulfed in another civil war, with one side led by a fraudulent Chancellor Arcadia, and the other side led by an unknown entity pulling the strings, as well as well-meaning separatists who were forced to take arms to combat a money-hungry Commonwealth. And on the edge of it all, a new threat lurks, perhaps a fragment of the evil Archmage that once was...
So yeah this was the basic premise of the story I'm working on, there's a lot more story-wise but this is the main exposition and world behind it. But I'm glad you're interested! I hope I didn't bore you too much with all the information lol. It's meant to be an animation project, I've already started working on it but I'm not sure when I'll finish, but until then I'll probably post more about it on this account, and edit the story as I work more on it because this isn't final.
Also if you have any questions feel free to ask!
Here's another ship I made for the Commonwealth of Planets, an interplanetary government from a worldbuilding project I'm working on. This one's called the Bulwark-class Supercarrier.
At 3 times the length of the Stalwart the Bulwark was made for a different purpose, to carry starfighters into battle. It could hold a combined total of over 250 starfighters, far more than the 45 carried by a single Stalwart. Although it lacked Arc cannons it still featured an extensive point-defense and flak system designed to combat any attacking squadrons that may be looking for close-range attacks. It also featured two underslung hangar bays that could hold a Vanguard-class Corvette each for rapid deployment against enemy threats.
Although less famous than its smaller cousin, the Stalwart, the Bulwark proved to be a crucial asset to the Commonwealth and was often seen leading Battlegroups.
Hey guys! First post here, just thought I would share a little spaceship I'd made a while back, the Stalwart-class Battlecruiser. the main Ship of the line created by the Commonwealth of Planets.
Designed to effectively combat the Auridian threat. Equipped with 16 large quad-barrel Arc Cannons and numerous other smaller flak and point-defense cannons, as well as 6 large hangar bays to accommodate various squadrons of SF-38 Longsword and ASF-10 Longbow fighters. It featured an advanced main reactor system that ran on Cane fuel that would allow it to travel through hyperspace at unprecedented rates, and a large plasmic ram that could be extended for head-on attacks and doubled as a shield.
This was created for a worldbuilding project I'm currently working on, it's set in a sci-fi/fantasy environment with a slight steampunk theme, more starships and vehicles to come!
as prosthetics continue to advance and become more and more technologically capable do you think that we as a species will ever reach a point where people will pay to get amputated so they can get a bionic arm/leg/eye? i don’t know. i feel like we are insane enough to do that
Question to Zoe; how is it like being in the AD Astra team? Do you find joy being there or is it rather boring/stressful?
@rockycaser
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In an abandoned factory lay an unconscious woman, she is surrounded by seven people with hair of different colours.
Acuarius: this is a waste of time.
Hydra: be patient, we are outnumbered 100 to 1.
Fornax: I'm more worry about that magenta aura thing that emanates from her body.
Casiopea to andromeda: what are we going to do?
Andromeda: I don't know, let me think.
Orion: let's focus in the dome. We are being inactives and that means more neohumans.
Andromeda: the priority is her, she is the only person that could scape. Maybe she is the key for our victory.
Perseus: *murmurs* hope you wake up son, we need answers.
Zoe: *suddenly wakes up*
Zoe with magenta eyes: *angry* leave us alone!
Orion: *freez her*
Fornax: why did you do that idiot?
Orion: it was a reflex!
Hydra: *sighing* at least she's awake now.
The cockpit still smells like smoke.
Not the kind from battle, though there’s plenty of that baked into the walls, but something more final. Like scorched paper. Like burned names.
Ika leans back against the cracked seat, boots propped near the control panel. One display flickers. The others gave up days ago.
At their feet, Protocol lets out a soft whine. Her half-rebuilt leg clicks as she shifts position, pressing against Ika’s boot for warmth or comfort or both.
Ika hasn’t cleaned the blood off the dashboard. Not because they’re sentimental, but because it dried before they had the strength to care.
“I should’ve died there,” they mutter.
Protocol growls low—offended, maybe. Her ears twitch toward the static humming from the old radio unit.
The mech hums beneath them. Old model. Modified. Frankensteined from scraps and stolen Corp tech. A mechanical grave that somehow still walks.
Outside, the desert howls. Inside, it’s just them.
Ika closes their eyes.
Remembers the last time they saw Nex.
Nex didn’t flinch when the order came. Not even a blink.
The sync trembled—just once—before it snapped.
“Coward,” Ika whispers, voice cracking.
Protocol shifts again, laying her chin across Ika’s shin.
The mech groans like it agrees.
Prologue
Nex didn’t flinch when the missile hit twenty meters from the mech.
They didn’t even blink.
They just sighed. Loudly. Into the comms.
“That was dramatic,” they muttered. “Unnecessary.”
“You walked into a war zone in stealth mode and then forgot to turn the stealth on,” Ika snapped back. “So yeah, dramatic seems accurate.”
“I was testing reflexes.”
“Yours or the missile’s?”
Another explosion lit up the horizon. Nex finally turned their head to look. It's face stayed blank, but the mech’s fingers flexed, just once.
“Objective?” Nex asked.
Ika’s voice shifted. Quieter. Focused. “Extraction. One survivor. Deep Corp zone.”
Nex’s screen lit up with the sync marker. Their pulse didn’t change.
It let the silence stretch for three seconds too long before saying:
“Fine. But if I die because you’re emotionally compromised, I’m haunting your cockpit.”
“You already do,” Ika said. “Every damn day.”
1/31/25
Companion (2025) directed by Drew Hancock
*No Spoilers*
If I had to choose my favorite media trope, it would be the Relatable Robot. This trope has been used countless times, with later examples such as Terminator 2 and recent examples like Alien Romulus. Companion adds to this growing list, contributing a rogue sexbot that’s framed for murder, and despite being one month in, this might be one of my favorite movies of the year.
Companion opens with Josh (Jack Quaid) and his girlfriend, Iris (Sophie Thatcher), who are going to a remote cabin to spend some time with Josh’s friends, Kat (Megan Suri), Eli (Harvey Guillén), Patrick (Lukas Cage), and Sergey (Rupert Friend). Iris feels off about the trip and bares a suspicion that Josh’s friends don’t like her. The truth is far more unsettling. After an unfortunate series of events, Iris discovers she’s a Companion, a robot made for subservience and intimacy. As she comes to terms with this truth, she must fight to stay alive and get home before her boyfriend and his friends murder her.
All the actors were amazing, but the standouts were Sophie Thatcher and Jack Quaid. Thatcher’s character, Iris, must accept some terrible truths while also doing whatever it takes to survive, and Thatcher does a great job making us feel for a supposed machine. I liked her the moment she insisted Josh say 'thank you' to the Alexa in their car. From bright and earnest, to badass and scary, her range knows no bounds. Iris’s one goal is to make Josh happy, but we can sense that deep down Iris is unsatisfied with the circumstances. Quaid’s character, Josh, is a difficult one to portray, because for the story to work, he needs to present as a harmless nice guy, who actually has something nasty and depraved lurking beneath, and Quaid did a great job. You can tell through Jack Quaid’s intentional choices and actions, Josh truly believes that he is the good guy, even when his actions are deplorable.
This movie’s true antagonist is the ‘Nice Guy.’ Josh believes he is owed something for how ‘nice’ he is. He believes the world is rigged against him, and Iris isn’t enough for him because he ‘deserves someone real.’ He’s controlling with robots and he’s controlling with humans, and his arrogance and self-entitlement lead to everything spiraling out of control. I related to Iris’s character because I think we’ve all tried to find worth in someone else, and that’s what I felt when watching this movie. Iris believes that she’ll be happy if Josh is happy, she believes she’ll feel complete, and you can feel how desperate she is to really be loved and accepted by Josh. The power dynamic in the movie shifts when Iris begins to accept herself. This movie draws on themes such as consent and personal choice, and the ending brings everything together nicely.
Final Grade: A+
Rick Stepp (irresponsibleink@gmail.com)
Gundam 7 E-421
消火器 | FreeLancers
ENCLAVE TROOPER
GRX-75-4-La1 GUNFORTRESS SIDE 7 ROLLOUT
RX-77-2 La1 GUNCANNON La1